Player Matchup

Surtr
Surtr
Djrann
Surtr
Level 10
God Stats
2W - 7L
1,460 SR
Queue Stats
4W - 9L
1,421 Elo+
Party 1
Sol
Sol
TheFarmerJon
Sol
Level 107
God Stats
23W - 16L
1,431 SR
Queue Stats
30W - 30L
1,578 Elo+
Party 1
Cliodhna
Cliodhna
Zerilk
Cliodhna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,759 Elo+
Party 1
Team Averages
Level 59
1,464 SR
1,586 Elo+

VS

Team Averages
Level 113
1,546 SR
1,605 Elo+
Danzaburou
Danzaburou
SixTonCat
Danzaburou
Level 89
God Stats
4W - 4L
1,513 SR
Queue Stats
42W - 46L
1,456 Elo+
Solo
Mulan
Mulan
WhoStoleMyCat-
Mulan
Level 127
God Stats
1W - 2L
1,625 SR
Queue Stats
10W - 5L
1,735 Elo+
Party 2
Anubis
Anubis
XMsHuntress
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Djrann
Surtr
14
0 / 5 / 4
8,755
625
6,331
16,133
16,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 10 / 2
10,004
715
10,777
17,148
6,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
Zerilk
Cliodhna
14
2 / 6 / 2
9,195
657
9,629
11,331
5,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SixTonCat
Danzaburou
18
10 / 1 / 9
12,419
887
14,513
12,324
5,793
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 2 / 11
12,189
871
8,813
12,181
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
17
2 / 1 / 15
10,986
785
11,963
8,449
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
20
21
Deaths
4
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Surtr
Djrann
Surtr
0
5
4
0.4
W
Danzaburou
SixTonCat
Danzaburou
10
1
9
14.5
L
2
10
2
0.3
W
8
2
11
6.75
W
Anubis
2
1
15
9.5
L
Cliodhna
Zerilk
Cliodhna
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
35,289
44,612
Taken
32,954
28,268
Mitigated
26,303
6,958
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Djrann
Surtr
6,331
1,348
0
1,416
16,133
16,462
69
5,175
10,516
663
18,579
W
Danzaburou
SixTonCat
Danzaburou
14,513
8,546
0
2,738
12,324
5,793
2,392
3,801
8,523
0
59,718
L
10,777
1,977
0
3,058
17,148
6,389
1,004
4,492
12,270
42,304
0
W
8,813
680
435
4,304
12,181
15,887
259
3,931
8,250
1,212
29,274
W
Anubis
11,963
748
0
5,133
8,449
4,623
184
3,421
5,028
52,638
0
L
Cliodhna
Zerilk
Cliodhna
9,629
527
164
2,320
11,331
5,417
307
1,996
9,137
0
34,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
35,594
131
Minions Killed
229
0
Camps Cleared
0
734,468
Distance Traveled
759,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,755
625
26
2
0
261,146
0
W
Danzaburou
12,419
887
101
7
0
268,396
0
L
Sol
10,004
715
54
4
0
189,639
0
W
Mulan
12,189
871
17
1
0
259,347
0
W
Anubis
10,986
785
111
8
0
231,654
0
L
Cliodhna
9,195
657
51
4
0
283,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role