Player Matchup

Poseidon
Poseidon
Diamond IV
APΩCALYPSE
Poseidon
Diamond IV
Level 209
God Stats
10W - 8L
1,714 SR
Queue Stats
306W - 194L
1,957 MMR
Party 1
Fafnir
Fafnir
Diamond V
Fгeeze
Fafnir
Diamond V
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 40L
2,075 MMR
Party 1
Odin
Odin
Platinum I
GHOULCRUSADE
Odin
Platinum I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
798W - 698L
1,935 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,571 SR
1,989 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,545 SR
1,802 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond IV
HerSwordsMan
Bellona
Diamond IV
Level 128
God Stats
9W - 7L
1,576 SR
Queue Stats
432W - 403L
1,944 MMR
Party 2
Pele
Pele
Diamond IV
Minatoski
Pele
Diamond IV
Level 105
God Stats
6W - 5L
1,559 SR
Queue Stats
437W - 512L
1,961 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
APΩCALYPSE
Poseidon
16
3 / 7 / 3
10,732
767
7,624
12,637
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Fгeeze
Fafnir
15
4 / 3 / 3
10,193
728
11,736
12,266
14,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 7 / 4
9,123
652
8,258
14,477
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
KuzenboVamanaAchillesAphroditeBacchus

VS

Bans
Ne ZhaHelGuan YuMorgan Le FayHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 6 / 8
10,515
751
10,037
12,331
5,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
HerSwordsMan
Bellona
15
4 / 2 / 11
10,592
757
9,260
16,572
10,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
17
8 / 1 / 8
11,655
833
13,770
11,892
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
17
17
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
6
8
1.5
L
Poseidon
APΩCALYPSE
Poseidon
3
7
3
0.64
L
Fafnir
Fгeeze
Fafnir
4
3
3
1.83
L
2
7
4
0.57
W
Bellona
HerSwordsMan
Bellona
4
2
11
4.75
W
Pele
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
33,067
39,380
Taken
40,795
32,765
Mitigated
21,777
4,397
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,037
327
0
3,331
12,331
5,691
398
7,138
4,255
40,166
0
L
Poseidon
APΩCALYPSE
Poseidon
7,624
867
0
300
12,637
3,454
0
3,192
9,351
58,746
0
L
Fafnir
Fгeeze
Fafnir
11,736
1,637
0
2,229
12,266
14,906
0
3,292
8,733
18,668
303
L
8,258
1,037
0
1,868
14,477
14,405
0
3,565
10,495
0
23,385
W
Bellona
HerSwordsMan
Bellona
9,260
4,745
0
4,564
16,572
10,999
900
5,367
9,770
0
41,755
W
Pele
13,770
2,596
0
4,692
11,892
5,087
1,531
4,685
6,293
0
63,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
32,762
161
Minions Killed
182
0
Camps Cleared
0
735,661
Distance Traveled
782,210
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,515
751
54
4
0
213,675
0
L
Poseidon
10,732
767
106
8
0
234,932
0
L
Fafnir
10,193
728
21
2
0
257,159
0
L
Odin
9,123
652
34
2
0
243,570
2
W
Bellona
10,592
757
68
5
0
267,964
0
W
Pele
11,655
833
60
4
0
300,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role