Player Matchup

Ne Zha
Ne Zha
AWWxMANxIxDIED
Ne Zha
Level 108
God Stats
7W - 8L
1,566 SR
Queue Stats
86W - 70L
1,561 Elo+
Party 2
Merlin
Merlin
Daddy
Merlin
Level 200
God Stats
11W - 17L
1,560 SR
Queue Stats
227W - 197L
1,549 Elo+
Solo
Mulan
Mulan
EviIMonkeyz
Mulan
Level 142
God Stats
1W - 3L
1,138 SR
Queue Stats
472W - 446L
1,582 Elo+
Solo
Rama
Rama
Saltylemon2018
Rama
Level 115
God Stats
3W - 0L
1,767 SR
Queue Stats
196W - 139L
1,603 Elo+
Party 2
Kuzenbo
Kuzenbo
SnowMann34
Kuzenbo
Level 140
God Stats
14W - 13L
1,303 SR
Queue Stats
678W - 638L
1,565 Elo+
Solo
Team Averages
Level 141
1,467 SR
1,572 Elo+

VS

Team Averages
Level 101
1,468 SR
1,536 Elo+
Sol
Sol
AgsSmited
Sol
Level 106
God Stats
2W - 1L
1,330 SR
Queue Stats
52W - 31L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bergey33
Cu Chulainn
Level 88
God Stats
7W - 5L
1,635 SR
Queue Stats
62W - 57L
1,522 Elo+
Party 1
Ganesha
Ganesha
DirtMacNasty
Ganesha
Level 122
God Stats
0W - 2L
1,276 SR
Queue Stats
70W - 57L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
DrBeppis
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Googooinga5184
Tsukuyomi
Level 126
God Stats
2W - 2L
1,598 SR
Queue Stats
85W - 71L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,555
581
8,053
11,846
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Daddy
Merlin
14
3 / 1 / 4
8,062
620
10,917
6,733
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 2
8,180
629
8,685
12,487
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
6 / 1 / 2
8,653
666
7,203
10,828
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SnowMann34
Kuzenbo
12
1 / 0 / 7
7,324
563
5,765
13,268
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,427
571
10,106
9,415
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Bergey33
Cu Chulainn
13
0 / 2 / 2
7,394
569
8,100
13,139
13,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
DirtMacNasty
Ganesha
10
0 / 4 / 2
6,458
497
2,669
14,196
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
DrBeppis
Nu Wa
10
0 / 1 / 1
6,027
464
5,230
7,393
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Googooinga5184
Tsukuyomi
12
3 / 3 / 0
7,176
552
8,072
13,082
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
4
4
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
1
4
1
0.38
L
Cu Chulainn
Bergey33
Cu Chulainn
0
2
2
0.5
W
Merlin
Daddy
Merlin
3
1
4
5
L
Ganesha
DirtMacNasty
Ganesha
0
4
2
0.25
L
Nu Wa
DrBeppis
Nu Wa
0
1
1
0.5
W
0
1
2
1
L
Tsukuyomi
Googooinga5184
Tsukuyomi
3
3
0
1
W
6
1
2
7
W
Kuzenbo
SnowMann34
Kuzenbo
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
34,177
55,162
Taken
57,225
34,605
Mitigated
38,636
16,276
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,053
2,184
0
1,727
11,846
4,742
0
3,306
8,540
0
54,494
L
10,106
5,476
0
1,833
9,415
3,288
0
1,886
7,529
67,977
0
L
Cu Chulainn
Bergey33
Cu Chulainn
8,100
1,132
0
1,239
13,139
13,793
0
117
12,087
1,849
58,890
W
Merlin
Daddy
Merlin
10,917
605
0
942
6,733
2,589
240
1,836
4,897
73,261
0
L
Ganesha
DirtMacNasty
Ganesha
2,669
261
0
3,800
14,196
13,751
0
8,060
6,136
20,745
0
L
Nu Wa
DrBeppis
Nu Wa
5,230
469
0
730
7,393
2,772
94
5,772
1,621
42,461
0
W
8,685
1,348
0
7,363
12,487
9,436
0
1,179
11,308
0
66,565
L
Tsukuyomi
Googooinga5184
Tsukuyomi
8,072
2,140
0
4,153
13,082
5,032
0
847
12,235
0
55,830
W
7,203
6,313
0
3,461
10,828
4,336
531
6,674
4,154
0
67,110
W
Kuzenbo
SnowMann34
Kuzenbo
5,765
1,990
449
2,334
13,268
13,502
342
5,695
7,573
21,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
34,482
471
Minions Killed
415
0
Camps Cleared
0
1,418,773
Distance Traveled
1,323,951
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,555
581
75
6
0
325,941
0
L
Sol
7,427
571
141
11
0
246,736
0
L
Cu Chulainn
7,394
569
106
8
0
259,233
2
W
Merlin
8,062
620
125
10
0
271,065
1
L
Ganesha
6,458
497
3
0
0
250,836
3
L
Nu Wa
6,027
464
83
6
0
258,265
0
W
Mulan
8,180
629
118
9
0
275,618
2
L
Tsukuyomi
7,176
552
82
6
0
308,881
0
W
Rama
8,653
666
124
10
0
266,890
2
W
Kuzenbo
7,324
563
29
2
0
279,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role