Player Matchup

Hercules
Hercules
Dannlaggertz
Hercules
Level 126
God Stats
1W - 3L
1,240 SR
Queue Stats
222W - 197L
1,534 Elo+
Party 1
Artemis
Artemis
PsycoPappu
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 87L
1,451 Elo+
Solo
Scylla
Scylla
SeñorChuy
Scylla
Level 117
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 17L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
WaWaVision
Ne Zha
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 77L
1,455 Elo+
Party 1
Atlas
Atlas
ceena hernandez
Atlas
Level 135
God Stats
0W - 1L
1,716 SR
Queue Stats
15W - 17L
1,530 Elo+
Party 1
Team Averages
Level 90
1,451 SR
1,502 Elo+

VS

Team Averages
Level 102
1,537 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
Lakeith
Morgan Le Fay
Level 78
God Stats
20W - 17L
1,606 SR
Queue Stats
132W - 116L
1,505 Elo+
Party 3
Susano
Susano
McBingi
Susano
Level 155
God Stats
8W - 4L
1,460 SR
Queue Stats
678W - 653L
1,476 Elo+
Solo
Surtr
Surtr
MexicanAntelope
Surtr
Level 125
God Stats
70W - 57L
1,621 SR
Queue Stats
465W - 419L
1,604 Elo+
Party 3
Chronos
Chronos
PRXFIT
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 96L
1,340 Elo+
Party 2
Maui
Maui
jungleroleplz
Maui
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 96L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dannlaggertz
Hercules
16
1 / 4 / 1
9,850
493
7,903
22,774
27,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PsycoPappu
Artemis
16
1 / 6 / 1
9,749
487
8,393
15,074
6,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
SeñorChuy
Scylla
13
2 / 8 / 1
8,911
446
10,568
16,905
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
WaWaVision
Ne Zha
13
2 / 7 / 4
8,458
423
6,248
17,485
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
8,609
430
8,420
25,580
29,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lakeith
Morgan Le Fay
17
7 / 2 / 7
11,056
553
19,668
13,077
5,534
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
McBingi
Susano
16
9 / 2 / 11
10,952
548
17,555
14,116
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 2 / 6
11,761
588
16,015
17,288
18,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
PRXFIT
Chronos
18
6 / 1 / 6
11,457
573
11,096
11,911
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 1 / 19
9,876
494
5,488
17,849
20,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
7
Kills
29
29
Deaths
8
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dannlaggertz
Hercules
1
4
1
0.38
W
Morgan Le Fay
Lakeith
Morgan Le Fay
7
2
7
5.25
W
Susano
McBingi
Susano
9
2
11
7.25
W
5
2
6
4
W
Chronos
PRXFIT
Chronos
6
1
6
9
L
Artemis
PsycoPappu
Artemis
1
6
1
0.25
L
Scylla
SeñorChuy
Scylla
2
8
1
0.31
L
Ne Zha
WaWaVision
Ne Zha
2
7
4
0.57
L
1
4
2
0.5
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,532
Damage
69,822
97,818
Taken
74,241
77,353
Mitigated
55,962
21,039
Healing
26,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dannlaggertz
Hercules
7,903
2,261
0
5,942
22,774
27,797
0
4,697
16,890
0
96,164
W
Morgan Le Fay
Lakeith
Morgan Le Fay
19,668
2,102
0
3,140
13,077
5,534
1,081
7,982
4,709
90,488
0
W
Susano
McBingi
Susano
17,555
3,445
0
5,274
14,116
6,030
1,317
3,298
10,774
0
79,843
W
16,015
5,512
0
8,358
17,288
18,498
1,062
2,470
14,774
5,373
95,034
W
Chronos
PRXFIT
Chronos
11,096
5,570
0
4,753
11,911
5,799
2,793
1,207
10,704
86,524
0
L
Artemis
PsycoPappu
Artemis
8,393
4,653
0
4,958
15,074
6,627
1,034
7,197
7,821
0
87,945
L
Scylla
SeñorChuy
Scylla
10,568
1,639
0
2,481
16,905
6,054
0
8,882
7,915
56,029
0
L
Ne Zha
WaWaVision
Ne Zha
6,248
2,088
0
1,200
17,485
7,206
0
5,157
12,272
0
56,006
L
8,420
3,353
591
5,867
25,580
29,669
0
12,076
13,396
39,296
0
W
5,488
1,284
0
5,242
17,849
20,101
245
6,895
10,732
16,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
55,102
489
Minions Killed
522
0
Camps Cleared
0
1,774,877
Distance Traveled
1,951,586
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,850
493
160
8
0
314,871
2
W
Morgan Le Fay
11,056
553
113
6
0
372,536
7
W
Susano
10,952
548
81
4
0
429,309
4
W
Surtr
11,761
588
148
7
0
394,805
4
W
Chronos
11,457
573
156
8
0
368,492
0
L
Artemis
9,749
487
124
6
0
325,356
5
L
Scylla
8,911
446
99
5
0
341,433
0
L
Ne Zha
8,458
423
76
4
0
422,470
0
L
Atlas
8,609
430
30
2
0
370,747
0
W
Maui
9,876
494
24
1
0
386,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role