Player Matchup

Danzaburou
Danzaburou
CuriousTurtle1
Danzaburou
Level 60
God Stats
1W - 2L
1,709 SR
Queue Stats
92W - 79L
1,481 Elo+
Party 2
Ra
Ra
FrostyGinger
Ra
Level 81
God Stats
3W - 4L
1,683 SR
Queue Stats
107W - 96L
1,477 Elo+
Solo
Bastet
Bastet
GarGorilla
Bastet
Level 89
God Stats
2W - 6L
1,323 SR
Queue Stats
49W - 48L
1,580 Elo+
Party 2
King Arthur
King Arthur
MrMaddog119
King Arthur
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,561 Elo+
Party 2
Ares
Ares
SleepSleepBaby
Ares
Level 47
God Stats
0W - 2L
1,326 SR
Queue Stats
15W - 12L
1,486 Elo+
Party 2
Team Averages
Level 78
1,508 SR
1,517 Elo+

VS

Team Averages
Level 111
1,607 SR
1,459 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
BinaryLord
Charybdis
Level 77
God Stats
1W - 1L
1,529 SR
Queue Stats
14W - 16L
1,383 Elo+
Party 1
Ix Chel
Ix Chel
GusanoEspacial
Ix Chel
Level 154
God Stats
5W - 4L
1,673 SR
Queue Stats
64W - 83L
1,577 Elo+
Party 3
Mercury
Mercury
IRONGRIZZLY77
Mercury
Level 98
God Stats
1W - 0L
1,796 SR
Queue Stats
15W - 17L
1,383 Elo+
Party 1
Yemoja
Yemoja
Snappyutz
Yemoja
Level 83
God Stats
138W - 118L
1,537 SR
Queue Stats
244W - 226L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CuriousTurtle1
Danzaburou
9
0 / 0 / 0
5,137
467
3,499
5,528
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
5,908
537
2,107
5,735
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
GarGorilla
Bastet
10
2 / 1 / 0
5,689
517
4,494
8,864
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MrMaddog119
King Arthur
10
0 / 4 / 1
5,734
521
5,340
10,586
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,399
491
2,640
9,492
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 2
8,065
733
7,005
8,914
4,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
BinaryLord
Charybdis
9
0 / 0 / 2
5,324
484
6,276
6,325
2,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 2
7,665
697
6,650
5,987
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
11
3 / 0 / 0
6,344
577
2,755
7,929
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Snappyutz
Yemoja
9
1 / 1 / 1
6,053
550
3,086
5,845
3,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
W
Charybdis
BinaryLord
Charybdis
0
0
2
1
L
Danzaburou
CuriousTurtle1
Danzaburou
0
0
0
0
L
0
4
0
0
L
Bastet
GarGorilla
Bastet
2
1
0
2
W
4
1
2
5
W
Mercury
3
0
0
3
L
King Arthur
MrMaddog119
King Arthur
0
4
1
0.13
L
0
2
0
0
W
Yemoja
Snappyutz
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
25,772
40,205
Taken
35,000
21,569
Mitigated
14,415
8,015
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,005
969
0
6,095
8,914
4,257
0
0
8,914
68,994
0
W
Charybdis
BinaryLord
Charybdis
6,276
4,275
0
2,080
6,325
2,122
100
972
5,353
0
40,302
L
Danzaburou
CuriousTurtle1
Danzaburou
3,499
1,312
0
1,623
5,528
2,453
0
970
4,558
0
37,351
L
2,107
90
0
936
5,735
2,363
0
3,934
1,801
41,187
0
L
Bastet
GarGorilla
Bastet
4,494
1,276
0
2,152
8,864
2,894
0
2,759
6,105
0
33,758
W
6,650
881
85
2,133
5,987
2,008
0
1,230
4,607
61,104
0
W
Mercury
2,755
1,062
0
940
7,929
2,672
0
717
7,128
0
47,592
L
King Arthur
MrMaddog119
King Arthur
5,340
420
0
1,250
10,586
6,736
0
6,962
3,624
0
43,661
L
2,640
345
0
2,054
9,492
7,123
0
2,116
7,376
16,510
0
W
Yemoja
Snappyutz
Yemoja
3,086
366
2,740
1,815
5,845
3,356
0
1,594
4,251
14,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
33,451
305
Minions Killed
404
0
Camps Cleared
0
1,127,195
Distance Traveled
1,122,094
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,065
733
122
11
0
200,926
2
W
Charybdis
5,324
484
69
6
0
200,298
2
L
Danzaburou
5,137
467
72
7
0
212,053
0
L
Ra
5,908
537
79
7
0
219,661
2
L
Bastet
5,689
517
55
5
0
250,489
0
W
Ix Chel
7,665
697
114
10
0
248,782
4
W
Mercury
6,344
577
75
7
0
261,927
0
L
King Arthur
5,734
521
74
7
0
230,301
0
L
Ares
5,399
491
25
2
0
214,691
1
W
Yemoja
6,053
550
24
2
0
210,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role