Player Matchup

Artemis
Artemis
Crimsion7
Artemis
Level 67
God Stats
10W - 4L
1,500 SR
Queue Stats
206W - 208L
1,249 Elo+
Party 1
Surtr
Surtr
R2_MiROH__
Surtr
Level 81
God Stats
10W - 5L
1,753 SR
Queue Stats
57W - 66L
1,362 Elo+
Solo
Sol
Sol
Timon_517_Savage
Sol
Level 28
God Stats
5W - 2L
1,643 SR
Queue Stats
201W - 204L
1,251 Elo+
Party 1
Team Averages
Level 59
1,632 SR
1,287 Elo+

VS

Team Averages
Level 45
1,471 SR
1,463 Elo+
Chaac
Chaac
NinjaRyu139
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,654 Elo+
Party 2
Hou Yi
Hou Yi
ShizzyTheGod
Hou Yi
Level 48
God Stats
24W - 23L
1,413 SR
Queue Stats
181W - 193L
1,234 Elo+
Solo
Kukulkan
Kukulkan
TTVkaitokilljoy
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crimsion7
Artemis
16
13 / 1 / 4
10,990
999
15,745
10,446
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
14
4 / 1 / 11
9,396
854
7,878
16,029
13,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 9
8,360
760
8,916
7,844
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,480
680
4,742
13,535
7,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
12
2 / 4 / 0
8,264
751
6,641
12,387
4,682
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
1 / 7 / 2
7,762
706
6,167
10,159
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
19
Kills
4
4
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Crimsion7
Artemis
13
1
4
15
L
1
8
2
0.25
W
Surtr
4
1
11
9.5
L
Hou Yi
2
4
0
0.5
L
Kukulkan
1
7
2
0.29
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
17,550
34,319
Taken
36,081
21,843
Mitigated
16,222
9,555
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Crimsion7
Artemis
15,745
8,735
0
1,466
10,446
4,501
770
2,364
8,082
0
53,269
L
4,742
2,041
93
1,725
13,535
7,354
0
4,077
9,037
0
19,352
W
Surtr
7,878
2,971
0
4,637
16,029
13,543
877
2,166
13,863
584
30,985
L
Hou Yi
6,641
4,738
278
862
12,387
4,682
0
3,403
8,673
0
26,648
L
Kukulkan
6,167
1,054
180
539
10,159
4,186
0
806
9,234
30,162
0
W
8,916
1,893
192
3,260
7,844
3,799
1,613
1,716
6,128
25,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
23,506
148
Minions Killed
130
0
Camps Cleared
0
594,461
Distance Traveled
455,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,990
999
48
4
0
196,554
0
L
Chaac
7,480
680
30
3
0
154,939
0
W
Surtr
9,396
854
68
6
0
211,439
0
L
Hou Yi
8,264
751
40
4
0
166,405
0
L
Kukulkan
7,762
706
60
5
0
134,010
0
W
Sol
8,360
760
32
3
0
186,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role