Player Matchup

Neith
Neith
Divin3_Marv
Neith
Level 88
God Stats
9W - 6L
1,443 SR
Queue Stats
131W - 134L
1,445 Elo+
Party 1
Bacchus
Bacchus
Dominicansimba
Bacchus
Level 127
God Stats
8W - 10L
1,493 SR
Queue Stats
330W - 314L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
Lidden_Wilson
Ao Kuang
Level 120
God Stats
7W - 3L
1,089 SR
Queue Stats
304W - 282L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
Mulvaney fan
Baba Yaga
Level 95
God Stats
59W - 59L
1,476 SR
Queue Stats
186W - 177L
1,389 Elo+
Solo
Vamana
Vamana
PozitvlyNegative
Vamana
Level 114
God Stats
35W - 21L
1,315 SR
Queue Stats
438W - 397L
1,505 Elo+
Party 1
Team Averages
Level 109
1,363 SR
1,451 Elo+

VS

Team Averages
Level 154
1,490 SR
1,453 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
AlanBeatlesRock
Ao Kuang
Level 157
God Stats
0W - 3L
1,650 SR
Queue Stats
110W - 94L
1,534 Elo+
Solo
Cabrakan
Cabrakan
Caaiioo15
Cabrakan
Level 123
God Stats
2W - 5L
1,368 SR
Queue Stats
112W - 127L
1,346 Elo+
Solo
Ix Chel
Ix Chel
Chaperona23
Ix Chel
Level 124
God Stats
30W - 28L
1,430 SR
Queue Stats
503W - 522L
1,413 Elo+
Party 2
Medusa
Medusa
DJRobRock
Medusa
Level 205
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 219L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,489
566
5,029
8,635
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 5
7,456
497
4,741
7,271
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Lidden_Wilson
Ao Kuang
13
4 / 4 / 2
8,108
541
7,152
14,163
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Mulvaney fan
Baba Yaga
15
1 / 0 / 4
8,969
598
7,704
5,495
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 0
8,138
543
4,679
9,888
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 0 / 0
9,450
630
4,825
8,762
8,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
12
3 / 2 / 0
7,509
501
7,132
15,302
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
Caaiioo15
Cabrakan
6
0 / 4 / 1
5,522
368
838
6,376
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Chaperona23
Ix Chel
13
0 / 3 / 2
7,473
498
4,190
9,021
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
DJRobRock
Medusa
14
1 / 2 / 0
8,231
549
6,591
8,569
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
5
7
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
0
1
L
Ao Kuang
3
2
0
1.5
L
Cabrakan
Caaiioo15
Cabrakan
0
4
1
0.13
L
Ix Chel
Chaperona23
Ix Chel
0
3
2
0.33
L
Medusa
DJRobRock
Medusa
1
2
0
0.5
W
3
1
2
4
W
2
1
5
4.5
W
Ao Kuang
Lidden_Wilson
Ao Kuang
4
4
2
1.25
W
Baba Yaga
Mulvaney fan
Baba Yaga
1
0
4
3
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
23,576
45,452
Taken
48,030
26,630
Mitigated
27,189
12,848
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,825
1,854
0
1,730
8,762
8,967
0
0
8,325
70,028
0
L
Ao Kuang
7,132
1,879
0
2,399
15,302
5,445
0
8,053
7,249
47,275
0
L
Cabrakan
Caaiioo15
Cabrakan
838
152
0
1,029
6,376
5,389
0
3,815
2,561
5,276
0
L
Ix Chel
Chaperona23
Ix Chel
4,190
809
480
2,128
9,021
3,665
294
5,376
3,645
58,706
0
L
Medusa
DJRobRock
Medusa
6,591
2,950
0
1,299
8,569
3,723
890
2,353
6,216
0
70,727
W
5,029
1,762
0
3,548
8,635
3,942
1,234
1,829
6,806
0
70,471
W
4,741
979
0
2,082
7,271
7,387
0
2,213
5,058
20,345
0
W
Ao Kuang
Lidden_Wilson
Ao Kuang
7,152
1,954
0
2,942
14,163
5,974
0
4,297
9,866
66,096
0
W
Baba Yaga
Mulvaney fan
Baba Yaga
7,704
183
0
1,776
5,495
2,360
345
3,821
1,674
72,559
0
W
4,679
2,790
0
2,500
9,888
6,967
0
4,439
5,063
0
63,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
38,185
493
Minions Killed
418
0
Camps Cleared
0
1,466,390
Distance Traveled
1,281,769
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,450
630
138
9
0
256,272
0
L
Ao Kuang
7,509
501
73
5
0
343,793
0
L
Cabrakan
5,522
368
8
1
0
134,527
0
L
Ix Chel
7,473
498
93
6
0
276,005
2
L
Medusa
8,231
549
106
7
0
271,172
0
W
Neith
8,489
566
120
8
0
280,155
2
W
Bacchus
7,456
497
24
2
0
316,183
2
W
Ao Kuang
8,108
541
93
6
0
328,341
1
W
Baba Yaga
8,969
598
133
9
0
290,427
5
W
Vamana
8,138
543
123
8
0
251,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role