Player Matchup

Khepri
Khepri
 
Khepri
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Alesad
Merlin
Level 129
God Stats
4W - 3L
1,507 SR
Queue Stats
169W - 159L
1,562 Elo+
Party 2
Tiamat
Tiamat
AndydVb
Tiamat
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 110L
1,409 Elo+
Party 1
Ra
Ra
Two3asyCody
Ra
Level 226
God Stats
5W - 6L
1,318 SR
Queue Stats
482W - 484L
1,524 Elo+
Party 2
Martichoras
Martichoras
iyuk99
Martichoras
Level 90
God Stats
5W - 1L
1,727 SR
Queue Stats
177W - 178L
1,514 Elo+
Solo
Team Averages
Level 142
1,510 SR
1,502 Elo+

VS

Team Averages
Level 60
1,500 SR
1,477 Elo+
Jing Wei
Jing Wei
ROBOtheTyrant
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,562 Elo+
Party 3
Horus
Horus
ShoeBdue
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,529 Elo+
Party 3
Tiamat
Tiamat
Vanifac90
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 3
Gilgamesh
Gilgamesh
Wendy28
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ka1ixo
Ah Muzen Cab
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
6 / 3 / 24
10,996
733
8,204
22,880
31,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Alesad
Merlin
19
7 / 2 / 25
11,591
773
27,276
11,671
7,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
AndydVb
Tiamat
19
7 / 0 / 24
11,424
762
16,545
10,790
10,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 0 / 20
11,242
749
14,428
15,373
10,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
iyuk99
Martichoras
19
10 / 1 / 19
12,227
815
25,069
10,592
7,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ROBOtheTyrant
Jing Wei
16
1 / 10 / 1
8,643
576
10,859
20,093
10,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
ShoeBdue
Horus
19
2 / 2 / 2
10,423
695
11,294
22,427
31,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
Vanifac90
Tiamat
14
0 / 7 / 0
8,238
549
7,632
16,782
13,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Wendy28
Gilgamesh
15
1 / 10 / 3
8,746
583
10,270
24,308
23,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
ka1ixo
Ah Muzen Cab
14
0 / 7 / 1
7,649
510
6,082
16,999
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
11
36
Kills
4
6
Deaths
36
112
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
6
3
24
6
W
Merlin
Alesad
Merlin
7
2
25
9.75
W
Tiamat
AndydVb
Tiamat
7
0
24
19
L
Jing Wei
ROBOtheTyrant
Jing Wei
1
10
1
0.15
L
Horus
ShoeBdue
Horus
2
2
2
1.5
W
6
0
20
16
L
Tiamat
Vanifac90
Tiamat
0
7
0
0
L
Gilgamesh
Wendy28
Gilgamesh
1
10
3
0.25
W
Martichoras
iyuk99
Martichoras
10
1
19
19.5
L
Ah Muzen Cab
ka1ixo
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,522
Damage
46,137
71,306
Taken
100,609
66,664
Mitigated
87,984
33,953
Healing
29,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,204
1,312
1,278
1,624
22,880
31,617
216
2,233
20,351
18,091
0
W
Merlin
Alesad
Merlin
27,276
2,632
173
474
11,671
7,214
2,092
1,517
9,984
45,436
0
W
Tiamat
AndydVb
Tiamat
16,545
1,597
1,652
2,236
10,790
10,248
823
415
10,179
30,368
0
L
Jing Wei
ROBOtheTyrant
Jing Wei
10,859
6,160
453
453
20,093
10,790
0
13,097
6,924
0
25,018
L
Horus
ShoeBdue
Horus
11,294
4,333
9,386
11,006
22,427
31,957
0
13,523
8,904
133
26,628
W
14,428
776
13,244
10,472
15,373
10,239
1,184
1,784
13,358
29,646
0
L
Tiamat
Vanifac90
Tiamat
7,632
612
738
1,878
16,782
13,585
0
10,585
6,112
20,957
0
L
Gilgamesh
Wendy28
Gilgamesh
10,270
551
1,310
3,385
24,308
23,694
0
18,038
6,168
0
22,108
W
Martichoras
iyuk99
Martichoras
25,069
6,934
1,532
1,268
10,592
7,346
2,241
1,816
8,592
0
47,079
L
Ah Muzen Cab
ka1ixo
Ah Muzen Cab
6,082
3,370
419
525
16,999
7,958
0
10,899
6,048
0
13,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,480
Gold Earned
43,699
196
Minions Killed
109
0
Camps Cleared
0
1,326,031
Distance Traveled
1,308,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,996
733
22
1
0
260,419
0
W
Merlin
11,591
773
51
3
0
259,757
0
W
Tiamat
11,424
762
38
3
0
303,617
0
L
Jing Wei
8,643
576
23
2
0
254,261
0
L
Horus
10,423
695
25
2
0
310,581
0
W
Ra
11,242
749
49
3
0
263,732
0
L
Tiamat
8,238
549
31
2
0
275,770
0
L
Gilgamesh
8,746
583
20
1
0
241,559
0
W
Martichoras
12,227
815
36
2
0
238,506
0
L
Ah Muzen Cab
7,649
510
10
1
0
226,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role