Player Matchup

Anhur
Anhur
INapperI
Anhur
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 37L
1,537 Elo+
Party 2
King Arthur
King Arthur
LavishBooty
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,527 Elo+
Party 2
Hera
Hera
Snufflebutt1
Hera
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 31L
1,527 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,530 Elo+

VS

Team Averages
Level 46
1,576 SR
1,499 Elo+
Anubis
Anubis
Balnazzarx
Anubis
Level 63
God Stats
8W - 7L
1,541 SR
Queue Stats
89W - 85L
1,486 Elo+
Party 1
Discordia
Discordia
ChotaRex
Discordia
Level 26
God Stats
3W - 2L
1,715 SR
Queue Stats
33W - 31L
1,520 Elo+
Party 1
Charybdis
Charybdis
Jc09
Charybdis
Level 48
God Stats
8W - 9L
1,471 SR
Queue Stats
134W - 111L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
INapperI
Anhur
19
4 / 4 / 8
12,075
710
10,692
14,094
5,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
LavishBooty
King Arthur
18
5 / 4 / 11
12,721
748
8,329
23,460
20,582
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 3 / 9
13,522
795
16,013
11,046
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Balnazzarx
Anubis
17
5 / 6 / 4
11,642
685
7,090
16,146
8,488
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
ChotaRex
Discordia
17
5 / 4 / 4
11,591
682
23,380
12,660
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Jc09
Charybdis
15
0 / 7 / 8
10,794
635
9,170
16,739
7,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
16
Kills
10
11
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Balnazzarx
Anubis
5
6
4
1.17
L
Discordia
ChotaRex
Discordia
5
4
4
1.75
W
Anhur
INapperI
Anhur
4
4
8
2
L
Charybdis
Jc09
Charybdis
0
7
8
0.57
W
King Arthur
LavishBooty
King Arthur
5
4
11
2.63
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
39,640
48,600
Taken
45,545
30,702
Mitigated
21,311
6,108
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Balnazzarx
Anubis
7,090
182
0
4,712
16,146
8,488
387
7,341
8,805
52,260
0
L
Discordia
ChotaRex
Discordia
23,380
1,121
0
1,481
12,660
5,664
61
5,197
7,463
58,114
0
W
Anhur
INapperI
Anhur
10,692
4,616
0
1,666
14,094
5,698
3,051
8,252
5,464
0
62,440
L
Charybdis
Jc09
Charybdis
9,170
4,073
0
2,642
16,739
7,159
1,100
4,949
11,790
0
48,156
W
King Arthur
LavishBooty
King Arthur
8,329
773
0
1,862
23,460
20,582
140
14,227
8,803
0
31,152
W
16,013
2,852
0
2,580
11,046
4,422
136
6,798
3,826
61,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
34,027
195
Minions Killed
221
0
Camps Cleared
0
905,040
Distance Traveled
781,572
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,642
685
79
5
0
267,638
2
L
Discordia
11,591
682
67
4
0
272,302
1
W
Anhur
12,075
710
76
4
0
282,923
0
L
Charybdis
10,794
635
75
4
0
241,632
0
W
King Arthur
12,721
748
29
2
0
313,399
4
W
Hera
13,522
795
90
5
0
308,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role