Player Matchup

Ix Chel
Ix Chel
Big7Benz-A-Stud
Ix Chel
Level 141
God Stats
3W - 2L
1,588 SR
Queue Stats
158W - 160L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
Buffaloe_BEAST
Heimdallr
Level 138
God Stats
26W - 25L
1,509 SR
Queue Stats
148W - 154L
1,494 Elo+
Party 1
Surtr
Surtr
MoneyBagBlood
Surtr
Level 34
God Stats
24W - 28L
1,089 SR
Queue Stats
98W - 95L
1,326 Elo+
Party 1
Team Averages
Level 104
1,395 SR
1,436 Elo+

VS

Team Averages
Level 102
1,611 SR
1,523 Elo+
King Arthur
King Arthur
ChickenJoe3753
King Arthur
Level 69
God Stats
4W - 4L
1,556 SR
Queue Stats
25W - 26L
1,541 Elo+
Party 2
Sol
Sol
Darkneo117
Sol
Level 80
God Stats
1W - 2L
1,807 SR
Queue Stats
15W - 31L
1,476 Elo+
Solo
The Morrigan
The Morrigan
LastGen PaNzEr
The Morrigan
Level 157
God Stats
1W - 3L
1,472 SR
Queue Stats
154W - 138L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 8
12,820
754
20,377
13,312
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Buffaloe_BEAST
Heimdallr
18
9 / 2 / 7
12,840
755
18,312
13,276
6,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 12
11,930
702
15,724
22,848
24,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChickenJoe3753
King Arthur
16
2 / 3 / 5
10,760
633
14,300
25,533
32,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 10 / 0
11,017
648
13,323
18,508
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Morrigan
LastGen PaNzEr
The Morrigan
17
2 / 7 / 2
11,107
653
13,017
16,581
7,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
7
7
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
W
Heimdallr
Buffaloe_BEAST
Heimdallr
9
2
7
6.25
L
King Arthur
ChickenJoe3753
King Arthur
2
3
5
1.5
L
3
10
0
0.3
L
The Morrigan
LastGen PaNzEr
The Morrigan
2
7
2
0.43
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,413
Damage
40,640
49,436
Taken
60,622
37,893
Mitigated
49,242
11,060
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,377
2,827
2,080
3,379
13,312
6,455
624
4,736
8,576
74,703
0
W
Heimdallr
Buffaloe_BEAST
Heimdallr
18,312
10,132
0
2,264
13,276
6,613
861
6,860
6,416
0
51,836
L
King Arthur
ChickenJoe3753
King Arthur
14,300
581
301
2,972
25,533
32,668
0
7,726
17,807
0
30,116
L
13,323
4,104
0
2,436
18,508
8,852
960
5,812
12,696
37,863
1,994
L
The Morrigan
LastGen PaNzEr
The Morrigan
13,017
2,235
554
3,424
16,581
7,722
284
7,280
9,232
58,749
419
W
15,724
6,164
0
3,337
22,848
24,825
280
13,945
8,903
492
43,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
32,884
215
Minions Killed
167
0
Camps Cleared
0
994,542
Distance Traveled
905,559
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,820
754
108
6
0
303,910
5
W
Heimdallr
12,840
755
67
4
0
312,457
0
L
King Arthur
10,760
633
29
2
0
368,890
0
L
Sol
11,017
648
63
4
0
273,373
0
L
The Morrigan
11,107
653
75
4
0
263,296
0
W
Surtr
11,930
702
40
2
0
378,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role