Player Matchup

Freya
Freya
DeathbyRose21
Freya
Level 27
God Stats
14W - 13L
1,564 SR
Queue Stats
190W - 181L
1,505 Elo+
Party 2
Shiva
Shiva
Green_Grubber
Shiva
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 76L
1,483 Elo+
Party 2
Atlas
Atlas
KDkhopesh
Atlas
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 74L
1,705 Elo+
Party 2
Baron Samedi
Baron Samedi
PounDTrash52
Baron Samedi
Level 113
God Stats
12W - 8L
1,517 SR
Queue Stats
1,400W - 1,417L
1,494 Elo+
Solo
Ravana
Ravana
Tzaphqiel_D-A-L
Ravana
Level 146
God Stats
7W - 5L
1,533 SR
Queue Stats
470W - 464L
1,562 Elo+
Party 2
Team Averages
Level 94
1,523 SR
1,550 Elo+

VS

Team Averages
Level 83
1,585 SR
1,523 Elo+
Hera
Hera
MinisterOfWar92
Hera
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 139L
1,495 Elo+
Solo
Osiris
Osiris
Moonknight7200
Osiris
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,495 Elo+
Party 1
Eset
Eset
Mrsteelurkil396
Eset
Level 86
God Stats
1W - 1L
1,785 SR
Queue Stats
452W - 401L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
Octaluna
Heimdallr
Level 139
God Stats
2W - 1L
1,829 SR
Queue Stats
55W - 45L
1,589 Elo+
Party 3
Achilles
Achilles
Ïkagamï
Achilles
Level 69
God Stats
3W - 5L
1,310 SR
Queue Stats
14W - 14L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,209
481
4,940
6,842
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 4
8,008
534
10,324
15,994
11,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
KDkhopesh
Atlas
11
1 / 3 / 3
6,449
430
5,047
12,551
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
PounDTrash52
Baron Samedi
15
7 / 2 / 2
8,857
590
15,366
9,619
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 4 / 1
9,381
625
9,435
10,973
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,919
461
8,519
8,328
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 2 / 1
7,958
531
8,735
17,057
16,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 3
7,007
467
4,786
9,774
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Octaluna
Heimdallr
12
4 / 4 / 1
7,564
504
8,077
12,136
4,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
Ïkagamï
Achilles
11
2 / 4 / 6
7,080
472
6,505
15,413
9,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
18
Kills
13
14
Deaths
18
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
0
3
4
0.67
W
Atlas
KDkhopesh
Atlas
1
3
3
0.83
L
3
3
2
1.33
L
3
2
1
1.75
L
1
5
3
0.5
L
Heimdallr
Octaluna
Heimdallr
4
4
1
1.13
W
Baron Samedi
PounDTrash52
Baron Samedi
7
2
2
4
W
8
4
1
2.13
L
Achilles
Ïkagamï
Achilles
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,112
Damage
36,622
55,979
Taken
62,708
35,086
Mitigated
35,387
13,946
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,940
1,476
0
2,387
6,842
2,922
413
2,078
4,764
42,145
0
W
10,324
2,867
82
3,894
15,994
11,268
0
1,034
14,960
0
59,668
W
Atlas
KDkhopesh
Atlas
5,047
1,452
0
2,155
12,551
10,897
35
3,749
8,802
23,399
0
L
8,519
2,166
0
1,986
8,328
2,392
0
3,096
4,764
34,073
0
L
8,735
3,251
0
6,914
17,057
16,042
270
1,128
15,929
0
46,355
L
4,786
81
225
863
9,774
3,622
342
5,291
4,465
36,660
0
L
Heimdallr
Octaluna
Heimdallr
8,077
4,784
0
3,453
12,136
4,304
853
7,665
3,777
0
47,849
W
Baron Samedi
PounDTrash52
Baron Samedi
15,366
334
124
3,016
9,619
5,035
47
3,389
6,230
58,388
0
W
9,435
2,715
0
2,288
10,973
4,964
347
3,055
7,918
0
73,603
L
Achilles
Ïkagamï
Achilles
6,505
1,054
0
1,381
15,413
9,027
0
6,838
8,420
0
30,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
36,528
384
Minions Killed
282
0
Camps Cleared
0
1,543,418
Distance Traveled
1,410,663
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,209
481
88
6
0
292,395
1
W
Shiva
8,008
534
81
5
0
274,036
0
W
Atlas
6,449
430
24
2
0
329,205
0
L
Hera
6,919
461
44
3
0
290,712
4
L
Osiris
7,958
531
76
5
0
256,581
4
L
Eset
7,007
467
48
3
0
288,528
4
L
Heimdallr
7,564
504
72
5
0
266,399
2
W
Baron Samedi
8,857
590
88
6
0
300,525
0
W
Ravana
9,381
625
103
7
0
347,257
0
L
Achilles
7,080
472
42
3
0
308,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role