Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ElPiojoso
Fenrir
Level 129
God Stats
15W - 11L
1,548 SR
Queue Stats
409W - 433L
1,486 Elo+
Solo
King Arthur
King Arthur
Kolasp0
King Arthur
Level 85
God Stats
0W - 2L
1,155 SR
Queue Stats
96W - 102L
1,535 Elo+
Party 1
Nox
Nox
Monrra22
Nox
Level 172
God Stats
5W - 5L
1,606 SR
Queue Stats
170W - 195L
1,508 Elo+
Solo
Poseidon
Poseidon
MrBarry12
Poseidon
Level 129
God Stats
10W - 3L
1,513 SR
Queue Stats
303W - 279L
1,447 Elo+
Solo
Team Averages
Level 121
1,464 SR
1,495 Elo+

VS

Team Averages
Level 104
1,364 SR
1,541 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Flammeum
Geb
Level 36
God Stats
1W - 1L
1,239 SR
Queue Stats
25W - 17L
1,568 Elo+
Party 2
Da Ji
Da Ji
GSD_DAMMY
Da Ji
Level 155
God Stats
6W - 4L
1,661 SR
Queue Stats
445W - 462L
1,578 Elo+
Party 3
Mulan
Mulan
Kyakku47
Mulan
Level 66
God Stats
7W - 10L
1,224 SR
Queue Stats
152W - 160L
1,503 Elo+
Party 2
Anubis
Anubis
TScorp-_mangia
Anubis
Level 125
God Stats
6W - 4L
1,195 SR
Queue Stats
183W - 185L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 8 / 1
6,809
524
10,605
13,784
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
ElPiojoso
Fenrir
10
2 / 4 / 3
6,472
498
5,368
13,155
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Kolasp0
King Arthur
10
0 / 6 / 0
5,986
460
4,589
16,133
11,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 3 / 5
6,104
470
3,918
10,766
8,098
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MrBarry12
Poseidon
12
4 / 7 / 2
7,104
546
7,908
9,855
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
8 / 1 / 2
8,252
635
9,424
9,924
3,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 11
7,692
592
5,397
11,856
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
GSD_DAMMY
Da Ji
12
1 / 5 / 10
7,621
586
5,467
13,004
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Kyakku47
Mulan
13
6 / 0 / 6
8,243
634
13,243
12,298
13,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
11 / 2 / 3
9,076
698
16,208
9,186
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
8
Kills
28
28
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
1
0.31
W
Hou Yi
 
Hou Yi
8
1
2
9
L
Fenrir
ElPiojoso
Fenrir
2
4
3
0.88
W
2
0
11
7.5
W
Da Ji
GSD_DAMMY
Da Ji
1
5
10
1.2
L
King Arthur
Kolasp0
King Arthur
0
6
0
0
W
Mulan
Kyakku47
Mulan
6
0
6
9
L
0
3
5
0.83
L
Poseidon
MrBarry12
Poseidon
4
7
2
0.71
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
49,739
63,693
Taken
56,268
32,996
Mitigated
37,310
11,252
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,605
7,907
0
3,127
13,784
5,349
182
2,894
10,890
0
55,514
W
Hou Yi
 
Hou Yi
9,424
6,115
0
4,589
9,924
3,814
201
535
9,389
0
59,278
L
Fenrir
ElPiojoso
Fenrir
5,368
1,528
0
3,117
13,155
4,811
0
3,482
9,673
0
40,482
W
5,397
858
0
2,720
11,856
10,167
0
2,919
8,937
20,368
0
W
Da Ji
GSD_DAMMY
Da Ji
5,467
1,502
0
1,346
13,004
5,040
0
2,767
10,237
0
49,093
L
King Arthur
Kolasp0
King Arthur
4,589
1,048
0
2,050
16,133
11,722
0
3,861
12,272
0
35,958
W
Mulan
Kyakku47
Mulan
13,243
2,303
0
5,090
12,298
13,462
0
1,062
11,236
0
56,771
L
3,918
534
240
1,753
10,766
8,098
0
6,175
4,591
13,627
0
L
Poseidon
MrBarry12
Poseidon
7,908
827
0
965
9,855
3,016
0
5,193
4,662
53,406
0
W
16,208
926
0
4,608
9,186
4,827
422
4,543
4,643
65,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
40,884
310
Minions Killed
375
0
Camps Cleared
0
1,344,454
Distance Traveled
1,356,887
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,809
524
91
7
0
222,351
0
W
Hou Yi
8,252
635
89
7
0
271,835
0
L
Fenrir
6,472
498
61
5
0
310,854
0
W
Geb
7,692
592
12
1
0
300,236
5
W
Da Ji
7,621
586
77
6
0
265,394
0
L
King Arthur
5,986
460
50
4
0
260,032
2
W
Mulan
8,243
634
78
6
0
266,110
3
L
Nox
6,104
470
19
1
0
276,784
2
L
Poseidon
7,104
546
89
7
0
274,433
5
W
Anubis
9,076
698
119
9
0
253,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role