Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
LogieBerra16
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 176L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
Maxakalisaurus_
Sun Wukong
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 113L
1,486 Elo+
Party 2
Ymir
Ymir
davemeradith
Ymir
Level 68
God Stats
24W - 21L
1,637 SR
Queue Stats
53W - 63L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
lulualberto16
Heimdallr
Level 163
God Stats
9W - 5L
1,800 SR
Queue Stats
615W - 581L
1,479 Elo+
Solo
Team Averages
Level 103
1,588 SR
1,477 Elo+

VS

Team Averages
Level 117
1,665 SR
1,473 Elo+
Xbalanque
Xbalanque
AnonymousZen495
Xbalanque
Level 118
God Stats
6W - 5L
1,563 SR
Queue Stats
379W - 367L
1,442 Elo+
Party 1
Anubis
Anubis
Grantinator5867
Anubis
Level 122
God Stats
10W - 7L
1,732 SR
Queue Stats
169W - 148L
1,523 Elo+
Party 1
Horus
Horus
TPB LEGIT4170
Horus
Level 155
God Stats
15W - 17L
1,554 SR
Queue Stats
722W - 643L
1,418 Elo+
Solo
Loki
Loki
TheOneTrueLokii
Loki
Level 88
God Stats
24W - 21L
1,649 SR
Queue Stats
123W - 114L
1,512 Elo+
Solo
Atlas
Atlas
xNannii
Atlas
Level 102
God Stats
17W - 6L
1,825 SR
Queue Stats
390W - 383L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 2 / 0
4,913
491
2,677
7,137
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
8
0 / 6 / 0
4,977
498
2,644
10,421
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Maxakalisaurus_
Sun Wukong
8
0 / 3 / 0
4,763
476
1,395
8,195
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 2
5,179
518
817
6,772
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
lulualberto16
Heimdallr
8
2 / 2 / 0
4,879
488
7,602
6,754
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnonymousZen495
Xbalanque
10
3 / 1 / 1
5,991
599
5,876
6,153
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 0 / 2
6,904
690
6,249
5,485
2,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 2
6,918
692
5,405
4,623
2,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 0 / 3
6,656
666
5,153
3,399
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
xNannii
Atlas
10
0 / 1 / 5
5,881
588
3,716
8,691
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Xbalanque
AnonymousZen495
Xbalanque
3
1
1
3.5
W
4
0
2
5
L
Susano
0
6
0
0
L
Sun Wukong
Maxakalisaurus_
Sun Wukong
0
3
0
0
W
3
0
2
4
W
4
0
3
5.5
L
0
1
2
1
L
Heimdallr
lulualberto16
Heimdallr
2
2
0
1
W
Atlas
xNannii
Atlas
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,135
Damage
26,399
39,279
Taken
28,351
15,293
Mitigated
13,305
7,911
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,677
359
467
2,398
7,137
1,708
0
3,189
3,948
33,167
0
W
Xbalanque
AnonymousZen495
Xbalanque
5,876
2,925
0
1,276
6,153
2,131
890
290
5,863
0
36,842
W
6,249
189
0
2,995
5,485
2,404
371
2,220
3,265
47,580
0
L
Susano
2,644
701
0
500
10,421
2,752
0
3,250
7,171
0
27,901
L
Sun Wukong
Maxakalisaurus_
Sun Wukong
1,395
149
0
896
8,195
3,736
0
0
7,728
0
23,279
W
5,405
2,027
40
1,759
4,623
2,597
190
0
4,623
0
46,892
W
5,153
1,501
0
509
3,399
1,093
0
191
3,208
0
35,528
L
817
61
0
1,273
6,772
4,431
0
1,855
4,917
15,163
0
L
Heimdallr
lulualberto16
Heimdallr
7,602
3,893
0
2,377
6,754
2,666
0
1,671
5,083
0
33,030
W
Atlas
xNannii
Atlas
3,716
1,215
0
2,540
8,691
5,080
0
793
7,898
19,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
32,350
226
Minions Killed
292
0
Camps Cleared
0
921,245
Distance Traveled
1,068,025
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,913
491
70
7
0
199,804
3
W
Xbalanque
5,991
599
54
5
0
230,240
1
W
Anubis
6,904
690
78
8
0
185,635
0
L
Susano
4,977
498
42
4
0
205,289
2
L
Sun Wukong
4,763
476
38
4
0
205,650
0
W
Horus
6,918
692
76
8
0
181,843
0
W
Loki
6,656
666
64
6
0
250,139
1
L
Ymir
5,179
518
28
3
0
162,419
0
L
Heimdallr
4,879
488
48
5
0
148,083
0
W
Atlas
5,881
588
20
2
0
220,168
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role