Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
JONESON
Cernunnos
Level 151
God Stats
10W - 5L
1,448 SR
Queue Stats
677W - 681L
1,531 Elo+
Party 2
King Arthur
King Arthur
SlippySnowTV
King Arthur
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 172L
1,519 Elo+
Solo
Tiamat
Tiamat
rasengy
Tiamat
Level 97
God Stats
2W - 0L
1,706 SR
Queue Stats
95W - 73L
1,556 Elo+
Solo
Team Averages
Level 137
1,531 SR
1,521 Elo+

VS

Team Averages
Level 103
1,470 SR
1,656 Elo+
Camazotz
Camazotz
LordSaltyBuns
Camazotz
Level 106
God Stats
3W - 4L
1,221 SR
Queue Stats
175W - 168L
1,538 Elo+
Solo
Xing Tian
Xing Tian
SaltyCrackers
Xing Tian
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,844 Elo+
Party 1
Rama
Rama
Serac
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,844 Elo+
Party 1
Martichoras
Martichoras
The-Misused
Martichoras
Level 122
God Stats
3W - 3L
1,628 SR
Queue Stats
214W - 223L
1,498 Elo+
Solo
Ravana
Ravana
XxMadara
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 1 / 12
8,372
1,047
11,809
4,053
1,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
 
Kukulkan
15
2 / 1 / 6
8,143
1,018
3,740
3,957
1,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
JONESON
Cernunnos
11
2 / 2 / 6
6,937
867
7,128
6,253
2,514
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

King Arthur
SlippySnowTV
King Arthur
13
2 / 2 / 10
7,307
913
5,123
8,521
10,569
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
rasengy
Tiamat
14
6 / 1 / 7
8,045
1,006
3,844
5,143
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LordSaltyBuns
Camazotz
12
1 / 5 / 4
6,405
801
7,304
10,468
7,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
SaltyCrackers
Xing Tian
14
1 / 2 / 2
6,363
795
2,790
7,013
6,846
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Serac
Rama
12
2 / 4 / 0
6,509
814
3,378
7,308
3,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
The-Misused
Martichoras
13
1 / 4 / 2
6,506
813
5,604
7,073
3,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
XxMadara
Ravana
6
0 / 3 / 0
5,226
653
396
3,322
1,652
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
17
Kills
5
7
Deaths
18
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
12
11
W
Kukulkan
 
Kukulkan
2
1
6
5
W
Cernunnos
JONESON
Cernunnos
2
2
6
2.5
L
Camazotz
LordSaltyBuns
Camazotz
1
5
4
0.6
L
Xing Tian
SaltyCrackers
Xing Tian
1
2
2
1
L
Rama
Serac
Rama
2
4
0
0.5
W
King Arthur
SlippySnowTV
King Arthur
2
2
10
3.5
L
Martichoras
The-Misused
Martichoras
1
4
2
0.5
L
Ravana
XxMadara
Ravana
0
3
0
0
W
Tiamat
rasengy
Tiamat
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,644
Damage
19,472
27,927
Taken
35,184
20,175
Mitigated
22,767
9,461
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,809
217
178
1,896
4,053
1,595
513
83
3,970
18,950
0
W
Kukulkan
 
Kukulkan
3,740
145
119
449
3,957
1,821
681
596
3,361
24,798
0
W
Cernunnos
JONESON
Cernunnos
7,128
2,377
579
1,681
6,253
2,514
990
473
5,780
0
10,633
L
Camazotz
LordSaltyBuns
Camazotz
7,304
996
72
2,849
10,468
7,186
0
4,605
5,740
0
11,790
L
Xing Tian
SaltyCrackers
Xing Tian
2,790
128
435
1,733
7,013
6,846
0
3,652
3,143
5,767
0
L
Rama
Serac
Rama
3,378
1,743
265
1,031
7,308
3,527
0
5,010
2,118
0
12,764
W
King Arthur
SlippySnowTV
King Arthur
5,123
751
543
1,376
8,521
10,569
249
1,253
7,268
1,105
7,482
L
Martichoras
The-Misused
Martichoras
5,604
472
226
334
7,073
3,556
0
4,895
2,096
0
16,128
L
Ravana
XxMadara
Ravana
396
106
26
181
3,322
1,652
0
1,997
1,245
0
1,235
W
Tiamat
rasengy
Tiamat
3,844
314
645
1,995
5,143
3,676
579
385
4,758
9,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,804
Gold Earned
31,009
106
Minions Killed
67
0
Camps Cleared
0
863,689
Distance Traveled
701,196
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,372
1,047
24
3
0
173,322
0
W
Kukulkan
8,143
1,018
50
6
0
178,555
3
W
Cernunnos
6,937
867
13
2
0
145,807
0
L
Camazotz
6,405
801
6
1
0
166,044
0
L
Xing Tian
6,363
795
3
0
0
173,513
0
L
Rama
6,509
814
30
4
0
148,836
0
W
King Arthur
7,307
913
6
1
0
183,183
0
L
Martichoras
6,506
813
28
4
0
146,390
0
L
Ravana
5,226
653
0
0
0
66,413
0
W
Tiamat
8,045
1,006
13
2
0
182,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role