Player Matchup

Shiva
Shiva
 
Shiva
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GoblinSlayer10_
Bacchus
Level 63
God Stats
4W - 6L
1,436 SR
Queue Stats
27W - 37L
1,204 Elo+
Party 1
Anhur
Anhur
monchuto_
Anhur
Level 108
God Stats
1W - 0L
1,575 SR
Queue Stats
35W - 45L
1,269 Elo+
Party 1
Team Averages
Level 116
1,503 SR
1,324 Elo+

VS

Team Averages
Level 60
1,390 SR
1,367 Elo+
Thor
Thor
OlbaP667
Thor
Level 74
God Stats
6W - 14L
1,416 SR
Queue Stats
127W - 137L
1,314 Elo+
Solo
Heimdallr
Heimdallr
Plabbinitus
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,394 Elo+
Party 2
Hercules
Hercules
XmasterbladerX
Hercules
Level 46
God Stats
0W - 2L
1,253 SR
Queue Stats
63W - 78L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
6 / 0 / 6
8,627
863
12,589
9,545
10,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 8
7,100
710
5,680
11,401
12,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
monchuto_
Anhur
13
5 / 0 / 7
8,607
861
9,249
5,920
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 6 / 0
6,499
650
5,221
10,695
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Plabbinitus
Heimdallr
10
0 / 5 / 0
6,402
640
8,061
11,002
4,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
10
0 / 1 / 0
6,281
628
4,752
12,190
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
6
9
W
1
0
8
5
L
Thor
0
6
0
0
L
Heimdallr
Plabbinitus
Heimdallr
0
5
0
0
L
Hercules
0
1
0
0
W
Anhur
monchuto_
Anhur
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
18,034
26,866
Taken
33,887
25,043
Mitigated
20,893
4,679
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,589
1,555
70
2,055
9,545
10,382
119
56
9,109
0
45,552
W
5,680
751
232
841
11,401
12,334
168
0
11,030
12,398
0
L
Thor
5,221
711
41
186
10,695
3,641
0
1,869
8,826
0
20,284
L
Heimdallr
Plabbinitus
Heimdallr
8,061
3,798
0
517
11,002
4,430
0
1,092
9,910
0
23,289
L
Hercules
4,752
1,113
0
3,790
12,190
12,822
0
2,767
9,423
0
16,510
W
Anhur
monchuto_
Anhur
9,249
5,525
491
990
5,920
2,327
856
0
5,882
0
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
19,182
126
Minions Killed
101
0
Camps Cleared
0
650,711
Distance Traveled
542,932
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,627
863
68
7
0
219,674
1
W
Bacchus
7,100
710
11
1
0
222,661
0
L
Thor
6,499
650
36
4
0
158,885
0
L
Heimdallr
6,402
640
39
4
0
176,654
0
L
Hercules
6,281
628
26
3
0
207,393
2
W
Anhur
8,607
861
47
5
0
208,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role