Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
I NizY I
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,342 Elo+
Party 2
Anhur
Anhur
STORM ImLucauz
Anhur
Level 17
God Stats
1W - 6L
1,270 SR
Queue Stats
3W - 21L
1,038 Elo+
Party 2
Team Averages
Level 64
1,423 SR
1,294 Elo+

VS

Team Averages
Level 76
1,288 SR
1,259 Elo+
Zeus
Zeus
ARQUERONCIOVLR
Zeus
Level 68
God Stats
3W - 2L
1,272 SR
Queue Stats
56W - 56L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
ElNegroRamaxD
Cthulhu
Level 27
God Stats
3W - 2L
1,320 SR
Queue Stats
15W - 26L
1,255 Elo+
Party 1
Ishtar
Ishtar
natias2015k
Ishtar
Level 134
God Stats
10W - 4L
1,272 SR
Queue Stats
64W - 55L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 0 / 0
6,292
629
1,685
5,528
4,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
I NizY I
Susano
11
0 / 6 / 0
6,293
629
2,929
10,360
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 0
6,327
633
3,203
10,877
4,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,300
830
7,589
4,925
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
13
2 / 0 / 9
8,077
808
5,053
6,684
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
13
5 / 0 / 5
8,430
843
7,424
6,273
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
4
0
5
6.5
W
Cthulhu
2
0
9
6.5
L
Susano
I NizY I
Susano
0
6
0
0
L
0
5
0
0
W
Ishtar
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,817
Damage
20,066
26,765
Taken
17,882
13,265
Mitigated
10,959
2,799
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,685
86
676
1,068
5,528
4,240
0
3,027
2,276
4,908
0
W
7,589
2,077
0
1,013
4,925
1,695
1,074
242
4,683
36,594
0
W
Cthulhu
5,053
83
180
1,938
6,684
6,745
210
835
5,849
17,255
112
L
Susano
I NizY I
Susano
2,929
136
0
0
10,360
4,443
0
4,696
5,279
0
20,165
L
3,203
1,697
0
1,055
10,877
4,582
0
4,076
6,586
0
21,779
W
Ishtar
7,424
4,677
0
2,148
6,273
2,519
1,635
712
5,561
0
38,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,912
Gold Earned
24,807
75
Minions Killed
136
0
Camps Cleared
0
436,814
Distance Traveled
542,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,292
629
6
1
0
123,470
0
W
Zeus
8,300
830
58
6
0
172,623
0
W
Cthulhu
8,077
808
26
3
0
189,234
0
L
Susano
6,293
629
34
3
0
171,089
0
L
Anhur
6,327
633
35
4
0
142,255
0
W
Ishtar
8,430
843
52
5
0
180,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role