Player Matchup

Thanatos
Thanatos
ASAF_tuxx
Thanatos
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
420W - 412L
1,495 Elo+
Party 2
Neith
Neith
DueceMcGee23
Neith
Level 89
God Stats
3W - 2L
1,594 SR
Queue Stats
105W - 101L
1,426 Elo+
Solo
Cthulhu
Cthulhu
K9Shepherd
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,093 Elo+
Solo
Anhur
Anhur
KingJSlim760
Anhur
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 45L
1,310 Elo+
Party 2
Poseidon
Poseidon
MRxFlyGuy12
Poseidon
Level 89
God Stats
4W - 5L
1,157 SR
Queue Stats
327W - 345L
1,419 Elo+
Party 2
Team Averages
Level 70
1,450 SR
1,349 Elo+

VS

Team Averages
Level 127
1,552 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AnonymousZen495
Charybdis
Level 118
God Stats
3W - 1L
1,392 SR
Queue Stats
379W - 367L
1,434 Elo+
Party 1
Bacchus
Bacchus
Grantinator5867
Bacchus
Level 122
God Stats
3W - 0L
1,650 SR
Queue Stats
169W - 148L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
popocatep1999
Zhong Kui
Level 139
God Stats
3W - 4L
1,533 SR
Queue Stats
111W - 119L
1,482 Elo+
Solo
Aphrodite
Aphrodite
xNannii
Aphrodite
Level 102
God Stats
18W - 9L
1,686 SR
Queue Stats
390W - 383L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASAF_tuxx
Thanatos
11
1 / 2 / 1
6,659
476
3,608
11,697
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 2
6,520
466
5,777
7,417
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
K9Shepherd
Cthulhu
10
1 / 3 / 0
6,135
438
5,856
11,761
8,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
5,832
417
3,359
9,603
3,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MRxFlyGuy12
Poseidon
12
1 / 4 / 1
6,570
469
5,461
7,368
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 1 / 2
8,501
607
4,843
6,427
2,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
AnonymousZen495
Charybdis
12
3 / 1 / 4
7,568
541
9,999
11,247
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 5
7,808
558
6,079
10,249
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
popocatep1999
Zhong Kui
13
4 / 0 / 0
8,134
581
8,199
9,591
9,185
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
xNannii
Aphrodite
11
0 / 1 / 6
6,921
494
3,198
9,645
5,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
2
6
L
Thanatos
ASAF_tuxx
Thanatos
1
2
1
0.75
W
Charybdis
AnonymousZen495
Charybdis
3
1
4
5
L
1
2
2
1
W
3
2
5
2.75
L
Cthulhu
K9Shepherd
Cthulhu
1
3
0
0.33
L
0
4
0
0
L
Poseidon
MRxFlyGuy12
Poseidon
1
4
1
0.38
W
Zhong Kui
popocatep1999
Zhong Kui
4
0
0
4
W
Aphrodite
xNannii
Aphrodite
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
32,318
47,846
Taken
47,159
22,590
Mitigated
28,402
14,194
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,843
3,237
0
2,102
6,427
2,414
608
2,746
3,681
0
72,921
L
Thanatos
ASAF_tuxx
Thanatos
3,608
793
0
7,110
11,697
4,686
0
2,685
9,012
0
50,577
W
Charybdis
AnonymousZen495
Charybdis
9,999
5,923
0
1,882
11,247
4,989
0
3,938
7,309
0
58,665
L
5,777
928
0
1,457
7,417
3,246
0
2,202
5,215
0
46,945
W
6,079
767
0
2,964
10,249
5,913
0
588
9,661
50,083
0
L
Cthulhu
K9Shepherd
Cthulhu
5,856
719
1,234
2,545
11,761
8,450
0
2,404
9,357
23,377
0
L
3,359
1,645
0
1,348
9,603
3,569
0
7,424
2,179
0
26,462
L
Poseidon
MRxFlyGuy12
Poseidon
5,461
115
0
500
7,368
2,639
0
1,986
5,382
54,415
0
W
Zhong Kui
popocatep1999
Zhong Kui
8,199
520
0
5,514
9,591
9,185
637
0
9,591
55,094
775
W
Aphrodite
xNannii
Aphrodite
3,198
908
3,226
4,720
9,645
5,901
84
4,045
5,600
17,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
38,932
318
Minions Killed
400
0
Camps Cleared
0
1,294,499
Distance Traveled
1,318,942
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,501
607
118
8
0
261,708
1
L
Thanatos
6,659
476
82
6
0
297,447
3
W
Charybdis
7,568
541
100
7
0
255,221
2
L
Neith
6,520
466
78
6
0
257,692
0
W
Bacchus
7,808
558
79
6
0
307,132
0
L
Cthulhu
6,135
438
33
2
0
263,952
0
L
Anhur
5,832
417
40
3
0
217,705
0
L
Poseidon
6,570
469
85
6
0
257,703
0
W
Zhong Kui
8,134
581
80
6
0
230,117
2
W
Aphrodite
6,921
494
23
2
0
264,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role