Player Matchup

Hercules
Hercules
 
Hercules
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Crystarre
Gilgamesh
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 12L
1,931 Elo+
Party 1
Raijin
Raijin
Ȝven
Raijin
Level 26
God Stats
12W - 6L
1,996 SR
Queue Stats
163W - 62L
1,824 Elo+
Party 1
Team Averages
Level 27
1,665 SR
1,752 Elo+

VS

Team Averages
Level 54
1,458 SR
1,316 Elo+
Zeus
Zeus
CanyBoss
Zeus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 193L
1,279 Elo+
Party 2
Kali
Kali
CrixperGamer
Kali
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 286L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
thakillshadow
Danzaburou
Level 59
God Stats
32W - 27L
1,373 SR
Queue Stats
387W - 411L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 2 / 21
8,120
902
8,491
9,628
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Crystarre
Gilgamesh
14
13 / 1 / 6
9,298
1,033
14,365
9,875
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Ȝven
Raijin
13
8 / 0 / 11
8,365
929
5,622
3,643
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 10 / 1
6,105
678
3,716
12,789
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 6 / 0
6,057
673
1,101
6,808
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
thakillshadow
Danzaburou
11
0 / 8 / 2
6,198
689
2,346
13,162
5,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
24
Kills
1
3
Deaths
24
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
21
6.75
L
Zeus
0
10
1
0.05
L
1
6
0
0.17
W
Gilgamesh
Crystarre
Gilgamesh
13
1
6
16
L
Danzaburou
thakillshadow
Danzaburou
0
8
2
0.13
W
Raijin
Ȝven
Raijin
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,478
Damage
7,163
23,146
Taken
32,759
16,275
Mitigated
12,349
4,348
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,491
1,951
0
2,967
9,628
9,674
451
1,446
8,182
0
19,140
L
Zeus
3,716
825
0
1,010
12,789
4,036
0
1,316
11,063
19,045
0
L
1,101
312
0
185
6,808
2,968
0
1,356
5,250
0
2,900
W
Gilgamesh
Crystarre
Gilgamesh
14,365
5,243
0
991
9,875
5,304
768
1,770
6,098
257
38,837
L
Danzaburou
thakillshadow
Danzaburou
2,346
720
0
1,027
13,162
5,345
160
3,244
9,700
0
15,800
W
Raijin
Ȝven
Raijin
5,622
1,598
0
390
3,643
1,297
1,232
647
2,996
23,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
18,360
120
Minions Killed
68
0
Camps Cleared
0
551,368
Distance Traveled
342,922
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,120
902
24
3
0
184,170
0
L
Zeus
6,105
678
38
4
0
118,896
2
L
Kali
6,057
673
5
1
0
88,352
1
W
Gilgamesh
9,298
1,033
45
5
0
195,422
0
L
Danzaburou
6,198
689
25
3
0
135,674
0
W
Raijin
8,365
929
51
6
0
171,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role