Player Matchup

Zeus
Zeus
Gold III
HUNCHOJAVI1931
Zeus
Gold III
Level 116
God Stats
198W - 194L
1,659 SR
Queue Stats
445W - 485L
1,499 MMR
Party 1
Horus
Horus
Platinum IV
ReallyAdrian
Horus
Platinum IV
Level 147
God Stats
23W - 22L
1,626 SR
Queue Stats
209W - 205L
1,746 MMR
Party 1
Medusa
Medusa
Platinum III
SkadiTheCutie
Medusa
Platinum III
Level 158
God Stats
9W - 6L
1,657 SR
Queue Stats
138W - 146L
1,862 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,647 SR
1,702 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,380 SR
1,143 MMR
Janus
Janus
Silver IV
AlexissUwU
Janus
Silver IV
Level 148
God Stats
2W - 5L
1,521 SR
Queue Stats
327W - 408L
965 MMR
Solo
Surtr
Surtr
Gold IV
babyyams_14
Surtr
Gold IV
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,766 MMR
Party 2
Neith
Neith
Silver V
iiBunnie
Neith
Silver V
Level 196
God Stats
13W - 8L
1,118 SR
Queue Stats
263W - 301L
697 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,534
776
10,461
6,402
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 0 / 6
8,790
799
6,883
12,890
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 5
9,023
820
13,888
9,681
5,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasAchillesNe ZhaJormungandrAphrodite

VS

Bans
MartichorasCabrakanAnubisGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 6 / 0
6,627
602
7,234
10,370
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 0
6,995
636
9,923
13,638
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
iiBunnie
Neith
12
1 / 4 / 0
7,651
696
2,902
11,506
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
12
Kills
1
1
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
0
6
0
0
W
1
1
9
5.5
W
5
0
6
8
W
6
0
5
8.5
L
0
2
0
0
L
Neith
iiBunnie
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
20,059
28,973
Taken
35,514
21,387
Mitigated
20,135
15,135
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,234
219
0
888
10,370
3,626
0
4,320
5,707
27,872
0
W
10,461
372
0
2,534
6,402
2,398
640
1,646
4,556
58,549
0
W
6,883
1,925
2,275
5,982
12,890
13,770
390
3,862
8,803
0
16,832
W
13,888
7,344
0
4,344
9,681
5,219
2,359
2,298
6,949
0
46,722
L
9,923
3,629
33
2,868
13,638
11,619
29
3,132
10,077
872
23,512
L
Neith
iiBunnie
Neith
2,902
710
0
1,828
11,506
4,890
0
3,134
8,156
0
27,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
21,273
190
Minions Killed
121
0
Camps Cleared
0
670,881
Distance Traveled
608,776
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,627
602
30
3
0
197,717
1
W
Zeus
8,534
776
100
9
0
214,991
0
W
Horus
8,790
799
22
2
0
224,819
2
W
Medusa
9,023
820
68
6
0
231,071
4
L
Surtr
6,995
636
28
3
0
221,942
0
L
Neith
7,651
696
63
6
0
189,117
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role