Player Matchup

Horus
Horus
DatNasty26
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
HadeZ SZN
Xbalanque
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
MrHooka860
Ne Zha
Level 109
God Stats
1W - 4L
1,814 SR
Queue Stats
288W - 302L
1,552 Elo+
Solo
Thanatos
Thanatos
SLiMTHiCk101
Thanatos
Level 127
God Stats
1W - 3L
1,837 SR
Queue Stats
129W - 110L
1,562 Elo+
Party 1
Ravana
Ravana
TheHellBoundFox
Ravana
Level 48
God Stats
1W - 1L
1,701 SR
Queue Stats
183W - 157L
1,485 Elo+
Solo
Team Averages
Level 72
1,670 SR
1,517 Elo+

VS

Team Averages
Level 90
1,593 SR
1,462 Elo+
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Goat man 1000
Sol
Level 123
God Stats
11W - 2L
1,660 SR
Queue Stats
274W - 279L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
SV4
Gilgamesh
Level 31
God Stats
4W - 2L
1,670 SR
Queue Stats
152W - 162L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
VIIVlX
Sylvanus
Level 88
God Stats
2W - 1L
1,296 SR
Queue Stats
463W - 467L
1,473 Elo+
Solo
Lancelot
Lancelot
locustXstorm
Lancelot
Level 106
God Stats
3W - 2L
1,837 SR
Queue Stats
471W - 465L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 4 / 1
6,070
674
2,231
14,144
12,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xbalanque
HadeZ SZN
Xbalanque
10
0 / 5 / 2
6,021
669
6,642
9,042
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
MrHooka860
Ne Zha
11
0 / 8 / 2
6,196
688
9,690
12,479
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
SLiMTHiCk101
Thanatos
12
3 / 8 / 0
7,160
796
11,714
13,106
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 7 / 1
7,219
802
7,605
13,281
6,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 0 / 22
9,317
1,035
12,945
10,224
5,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
9 / 1 / 15
9,593
1,066
16,627
8,787
2,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SV4
Gilgamesh
13
2 / 2 / 24
8,101
900
7,709
19,168
15,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
VIIVlX
Sylvanus
15
6 / 1 / 21
9,268
1,030
8,851
11,772
8,244
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
locustXstorm
Lancelot
14
8 / 1 / 18
8,870
986
9,707
11,439
10,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
132
5
Kills
32
32
Deaths
5
6
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
22
18
L
Horus
0
4
1
0.13
W
9
1
15
16.5
L
Xbalanque
HadeZ SZN
Xbalanque
0
5
2
0.2
L
Ne Zha
MrHooka860
Ne Zha
0
8
2
0.13
L
Thanatos
SLiMTHiCk101
Thanatos
3
8
0
0.38
W
Gilgamesh
SV4
Gilgamesh
2
2
24
7
L
2
7
1
0.36
W
Sylvanus
VIIVlX
Sylvanus
6
1
21
16.5
W
Lancelot
locustXstorm
Lancelot
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,882
Damage
55,839
62,052
Taken
61,390
34,693
Mitigated
42,525
13,779
Healing
32,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,945
1,611
1,071
2,377
10,224
5,538
1,393
190
10,034
23,189
0
L
Horus
2,231
1,114
1,676
3,417
14,144
12,967
0
8,810
5,334
0
3,976
W
16,627
2,101
1,090
3,396
8,787
2,986
3,304
42
8,745
37,389
0
L
Xbalanque
HadeZ SZN
Xbalanque
6,642
2,728
67
774
9,042
3,478
0
5,277
3,765
0
11,732
L
Ne Zha
MrHooka860
Ne Zha
9,690
1,364
663
817
12,479
5,781
0
7,261
5,218
0
20,279
L
Thanatos
SLiMTHiCk101
Thanatos
11,714
2,274
90
3,427
13,106
5,775
0
6,946
6,160
0
19,538
W
Gilgamesh
SV4
Gilgamesh
7,709
1,145
886
5,031
19,168
15,474
350
136
19,032
0
13,364
L
7,605
1,392
1,031
1,817
13,281
6,692
0
10,129
3,152
1,234
10,868
W
Sylvanus
VIIVlX
Sylvanus
8,851
2,198
8,367
7,191
11,772
8,244
936
107
11,665
13,042
0
W
Lancelot
locustXstorm
Lancelot
9,707
1,392
1,759
1,365
11,439
10,283
1,360
107
11,332
0
19,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
45,149
62
Minions Killed
106
0
Camps Cleared
0
727,783
Distance Traveled
944,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,317
1,035
23
3
0
204,690
0
L
Horus
6,070
674
4
0
0
165,307
0
W
Sol
9,593
1,066
50
6
0
191,472
0
L
Xbalanque
6,021
669
18
2
0
101,988
0
L
Ne Zha
6,196
688
13
1
0
151,438
0
L
Thanatos
7,160
796
18
2
0
151,874
0
W
Gilgamesh
8,101
900
8
1
0
176,533
0
L
Ravana
7,219
802
9
1
0
157,176
0
W
Sylvanus
9,268
1,030
11
1
0
156,859
0
W
Lancelot
8,870
986
14
2
0
215,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role