Player Matchup

Tyr
Tyr
AbsolutelyNoDad
Tyr
Level 88
God Stats
3W - 3L
1,253 SR
Queue Stats
331W - 306L
1,472 Elo+
Party 2
Achilles
Achilles
BigJudie
Achilles
Level 87
God Stats
3W - 1L
1,597 SR
Queue Stats
119W - 112L
1,473 Elo+
Party 1
Lancelot
Lancelot
Fussyboy559
Lancelot
Level 98
God Stats
1W - 1L
1,715 SR
Queue Stats
54W - 57L
1,508 Elo+
Party 1
Thor
Thor
LebiaronJmes
Thor
Level 128
God Stats
1W - 1L
1,262 SR
Queue Stats
244W - 235L
1,454 Elo+
Party 2
Sol
Sol
Mr TarderSauce
Sol
Level 116
God Stats
8W - 2L
1,517 SR
Queue Stats
118W - 112L
1,452 Elo+
Party 1
Team Averages
Level 103
1,469 SR
1,472 Elo+

VS

Team Averages
Level 61
1,500 SR
1,314 Elo+
Jormungandr
Jormungandr
Andrexsoul
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,216 Elo+
Party 3
Discordia
Discordia
HeyTed
Discordia
Level 75
God Stats
7W - 4L
1,500 SR
Queue Stats
400W - 385L
1,379 Elo+
Party 4
Kuzenbo
Kuzenbo
Kordeskel
Kuzenbo
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,216 Elo+
Party 3
Camazotz
Camazotz
Nlaea
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 118L
1,487 Elo+
Solo
Atlas
Atlas
Theguyst
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,269 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
8,899
890
5,723
9,411
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
BigJudie
Achilles
15
5 / 3 / 16
9,271
927
8,415
11,137
14,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Fussyboy559
Lancelot
13
1 / 5 / 19
8,019
802
11,571
11,362
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 6 / 13
8,758
876
5,242
12,131
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
12 / 3 / 9
10,756
1,076
23,920
9,560
4,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andrexsoul
Jormungandr
16
7 / 5 / 7
9,157
916
13,209
12,960
13,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
HeyTed
Discordia
12
0 / 5 / 7
7,078
708
4,481
7,939
7,086
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Kordeskel
Kuzenbo
13
1 / 5 / 8
7,412
741
7,423
12,795
12,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Nlaea
Camazotz
16
9 / 4 / 4
9,640
964
10,978
11,089
5,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Theguyst
Atlas
13
1 / 6 / 9
7,950
795
6,431
14,999
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
53
25
Kills
18
19
Deaths
25
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Jormungandr
Andrexsoul
Jormungandr
7
5
7
2.1
W
Achilles
BigJudie
Achilles
5
3
16
4.33
W
Lancelot
Fussyboy559
Lancelot
1
5
19
2.1
L
Discordia
HeyTed
Discordia
0
5
7
0.7
L
Kuzenbo
Kordeskel
Kuzenbo
1
5
8
1
W
3
6
13
1.58
W
12
3
9
5.5
L
Camazotz
Nlaea
Camazotz
9
4
4
2.75
L
Atlas
Theguyst
Atlas
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,871
Damage
42,522
53,601
Taken
59,782
40,879
Mitigated
52,278
13,852
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,723
572
1,104
2,341
9,411
9,840
148
6,072
3,137
0
13,769
L
Jormungandr
Andrexsoul
Jormungandr
13,209
2,453
99
1,670
12,960
13,504
147
5,868
6,477
27,690
0
W
Achilles
BigJudie
Achilles
8,415
1,653
732
2,055
11,137
14,342
0
7,007
3,762
0
13,958
W
Lancelot
Fussyboy559
Lancelot
11,571
1,380
1,019
1,110
11,362
5,510
0
7,887
3,281
0
18,652
L
Discordia
HeyTed
Discordia
4,481
632
895
557
7,939
7,086
0
3,607
4,200
11,250
0
L
Kuzenbo
Kordeskel
Kuzenbo
7,423
1,681
330
1,227
12,795
12,550
0
5,645
6,831
12,309
0
W
5,242
1,146
94
1,549
12,131
6,854
152
4,735
7,195
0
12,000
W
23,920
11,101
1,036
2,812
9,560
4,333
2,006
4,780
4,682
41,218
0
L
Camazotz
Nlaea
Camazotz
10,978
1,439
308
3,682
11,089
5,416
0
3,344
7,568
0
17,288
L
Atlas
Theguyst
Atlas
6,431
1,832
1,084
1,620
14,999
13,722
0
5,456
9,248
13,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,703
Gold Earned
41,237
115
Minions Killed
83
0
Camps Cleared
0
940,881
Distance Traveled
923,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,899
890
16
2
0
209,799
0
L
Jormungandr
9,157
916
23
2
0
178,005
0
W
Achilles
9,271
927
19
2
0
196,725
0
W
Lancelot
8,019
802
13
1
0
212,208
0
L
Discordia
7,078
708
26
3
0
186,357
0
L
Kuzenbo
7,412
741
11
1
0
184,348
0
W
Thor
8,758
876
17
2
0
151,939
0
W
Sol
10,756
1,076
50
5
0
170,210
0
L
Camazotz
9,640
964
14
1
0
191,300
0
L
Atlas
7,950
795
9
1
0
183,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role