Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Chagalicious
Hercules
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 33L
1,701 Elo+
Party 2
Ishtar
Ishtar
ElBrolio
Ishtar
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,716 Elo+
Party 2
Mulan
Mulan
Lanceliot
Mulan
Level 112
God Stats
6W - 3L
1,647 SR
Queue Stats
62W - 51L
1,701 Elo+
Party 2
Athena
Athena
romanesque
Athena
Level 149
God Stats
8W - 11L
1,486 SR
Queue Stats
482W - 535L
1,457 Elo+
Solo
Team Averages
Level 123
1,526 SR
1,615 Elo+

VS

Team Averages
Level 124
1,534 SR
1,519 Elo+
Nox
Nox
ForcefulChalk46
Nox
Level 127
God Stats
20W - 20L
1,495 SR
Queue Stats
322W - 333L
1,490 Elo+
Solo
Thor
Thor
PhenDark
Thor
Level 152
God Stats
3W - 1L
1,692 SR
Queue Stats
209W - 188L
1,640 Elo+
Solo
Martichoras
Martichoras
RoseRidgeStudios
Martichoras
Level 128
God Stats
1W - 0L
1,399 SR
Queue Stats
7W - 7L
1,309 Elo+
Solo
Xing Tian
Xing Tian
SteezyTRA
Xing Tian
Level 104
God Stats
3W - 4L
1,361 SR
Queue Stats
53W - 52L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
tess407
Baron Samedi
Level 107
God Stats
104W - 71L
1,725 SR
Queue Stats
141W - 122L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 4 / 0
7,738
1,105
9,287
8,603
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Chagalicious
Hercules
13
0 / 4 / 2
7,503
1,072
5,469
13,930
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
ElBrolio
Ishtar
12
0 / 2 / 0
7,125
1,018
4,593
7,577
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Lanceliot
Mulan
13
0 / 7 / 2
7,374
1,053
6,851
16,056
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
romanesque
Athena
12
1 / 1 / 1
7,318
1,045
2,791
5,594
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

213

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 10
8,459
1,208
6,529
4,624
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
14
7 / 0 / 9
9,360
1,337
12,748
5,486
2,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
RoseRidgeStudios
Martichoras
14
6 / 1 / 7
9,129
1,304
12,236
6,762
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SteezyTRA
Xing Tian
14
1 / 0 / 10
8,151
1,164
5,688
9,627
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
tess407
Baron Samedi
14
0 / 1 / 14
8,239
1,177
10,552
6,514
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
2
Kills
18
18
Deaths
2
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
L
Hercules
Chagalicious
Hercules
0
4
2
0.25
L
Ishtar
ElBrolio
Ishtar
0
2
0
0
W
4
0
10
9
L
Mulan
Lanceliot
Mulan
0
7
2
0.14
W
Thor
7
0
9
11.5
W
Martichoras
RoseRidgeStudios
Martichoras
6
1
7
9.5
W
Xing Tian
SteezyTRA
Xing Tian
1
0
10
6
L
Athena
romanesque
Athena
1
1
1
1.5
W
Baron Samedi
tess407
Baron Samedi
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
47,753
51,760
Taken
33,013
39,014
Mitigated
21,456
3,549
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,287
737
0
0
8,603
3,183
0
2,106
6,411
34,064
0
L
Hercules
Chagalicious
Hercules
5,469
1,129
0
1,115
13,930
14,171
0
6,969
6,778
0
14,360
L
Ishtar
ElBrolio
Ishtar
4,593
2,961
0
830
7,577
2,433
0
2,285
5,170
0
16,987
W
6,529
467
0
0
4,624
2,413
0
853
3,634
19,516
0
L
Mulan
Lanceliot
Mulan
6,851
565
0
1,604
16,056
16,425
0
8,327
7,476
0
13,264
W
Thor
12,748
3,037
0
125
5,486
2,377
0
2,034
3,373
0
18,397
W
Martichoras
RoseRidgeStudios
Martichoras
12,236
3,662
0
2,396
6,762
3,069
0
3,369
3,076
0
40,108
W
Xing Tian
SteezyTRA
Xing Tian
5,688
398
0
939
9,627
10,452
0
3,090
5,939
10,440
0
L
Athena
romanesque
Athena
2,791
537
0
0
5,594
2,802
0
2,268
3,156
8,249
0
W
Baron Samedi
tess407
Baron Samedi
10,552
595
2,844
2,137
6,514
3,145
0
2,732
3,566
21,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
43,338
139
Minions Killed
169
6
Camps Cleared
6
666,507
Distance Traveled
717,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,738
1,105
63
9
1
146,216
0
L
Hercules
7,503
1,072
16
2
0
160,033
0
L
Ishtar
7,125
1,018
36
5
2
118,813
0
W
Nox
8,459
1,208
42
6
1
126,412
0
L
Mulan
7,374
1,053
19
3
2
133,809
0
W
Thor
9,360
1,337
11
2
2
156,887
0
W
Martichoras
9,129
1,304
67
10
2
131,462
0
W
Xing Tian
8,151
1,164
11
2
0
160,598
0
L
Athena
7,318
1,045
5
1
1
107,636
0
W
Baron Samedi
8,239
1,177
38
5
1
142,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role