Player Matchup

Susano
Susano
AbstractTsunami
Susano
Level 94
God Stats
0W - 1L
1,739 SR
Queue Stats
27W - 25L
1,488 Elo+
Party 1
Vamana
Vamana
GHOST_REAPER266
Vamana
Level 34
God Stats
0W - 4L
1,110 SR
Queue Stats
24W - 43L
1,323 Elo+
Party 3
Baron Samedi
Baron Samedi
ImAOneTrick
Baron Samedi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SpellPirate
Cthulhu
Level 159
God Stats
8W - 8L
1,571 SR
Queue Stats
259W - 290L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
elgamer12
Cernunnos
Level 85
God Stats
8W - 8L
1,693 SR
Queue Stats
59W - 75L
1,395 Elo+
Party 3
Team Averages
Level 92
1,523 SR
1,461 Elo+

VS

Team Averages
Level 64
1,517 SR
1,524 Elo+
Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
DGT246
Janus
Level 125
God Stats
5W - 5L
1,159 SR
Queue Stats
263W - 276L
1,490 Elo+
Party 4
Skadi
Skadi
HoeKage44
Skadi
Level 28
God Stats
2W - 1L
1,819 SR
Queue Stats
62W - 47L
1,581 Elo+
Party 2
Hera
Hera
Rakurrai
Hera
Level 49
God Stats
2W - 1L
1,515 SR
Queue Stats
64W - 52L
1,545 Elo+
Party 2
Ravana
Ravana
mallo_nesa
Ravana
Level 72
God Stats
2W - 2L
1,592 SR
Queue Stats
130W - 129L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,098
554
3,939
11,794
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 1
4,858
442
873
3,792
1,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ImAOneTrick
Baron Samedi
10
2 / 1 / 3
5,735
521
6,261
8,078
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SpellPirate
Cthulhu
10
3 / 2 / 3
6,326
575
6,131
12,787
8,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
elgamer12
Cernunnos
8
0 / 2 / 1
4,853
441
709
3,764
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 1 / 2
6,504
591
2,708
5,835
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
DGT246
Janus
10
0 / 2 / 1
6,009
546
4,484
6,715
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
HoeKage44
Skadi
13
5 / 0 / 0
7,874
716
7,172
5,442
1,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
11
1 / 2 / 3
6,524
593
6,407
7,346
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
mallo_nesa
Ravana
10
3 / 3 / 0
6,448
586
3,909
8,934
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
10
10
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
2
2
L
2
3
1
0.83
W
Janus
DGT246
Janus
0
2
1
0.25
L
0
2
1
0.25
W
Skadi
HoeKage44
Skadi
5
0
0
5
L
Baron Samedi
ImAOneTrick
Baron Samedi
2
1
3
3.5
W
Hera
1
2
3
1.25
L
Cthulhu
SpellPirate
Cthulhu
3
2
3
2.25
L
Cernunnos
elgamer12
Cernunnos
0
2
1
0.25
W
Ravana
mallo_nesa
Ravana
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
24,680
40,215
Taken
34,272
19,114
Mitigated
17,341
11,234
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,708
465
0
915
5,835
6,437
0
376
5,455
744
33,868
L
3,939
801
0
2,627
11,794
4,252
0
1,355
10,271
0
42,913
W
Janus
DGT246
Janus
4,484
142
0
2,190
6,715
2,538
0
4,691
1,822
43,038
0
L
873
403
0
617
3,792
1,859
0
128
3,424
0
11,549
W
Skadi
HoeKage44
Skadi
7,172
4,049
0
1,993
5,442
1,819
2,756
528
4,914
0
56,295
L
Baron Samedi
ImAOneTrick
Baron Samedi
6,261
299
158
2,323
8,078
3,287
0
4,703
3,197
28,006
0
W
Hera
6,407
1,368
0
1,514
7,346
2,763
0
4,011
3,194
39,217
0
L
Cthulhu
SpellPirate
Cthulhu
6,131
412
1,087
3,944
12,787
8,546
0
3,792
8,773
23,922
0
L
Cernunnos
elgamer12
Cernunnos
709
258
0
478
3,764
1,170
0
747
2,883
0
16,281
W
Ravana
mallo_nesa
Ravana
3,909
1,174
0
2,400
8,934
3,784
0
2,280
6,495
0
32,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
33,359
199
Minions Killed
332
0
Camps Cleared
0
1,045,843
Distance Traveled
1,066,611
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,504
591
46
4
0
189,283
1
L
Susano
6,098
554
71
6
0
264,915
0
W
Janus
6,009
546
65
6
0
228,434
4
L
Vamana
4,858
442
18
2
0
138,172
0
W
Skadi
7,874
716
93
8
0
203,643
0
L
Baron Samedi
5,735
521
54
5
0
229,605
2
W
Hera
6,524
593
64
6
0
203,333
0
L
Cthulhu
6,326
575
21
2
0
256,914
0
L
Cernunnos
4,853
441
35
3
0
156,237
3
W
Ravana
6,448
586
64
6
0
241,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role