Player Matchup

Serqet
Serqet
D0mdaB0mb6
Serqet
Level 34
God Stats
5W - 8L
1,488 SR
Queue Stats
128W - 118L
1,179 Elo+
Party 4
Guan Yu
Guan Yu
GhettoBlasteRob
Guan Yu
Level 25
God Stats
7W - 8L
1,417 SR
Queue Stats
101W - 110L
1,396 Elo+
Party 2
Janus
Janus
PaLm3r1z3r
Janus
Level 24
God Stats
2W - 4L
1,221 SR
Queue Stats
94W - 95L
1,373 Elo+
Party 4
Heimdallr
Heimdallr
Vegitus
Heimdallr
Level 121
God Stats
2W - 4L
1,463 SR
Queue Stats
297W - 275L
1,492 Elo+
Party 2
Horus
Horus
ZFshmN
Horus
Level 81
God Stats
2W - 6L
1,232 SR
Queue Stats
216W - 200L
1,493 Elo+
Party 2
Team Averages
Level 57
1,364 SR
1,387 Elo+

VS

Team Averages
Level 58
1,390 SR
1,430 Elo+
Chernobog
Chernobog
 
Chernobog
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Choooma
Ra
Level 11
God Stats
5W - 16L
1,333 SR
Queue Stats
235W - 264L
1,288 Elo+
Party 1
Bacchus
Bacchus
DibberDabber
Bacchus
Level 22
God Stats
36W - 46L
1,117 SR
Queue Stats
264W - 261L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
loganry
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
rockalot081
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
D0mdaB0mb6
Serqet
14
11 / 3 / 4
9,818
655
10,246
11,325
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 5
8,146
543
5,986
10,664
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
14
1 / 4 / 6
8,620
575
5,721
8,821
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Vegitus
Heimdallr
12
2 / 1 / 2
7,879
525
8,456
8,007
3,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
ZFshmN
Horus
11
3 / 0 / 7
7,887
526
5,864
14,071
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 2 / 1
8,260
551
3,685
11,561
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 2
7,996
533
8,025
8,126
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DibberDabber
Bacchus
9
0 / 3 / 4
6,968
465
4,674
13,030
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
loganry
Guan Yu
10
0 / 4 / 0
6,797
453
2,862
8,603
8,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
rockalot081
Thanatos
12
2 / 4 / 2
7,270
485
8,323
11,653
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
19
Kills
8
9
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
2
1
1.75
L
3
6
2
0.67
W
Serqet
D0mdaB0mb6
Serqet
11
3
4
4.33
L
Bacchus
DibberDabber
Bacchus
0
3
4
0.67
W
2
1
5
4.5
W
Janus
1
4
6
1
W
Heimdallr
Vegitus
Heimdallr
2
1
2
3
W
Horus
ZFshmN
Horus
3
0
7
6.5
L
Guan Yu
loganry
Guan Yu
0
4
0
0
L
Thanatos
rockalot081
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,273
Damage
27,569
52,888
Taken
52,973
33,178
Mitigated
32,820
17,614
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,685
2,589
0
2,427
11,561
5,254
714
0
11,558
0
62,852
L
8,025
380
503
1,511
8,126
3,213
90
2,075
6,051
57,110
0
W
Serqet
D0mdaB0mb6
Serqet
10,246
3,109
0
668
11,325
4,979
181
2,679
8,646
0
70,539
L
Bacchus
DibberDabber
Bacchus
4,674
1,044
228
4,154
13,030
12,420
0
2,404
10,542
14,658
0
W
5,986
2,030
1,426
4,671
10,664
8,412
0
810
9,854
0
56,737
W
Janus
5,721
958
0
202
8,821
3,402
360
3,703
5,060
71,483
0
W
Heimdallr
Vegitus
Heimdallr
8,456
3,532
0
3,357
8,007
3,666
281
2,269
5,738
0
56,600
W
Horus
ZFshmN
Horus
5,864
2,630
1,260
6,030
14,071
12,719
0
4,384
9,516
0
24,121
L
Guan Yu
loganry
Guan Yu
2,862
540
156
585
8,603
8,039
0
484
7,269
0
17,627
L
Thanatos
rockalot081
Thanatos
8,323
2,546
0
6,591
11,653
3,894
0
758
10,610
0
51,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
37,291
397
Minions Killed
313
0
Camps Cleared
0
1,547,264
Distance Traveled
1,558,873
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,260
551
102
7
0
339,001
0
L
Ra
7,996
533
98
7
0
296,500
0
W
Serqet
9,818
655
86
6
0
358,828
2
L
Bacchus
6,968
465
15
1
0
319,140
0
W
Guan Yu
8,146
543
86
6
0
276,008
0
W
Janus
8,620
575
110
7
0
270,001
0
W
Heimdallr
7,879
525
89
6
0
309,476
2
W
Horus
7,887
526
26
2
0
332,951
2
L
Guan Yu
6,797
453
23
2
0
276,616
0
L
Thanatos
7,270
485
75
5
0
327,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role