Player Matchup

Horus
Horus
AktForsaKen
Horus
Level 64
God Stats
3W - 1L
1,811 SR
Queue Stats
4W - 3L
1,582 Elo+
Party 1
Vamana
Vamana
Azel1o
Vamana
Level 28
God Stats
5W - 3L
1,617 SR
Queue Stats
20W - 16L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
OgDevilOfGaming
Kukulkan
Level 154
God Stats
29W - 23L
1,534 SR
Queue Stats
208W - 182L
1,511 Elo+
Solo
Thor
Thor
RageHooli
Thor
Level 47
God Stats
4W - 4L
1,606 SR
Queue Stats
33W - 19L
1,590 Elo+
Party 1
Rama
Rama
SMCheese
Rama
Level 75
God Stats
9W - 6L
1,701 SR
Queue Stats
47W - 37L
1,552 Elo+
Party 1
Team Averages
Level 74
1,654 SR
1,549 Elo+

VS

Team Averages
Level 120
1,478 SR
1,518 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
GodOfTheStonks
Maui
Level 95
God Stats
2W - 2L
1,635 SR
Queue Stats
10W - 11L
1,550 Elo+
Party 2
Ix Chel
Ix Chel
IITGrizz20
Ix Chel
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 16L
1,604 Elo+
Party 2
Xbalanque
Xbalanque
USHALLNOTPASS25
Xbalanque
Level 106
God Stats
0W - 5L
1,192 SR
Queue Stats
23W - 35L
1,478 Elo+
Party 3
Surtr
Surtr
oxzzi
Surtr
Level 136
God Stats
9W - 12L
1,566 SR
Queue Stats
15W - 26L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 9
6,176
561
2,731
8,121
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
Azel1o
Vamana
12
5 / 0 / 0
7,705
700
8,382
9,388
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
12
1 / 0 / 0
6,773
616
3,228
4,973
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
3 / 2 / 3
6,482
589
4,330
8,059
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
11
5 / 0 / 4
6,579
598
9,098
5,326
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 1 / 2
5,377
489
2,709
7,610
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 4 / 2
5,113
465
1,679
9,760
6,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
IITGrizz20
Ix Chel
11
1 / 2 / 0
6,253
568
4,311
5,677
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
USHALLNOTPASS25
Xbalanque
8
1 / 5 / 0
5,101
464
4,660
8,167
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
oxzzi
Surtr
9
0 / 3 / 0
5,144
468
5,021
10,381
8,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
2
2
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
2
1
W
1
0
9
5.5
W
Vamana
Azel1o
Vamana
5
0
0
5
L
0
4
2
0.25
L
Ix Chel
IITGrizz20
Ix Chel
1
2
0
0.5
W
Kukulkan
1
0
0
1
W
Thor
3
2
3
2.25
W
Rama
5
0
4
7
L
Xbalanque
USHALLNOTPASS25
Xbalanque
1
5
0
0.2
L
Surtr
oxzzi
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,769
Damage
18,380
35,867
Taken
41,595
20,538
Mitigated
22,751
13,757
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,709
820
0
2,869
7,610
2,464
0
0
7,610
0
37,051
W
2,731
1,788
663
4,665
8,121
6,025
0
1,173
6,948
0
11,350
W
Vamana
Azel1o
Vamana
8,382
5,533
0
3,155
9,388
7,479
229
166
9,222
0
60,682
L
1,679
399
1,010
1,346
9,760
6,253
0
1,713
7,944
10,704
0
L
Ix Chel
IITGrizz20
Ix Chel
4,311
535
120
1,294
5,677
2,328
0
1,256
4,217
50,463
0
W
Kukulkan
3,228
58
0
1,600
4,973
2,049
0
2,966
2,007
48,033
0
W
Thor
4,330
696
0
1,171
8,059
3,067
0
2,296
5,763
0
43,003
W
Rama
9,098
7,953
0
2,503
5,326
1,918
210
320
5,006
0
47,809
L
Xbalanque
USHALLNOTPASS25
Xbalanque
4,660
2,378
0
829
8,167
2,730
0
0
8,167
0
27,165
L
Surtr
oxzzi
Surtr
5,021
2,666
0
2,085
10,381
8,976
0
0
9,743
338
32,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
26,988
355
Minions Killed
271
0
Camps Cleared
0
1,101,803
Distance Traveled
1,033,348
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,377
489
73
7
0
276,161
0
W
Horus
6,176
561
7
1
0
226,092
1
W
Vamana
7,705
700
110
10
0
216,861
2
L
Maui
5,113
465
7
1
0
190,603
0
L
Ix Chel
6,253
568
96
9
0
192,193
0
W
Kukulkan
6,773
616
106
10
0
211,937
1
W
Thor
6,482
589
62
6
0
252,149
3
W
Rama
6,579
598
70
6
0
194,764
1
L
Xbalanque
5,101
464
54
5
0
170,378
0
L
Surtr
5,144
468
41
4
0
204,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role