Player Matchup

Sobek
Sobek
Akkadian1909
Sobek
Level 49
God Stats
5W - 7L
1,500 SR
Queue Stats
83W - 88L
1,395 Elo+
Party 4
Vamana
Vamana
ImJustCraZy00
Vamana
Level 80
God Stats
5W - 4L
1,572 SR
Queue Stats
104W - 82L
1,495 Elo+
Party 2
Awilix
Awilix
StNevano
Awilix
Level 90
God Stats
2W - 2L
1,603 SR
Queue Stats
66W - 69L
1,470 Elo+
Party 2
Anubis
Anubis
firedaddy
Anubis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,520 Elo+
Party 2
Neith
Neith
silvaalejo19
Neith
Level 60
God Stats
22W - 27L
1,530 SR
Queue Stats
75W - 65L
1,348 Elo+
Party 4
Team Averages
Level 65
1,541 SR
1,446 Elo+

VS

Team Averages
Level 60
1,401 SR
1,415 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cookiesssss
Nemesis
Level 28
God Stats
2W - 3L
1,447 SR
Queue Stats
41W - 40L
1,392 Elo+
Party 3
Ullr
Ullr
K13579KOOLDUDE
Ullr
Level 54
God Stats
0W - 4L
1,129 SR
Queue Stats
37W - 48L
1,369 Elo+
Party 1
Anubis
Anubis
Shmeeks
Anubis
Level 58
God Stats
5W - 4L
1,431 SR
Queue Stats
47W - 58L
1,394 Elo+
Party 1
Horus
Horus
blackpistachio
Horus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,330
619
1,609
5,781
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 1
5,039
720
1,903
2,643
1,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
StNevano
Awilix
9
5 / 0 / 1
5,397
771
3,119
3,958
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
firedaddy
Anubis
7
0 / 2 / 3
4,430
633
1,739
2,974
967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
3 / 1 / 2
4,503
643
1,888
2,465
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
1
0 / 0 / 0
2,909
416
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Cookiesssss
Nemesis
7
1 / 1 / 0
4,388
627
1,896
5,263
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 3 / 0
3,523
503
1,233
4,715
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Shmeeks
Anubis
6
2 / 4 / 1
4,159
594
2,770
4,803
1,334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

5
0 / 2 / 1
3,776
539
1,469
5,037
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
W
0
0
3
1.5
L
Nemesis
Cookiesssss
Nemesis
1
1
0
1
W
2
0
1
2.5
L
0
3
0
0
L
Anubis
Shmeeks
Anubis
2
4
1
0.63
W
Awilix
StNevano
Awilix
5
0
1
5.5
L
0
2
1
0.25
W
Anubis
firedaddy
Anubis
0
2
3
0.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,258
Damage
7,368
17,821
Taken
19,818
8,384
Mitigated
7,058
5,968
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
1,609
179
0
2,237
5,781
4,087
0
102
5,679
10,778
0
L
Nemesis
Cookiesssss
Nemesis
1,896
1,491
0
850
5,263
1,341
0
446
4,736
0
22,473
W
1,903
973
0
893
2,643
1,266
0
180
2,463
0
30,598
L
1,233
849
0
0
4,715
1,406
0
754
3,919
0
17,008
L
Anubis
Shmeeks
Anubis
2,770
569
0
948
4,803
1,334
0
1,384
3,368
13,538
0
W
Awilix
StNevano
Awilix
3,119
1,282
0
957
3,958
1,255
0
173
3,785
0
34,592
L
1,469
579
80
749
5,037
2,977
0
764
4,273
0
7,068
W
Anubis
firedaddy
Anubis
1,739
126
0
811
2,974
967
0
1,686
1,288
21,067
0
W
1,888
966
117
953
2,465
809
0
629
1,836
0
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,699
Gold Earned
18,755
193
Minions Killed
98
0
Camps Cleared
0
713,433
Distance Traveled
594,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,909
416
0
0
0
0
0
W
Sobek
4,330
619
6
1
0
146,400
0
L
Nemesis
4,388
627
47
7
0
164,474
0
W
Vamana
5,039
720
56
8
0
145,373
0
L
Ullr
3,523
503
28
4
0
138,859
0
L
Anubis
4,159
594
14
2
0
153,830
0
W
Awilix
5,397
771
60
9
0
169,699
0
L
Horus
3,776
539
9
1
0
137,093
0
W
Anubis
4,430
633
37
5
0
143,827
0
W
Neith
4,503
643
34
5
0
108,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role