Player Matchup

Hercules
Hercules
MihawkDBr
Hercules
Level 99
God Stats
4W - 8L
1,243 SR
Queue Stats
558W - 637L
1,485 Elo+
Party 1
Olorun
Olorun
alsobral
Olorun
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 9L
1,065 Elo+
Party 1
Charybdis
Charybdis
expresso-partido
Charybdis
Level 67
God Stats
12W - 8L
1,637 SR
Queue Stats
261W - 351L
1,417 Elo+
Party 1
Sobek
Sobek
jaggedmichael
Sobek
Level 128
God Stats
22W - 35L
1,462 SR
Queue Stats
530W - 710L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
zMacroz-_-
Ne Zha
Level 68
God Stats
21W - 31L
1,450 SR
Queue Stats
205W - 291L
1,370 Elo+
Party 1
Team Averages
Level 78
1,416 SR
1,361 Elo+

VS

Team Averages
Level 105
1,509 SR
1,439 Elo+
Bastet
Bastet
And4ya115
Bastet
Level 117
God Stats
4W - 3L
1,448 SR
Queue Stats
438W - 455L
1,509 Elo+
Party 2
Anubis
Anubis
Chigrin
Anubis
Level 124
God Stats
9W - 5L
1,702 SR
Queue Stats
245W - 250L
1,506 Elo+
Party 2
Maui
Maui
carlosxv15
Maui
Level 85
God Stats
6W - 8L
1,139 SR
Queue Stats
175W - 172L
1,488 Elo+
Party 2
Chaac
Chaac
peyjuan
Chaac
Level 67
God Stats
8W - 4L
1,500 SR
Queue Stats
149W - 164L
1,276 Elo+
Party 2
Danzaburou
Danzaburou
viviCodex
Danzaburou
Level 130
God Stats
4W - 1L
1,756 SR
Queue Stats
200W - 190L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MihawkDBr
Hercules
13
1 / 4 / 2
7,626
449
7,749
16,700
19,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
alsobral
Olorun
11
1 / 10 / 1
7,311
430
7,133
17,428
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
15
2 / 5 / 2
9,179
540
4,611
11,888
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 1 / 4
7,838
461
5,301
18,471
21,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
zMacroz-_-
Ne Zha
9
0 / 9 / 1
6,966
410
4,778
17,021
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
And4ya115
Bastet
17
7 / 1 / 10
10,398
612
14,343
14,756
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Chigrin
Anubis
16
11 / 0 / 7
10,574
622
26,197
11,077
7,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 2 / 10
8,977
528
2,705
12,743
13,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
peyjuan
Chaac
15
3 / 2 / 8
9,248
544
12,321
17,659
22,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
viviCodex
Danzaburou
17
4 / 1 / 1
10,643
626
6,259
7,803
3,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
5
Kills
29
29
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
And4ya115
Bastet
7
1
10
12
W
Anubis
Chigrin
Anubis
11
0
7
14.5
L
Hercules
MihawkDBr
Hercules
1
4
2
0.5
L
Olorun
alsobral
Olorun
1
10
1
0.15
W
4
2
10
4.5
L
Charybdis
2
5
2
0.6
L
1
1
4
3
W
Chaac
peyjuan
Chaac
3
2
8
3.5
W
Danzaburou
viviCodex
Danzaburou
4
1
1
4.5
L
Ne Zha
zMacroz-_-
Ne Zha
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,572
Damage
61,825
81,508
Taken
64,038
58,430
Mitigated
53,873
17,981
Healing
28,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
And4ya115
Bastet
14,343
6,237
0
8,425
14,756
6,876
190
2,322
12,434
0
95,075
W
Anubis
Chigrin
Anubis
26,197
1,139
0
7,443
11,077
7,167
1,199
4,671
6,406
108,046
0
L
Hercules
MihawkDBr
Hercules
7,749
2,055
0
6,183
16,700
19,946
0
2,986
13,714
0
48,985
L
Olorun
alsobral
Olorun
7,133
3,720
120
1,986
17,428
5,827
0
9,727
7,701
31,925
0
W
2,705
1,121
0
2,429
12,743
13,715
86
2,406
10,337
17,956
0
L
Charybdis
4,611
3,154
0
2,321
11,888
4,895
850
2,908
8,980
0
69,021
L
5,301
281
0
6,331
18,471
21,664
0
7,081
11,390
28,167
0
W
Chaac
peyjuan
Chaac
12,321
1,620
0
5,488
17,659
22,715
33
2,728
14,931
0
64,009
W
Danzaburou
viviCodex
Danzaburou
6,259
3,164
0
5,000
7,803
3,400
3,587
307
7,496
0
97,026
L
Ne Zha
zMacroz-_-
Ne Zha
4,778
926
0
1,040
17,021
6,098
0
6,200
10,821
0
32,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
49,840
342
Minions Killed
550
0
Camps Cleared
0
1,586,529
Distance Traveled
1,726,657
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,398
612
143
8
0
407,887
0
W
Anubis
10,574
622
136
8
0
342,593
3
L
Hercules
7,626
449
79
5
0
329,606
0
L
Olorun
7,311
430
52
3
0
275,897
0
W
Maui
8,977
528
25
1
0
331,418
8
L
Charybdis
9,179
540
133
8
0
295,164
4
L
Sobek
7,838
461
28
2
0
341,946
0
W
Chaac
9,248
544
102
6
0
331,934
0
W
Danzaburou
10,643
626
144
8
0
312,825
3
L
Ne Zha
6,966
410
50
3
0
343,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role