Player Matchup

Nemesis
Nemesis
AshesOfAzarath
Nemesis
Level 88
God Stats
9W - 13L
1,333 SR
Queue Stats
112W - 120L
1,373 Elo+
Party 1
Ymir
Ymir
QuietForSoLong
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,458 Elo+
Party 1
Anubis
Anubis
Souless_Charade
Anubis
Level 87
God Stats
3W - 2L
1,644 SR
Queue Stats
14W - 19L
1,587 Elo+
Party 1
Team Averages
Level 92
1,492 SR
1,473 Elo+

VS

Team Averages
Level 82
1,456 SR
1,417 Elo+
Hachiman
Hachiman
Twizzlerizzler
Hachiman
Level 79
God Stats
3W - 7L
1,140 SR
Queue Stats
41W - 58L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
itss_Kasachii
Morgan Le Fay
Level 79
God Stats
27W - 19L
1,516 SR
Queue Stats
143W - 149L
1,464 Elo+
Party 2
Baba Yaga
Baba Yaga
voltage_fakie29
Baba Yaga
Level 89
God Stats
1W - 1L
1,713 SR
Queue Stats
143W - 149L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
12,749
750
10,870
14,243
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 13
12,960
762
3,683
18,934
25,725
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
12 / 4 / 2
14,237
837
19,794
17,682
10,529
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 6 / 4
11,774
693
11,320
13,098
4,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
itss_Kasachii
Morgan Le Fay
15
2 / 8 / 5
10,614
624
15,349
15,991
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
voltage_fakie29
Baba Yaga
16
2 / 5 / 5
10,681
628
11,331
12,770
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
7
7
Deaths
19
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
2
1
13
8.5
W
12
4
2
3.25
L
Hachiman
3
6
4
0.83
L
Morgan Le Fay
itss_Kasachii
Morgan Le Fay
2
8
5
0.56
L
Baba Yaga
voltage_fakie29
Baba Yaga
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,347
Damage
38,000
50,859
Taken
41,859
42,827
Mitigated
15,966
19,493
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,870
6,076
0
4,595
14,243
6,573
417
8,283
5,661
0
57,091
W
3,683
326
2,766
3,383
18,934
25,725
827
8,006
10,489
24,819
0
W
19,794
1,260
475
8,274
17,682
10,529
1,931
9,860
7,274
90,742
0
L
Hachiman
11,320
6,152
0
1,779
13,098
4,127
392
10,082
3,016
0
40,471
L
Morgan Le Fay
itss_Kasachii
Morgan Le Fay
15,349
2,578
63
814
15,991
5,978
250
7,927
8,064
39,259
0
L
Baba Yaga
voltage_fakie29
Baba Yaga
11,331
742
0
1,003
12,770
5,861
368
5,512
7,258
43,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
33,069
199
Minions Killed
165
0
Camps Cleared
0
806,996
Distance Traveled
730,135
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,749
750
71
4
0
277,704
1
W
Ymir
12,960
762
27
2
0
264,200
0
W
Anubis
14,237
837
101
6
0
265,092
0
L
Hachiman
11,774
693
86
5
0
240,050
0
L
Morgan Le Fay
10,614
624
48
3
0
231,809
0
L
Baba Yaga
10,681
628
31
2
0
258,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role