Player Matchup

Odin
Odin
GrimboMcBaggin
Odin
Level 51
God Stats
2W - 2L
1,720 SR
Queue Stats
258W - 228L
1,491 Elo+
Party 3
Maui
Maui
Jan_Strife
Maui
Level 108
God Stats
1W - 2L
1,456 SR
Queue Stats
5W - 7L
1,503 Elo+
Party 2
Chiron
Chiron
Mazrag
Chiron
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
315W - 282L
1,454 Elo+
Party 3
Surtr
Surtr
MintyTheLion
Surtr
Level 145
God Stats
4W - 7L
1,466 SR
Queue Stats
54W - 53L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
ponyostan
Nu Wa
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 30L
1,474 Elo+
Solo
Team Averages
Level 111
1,528 SR
1,478 Elo+

VS

Team Averages
Level 125
1,535 SR
1,485 Elo+
Nike
Nike
ChillTrouble
Nike
Level 251
God Stats
72W - 38L
1,681 SR
Queue Stats
819W - 770L
1,523 Elo+
Solo
Khepri
Khepri
Drybread365
Khepri
Level 153
God Stats
1W - 0L
1,592 SR
Queue Stats
211W - 214L
1,530 Elo+
Party 1
Loki
Loki
Finding_ReFReF
Loki
Level 76
God Stats
5W - 1L
1,299 SR
Queue Stats
166W - 147L
1,511 Elo+
Party 1
Freya
Freya
Mastodon103
Freya
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 278L
1,392 Elo+
Solo
Izanami
Izanami
OceanicWinter
Izanami
Level 33
God Stats
12W - 18L
1,601 SR
Queue Stats
155W - 156L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,073
467
2,853
7,071
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

8
1 / 3 / 4
6,259
481
2,479
9,502
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Mazrag
Chiron
9
7 / 4 / 2
6,529
502
11,982
10,831
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 2
6,589
507
6,972
12,037
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
ponyostan
Nu Wa
11
3 / 3 / 5
6,849
527
10,238
7,186
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,786
676
5,116
9,179
7,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
9
1 / 3 / 4
6,487
499
3,211
9,214
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 3 / 3
8,109
624
6,895
11,352
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 4
6,872
529
4,257
10,338
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
10
2 / 4 / 2
6,538
503
5,280
9,620
3,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
14
Kills
14
14
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Khepri
1
3
4
1
W
6
3
3
2.5
L
0
2
0
0
L
1
3
4
1
W
2
4
4
1
L
Chiron
Mazrag
Chiron
7
4
2
2
L
3
2
2
2
W
Izanami
2
4
2
0.75
L
Nu Wa
ponyostan
Nu Wa
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
24,759
46,627
Taken
49,703
25,215
Mitigated
26,841
8,497
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,116
599
0
2,332
9,179
7,009
0
1,418
7,761
0
68,071
W
Khepri
3,211
483
0
1,280
9,214
7,696
0
1,550
7,664
8,606
0
W
6,895
1,539
0
435
11,352
3,992
0
2,197
9,155
0
51,075
L
2,853
528
0
340
7,071
5,637
0
0
7,071
0
39,747
L
2,479
601
0
1,326
9,502
7,879
0
2,264
7,130
17,034
0
W
4,257
1,150
67
2,493
10,338
4,421
502
5,562
4,776
32,781
0
L
Chiron
Mazrag
Chiron
11,982
5,926
189
1,941
10,831
3,860
0
3,060
7,588
0
37,124
L
6,972
3,532
0
3,951
12,037
5,730
9
437
11,570
278
49,353
W
Izanami
5,280
3,816
0
1,481
9,620
3,723
935
2,200
7,420
0
30,624
L
Nu Wa
ponyostan
Nu Wa
10,238
1,999
0
750
7,186
2,109
0
1,270
5,776
44,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
36,792
283
Minions Killed
294
0
Camps Cleared
0
1,255,979
Distance Traveled
1,352,601
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,786
676
117
9
0
244,480
0
W
Khepri
6,487
499
9
1
0
283,140
2
W
Loki
8,109
624
67
5
0
304,706
6
L
Odin
6,073
467
68
5
0
196,585
2
L
Maui
6,259
481
24
2
0
287,107
0
W
Freya
6,872
529
58
4
0
250,401
0
L
Chiron
6,529
502
47
4
0
245,471
0
L
Surtr
6,589
507
76
6
0
269,587
2
W
Izanami
6,538
503
43
3
0
269,874
4
L
Nu Wa
6,849
527
68
5
0
257,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role