Player Matchup

Serqet
Serqet
AllAimReyna
Serqet
Level 129
God Stats
1W - 2L
1,312 SR
Queue Stats
82W - 76L
1,486 Elo+
Party 2
Ymir
Ymir
CaptainBlk
Ymir
Level 109
God Stats
4W - 1L
1,803 SR
Queue Stats
56W - 48L
1,519 Elo+
Party 2
Geb
Geb
CaptainKyval
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,505 Elo+
Party 2
Ares
Ares
NoAimSlater
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,540 Elo+
Party 2
Cerberus
Cerberus
estemans
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,338 Elo+
Party 2
Team Averages
Level 95
1,523 SR
1,478 Elo+

VS

Team Averages
Level 115
1,415 SR
1,492 Elo+
Sobek
Sobek
Coming_soon_69
Sobek
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 71L
1,446 Elo+
Party 3
Da Ji
Da Ji
DrDeath6
Da Ji
Level 108
God Stats
6W - 14L
1,267 SR
Queue Stats
300W - 295L
1,482 Elo+
Party 1
Merlin
Merlin
Krazy1972
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,581 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SKULLKING2229
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,472 Elo+
Party 3
Achilles
Achilles
xxIceWolf3xx
Achilles
Level 68
God Stats
2W - 1L
1,309 SR
Queue Stats
247W - 231L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
9 / 5 / 8
9,178
834
19,205
11,305
8,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 4 / 15
8,621
784
6,507
17,091
24,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

1
0 / 0 / 0
2,752
250
0
0
0
18
4 / 2 / 12
9,272
843
8,876
12,099
16,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
estemans
Cerberus
16
3 / 4 / 13
8,666
788
6,439
16,595
23,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
8,147
741
4,650
16,211
20,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
DrDeath6
Da Ji
12
2 / 6 / 8
7,974
725
6,963
11,370
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Krazy1972
Merlin
17
2 / 2 / 9
9,719
884
9,686
4,835
2,576
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
SKULLKING2229
Ah Muzen Cab
16
3 / 2 / 11
9,450
859
17,756
8,194
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
xxIceWolf3xx
Achilles
17
7 / 3 / 7
10,509
955
11,277
11,390
10,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
58
18
Kills
15
15
Deaths
18
48
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Serqet
9
5
8
2.6
L
2
4
15
2.38
L
0
0
0
0
W
1
5
8
1
W
Da Ji
DrDeath6
Da Ji
2
6
8
1
W
Merlin
Krazy1972
Merlin
2
2
9
3.25
L
4
2
12
5
W
Ah Muzen Cab
SKULLKING2229
Ah Muzen Cab
3
2
11
4.25
L
Cerberus
estemans
Cerberus
3
4
13
2.38
W
Achilles
xxIceWolf3xx
Achilles
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
50,332
57,090
Taken
52,000
72,842
Mitigated
44,502
12,446
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
19,205
4,684
1,539
1,351
11,305
8,902
0
2,329
8,877
0
24,238
L
6,507
1,817
2,160
2,574
17,091
24,058
0
3,852
13,037
15,030
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,650
80
315
1,415
16,211
20,994
0
7,955
7,338
6,512
900
W
Da Ji
DrDeath6
Da Ji
6,963
546
182
757
11,370
6,546
282
4,021
7,109
0
10,095
W
Merlin
Krazy1972
Merlin
9,686
566
0
117
4,835
2,576
0
2,349
2,454
27,560
0
L
8,876
471
508
1,630
12,099
16,268
0
3,067
8,922
16,552
0
W
Ah Muzen Cab
SKULLKING2229
Ah Muzen Cab
17,756
6,442
1,749
1,304
8,194
3,661
1,676
3,444
4,255
0
35,844
L
Cerberus
estemans
Cerberus
6,439
851
471
2,213
16,595
23,614
0
4,188
12,358
19,815
0
W
Achilles
xxIceWolf3xx
Achilles
11,277
1,526
291
2,627
11,390
10,725
349
4,053
7,143
0
19,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,489
Gold Earned
45,799
94
Minions Killed
117
0
Camps Cleared
0
784,847
Distance Traveled
1,071,778
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,178
834
22
2
0
217,709
0
L
Ymir
8,621
784
21
2
0
169,141
0
L
Geb
2,752
250
0
0
0
0
0
W
Sobek
8,147
741
6
1
0
210,186
0
W
Da Ji
7,974
725
4
0
0
199,451
0
W
Merlin
9,719
884
40
4
0
207,028
0
L
Ares
9,272
843
26
2
0
203,141
0
W
Ah Muzen Cab
9,450
859
49
4
0
210,940
0
L
Cerberus
8,666
788
25
2
0
194,856
2
W
Achilles
10,509
955
18
2
0
244,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role