Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KingTheWulf
Nox
Level 67
God Stats
5W - 3L
1,738 SR
Queue Stats
13W - 16L
1,399 Elo+
Solo
Ix Chel
Ix Chel
Megakaren666
Ix Chel
Level 65
God Stats
1W - 4L
1,361 SR
Queue Stats
39W - 48L
1,496 Elo+
Party 2
Chaac
Chaac
PickledTaco
Chaac
Level 35
God Stats
2W - 5L
1,170 SR
Queue Stats
36W - 43L
1,414 Elo+
Solo
Achilles
Achilles
ScareSphinx9129
Achilles
Level 66
God Stats
18W - 16L
1,634 SR
Queue Stats
41W - 47L
1,499 Elo+
Party 2
Team Averages
Level 76
1,481 SR
1,461 Elo+

VS

Team Averages
Level 133
1,599 SR
1,463 Elo+
Hou Yi
Hou Yi
Chakawaka1
Hou Yi
Level 64
God Stats
2W - 1L
1,533 SR
Queue Stats
2W - 2L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Lata ATMGirl513
Kukulkan
Level 148
God Stats
62W - 63L
1,473 SR
Queue Stats
497W - 640L
1,440 Elo+
Party 1
Ares
Ares
StarKiller2610
Ares
Level 185
God Stats
5W - 2L
1,403 SR
Queue Stats
26W - 36L
1,474 Elo+
Party 1
Horus
Horus
XclusiveConvict
Horus
Level 159
God Stats
1W - 0L
1,844 SR
Queue Stats
7W - 8L
1,513 Elo+
Party 1
Poseidon
Poseidon
oneface_wonder
Poseidon
Level 108
God Stats
33W - 17L
1,743 SR
Queue Stats
333W - 366L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 0 / 2
7,660
1,277
7,451
5,814
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
6,676
1,113
2,998
6,148
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Megakaren666
Ix Chel
10
0 / 0 / 0
4,334
722
0
0
0
13
2 / 1 / 2
8,191
1,365
5,823
4,956
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
10
0 / 2 / 1
6,126
1,021
2,653
3,992
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

319

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chakawaka1
Hou Yi
12
1 / 1 / 3
6,824
1,137
1,723
3,237
1,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
12
1 / 0 / 3
6,792
1,132
3,949
2,348
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 4
6,689
1,115
3,472
5,689
4,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 1 / 5
6,674
1,112
4,707
7,375
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
12
4 / 1 / 1
7,602
1,267
3,668
4,270
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
6
6
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
0
2
3
W
Hou Yi
Chakawaka1
Hou Yi
1
1
3
2.5
L
0
3
2
0.33
W
Kukulkan
1
0
3
2.5
L
Ix Chel
Megakaren666
Ix Chel
0
0
0
0
L
2
1
2
3
L
Achilles
0
2
1
0.25
W
0
1
4
2
W
0
1
5
2.5
W
Poseidon
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,925
Damage
17,519
20,910
Taken
22,919
13,270
Mitigated
13,782
1,953
Healing
1,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,451
3,795
0
395
5,814
1,917
0
2,065
3,622
0
29,759
W
Hou Yi
Chakawaka1
Hou Yi
1,723
704
0
0
3,237
1,682
0
461
2,738
0
11,837
L
2,998
168
0
0
6,148
2,545
0
3,712
2,311
10,856
0
W
Kukulkan
3,949
417
0
0
2,348
1,095
0
582
1,766
15,348
0
L
Ix Chel
Megakaren666
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
5,823
435
0
1,092
4,956
5,931
0
2,799
2,072
0
21,654
L
Achilles
2,653
731
78
388
3,992
2,877
0
2,393
1,398
0
3,835
W
3,472
297
0
168
5,689
4,476
0
919
4,623
4,058
0
W
4,707
1,408
480
1,307
7,375
5,073
0
1,036
6,264
0
8,106
W
Poseidon
3,668
295
0
0
4,270
1,456
0
0
4,190
26,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
34,581
108
Minions Killed
127
5
Camps Cleared
4
410,266
Distance Traveled
622,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,660
1,277
56
9
2
116,600
0
W
Hou Yi
6,824
1,137
34
6
1
111,571
0
L
Nox
6,676
1,113
26
4
1
111,386
0
W
Kukulkan
6,792
1,132
29
5
0
133,891
0
L
Ix Chel
4,334
722
0
0
0
0
0
L
Chaac
8,191
1,365
20
3
1
127,139
0
L
Achilles
6,126
1,021
6
1
1
55,141
0
W
Ares
6,689
1,115
1
0
0
127,876
0
W
Horus
6,674
1,112
13
2
2
121,510
0
W
Poseidon
7,602
1,267
50
8
1
127,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role