Player Matchup

Hercules
Hercules
Silver III
PaintedFanatic
Hercules
Silver III
Level 57
God Stats
2W - 1L
1,515 SR
Queue Stats
4W - 6L
1,461 MMR
Party 1
Discordia
Discordia
Silver IV
Sytolo
Discordia
Silver IV
Level 61
God Stats
9W - 19L
1,396 SR
Queue Stats
22W - 55L
822 MMR
Party 1
Loki
Loki
Silver III
ech0e1snake
Loki
Silver III
Level 112
God Stats
3W - 2L
1,781 SR
Queue Stats
61W - 115L
987 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 77
1,564 SR
1,090 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,534 SR
949 MMR
Morgan Le Fay
Morgan Le Fay
Silver IV
Nekroblivion
Morgan Le Fay
Silver IV
Level 108
God Stats
1W - 4L
1,481 SR
Queue Stats
16W - 34L
1,000 MMR
Party 2
Bellona
Bellona
Silver IV
RespirationAbuse
Bellona
Silver IV
Level 107
God Stats
0W - 1L
1,713 SR
Queue Stats
16W - 34L
1,000 MMR
Party 2
Hachiman
Hachiman
Bronze IV
xRAW FATALITYx
Hachiman
Bronze IV
Level 68
God Stats
0W - 5L
1,409 SR
Queue Stats
2W - 14L
848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
13 / 0 / 4
12,683
793
19,959
17,530
24,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Sytolo
Discordia
17
5 / 2 / 11
11,874
742
18,932
9,706
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 0 / 16
11,432
715
9,527
16,902
19,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesMartichorasAtlasDanzaburouHades

VS

Bans
AphroditeCupidHeraAh Muzen CabChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nekroblivion
Morgan Le Fay
14
0 / 7 / 0
9,255
578
12,226
17,246
7,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 3 / 2
10,108
632
8,456
20,775
22,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
15
2 / 10 / 0
10,450
653
9,062
18,203
7,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
20
Kills
2
2
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Nekroblivion
Morgan Le Fay
0
7
0
0
W
Hercules
13
0
4
15
L
0
3
2
0.33
W
Discordia
Sytolo
Discordia
5
2
11
5.25
W
2
0
16
10
L
Hachiman
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
29,744
44,138
Taken
56,224
48,017
Mitigated
37,728
11,001
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Nekroblivion
Morgan Le Fay
12,226
989
0
1,354
17,246
7,886
813
5,245
11,661
40,197
0
W
Hercules
19,959
4,584
0
5,928
17,530
24,095
1,349
6,228
11,302
0
44,632
L
8,456
2,652
183
3,054
20,775
22,740
81
7,207
12,821
0
38,242
W
Discordia
Sytolo
Discordia
18,932
1,437
478
1,701
9,706
4,723
389
1,936
7,770
58,249
0
W
9,527
1,502
366
2,528
16,902
19,199
924
4,335
12,567
0
39,272
L
Hachiman
9,062
6,466
0
494
18,203
7,102
771
6,521
11,381
0
36,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
29,813
170
Minions Killed
159
0
Camps Cleared
0
910,620
Distance Traveled
780,156
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,255
578
46
3
0
260,102
0
W
Hercules
12,683
793
45
3
0
326,061
3
L
Bellona
10,108
632
57
4
0
292,694
1
W
Discordia
11,874
742
83
5
0
302,413
3
W
Loki
11,432
715
42
3
0
282,146
0
L
Hachiman
10,450
653
56
4
0
227,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role