Player Matchup

Chaac
Chaac
Conknbjalls
Chaac
Level 102
God Stats
1W - 7L
1,552 SR
Queue Stats
211W - 185L
1,533 Elo+
Party 1
Tiamat
Tiamat
DrMMeyers
Tiamat
Level 129
God Stats
6W - 5L
1,598 SR
Queue Stats
103W - 96L
1,520 Elo+
Solo
Mercury
Mercury
Germmmmyyy
Mercury
Level 104
God Stats
2W - 2L
1,717 SR
Queue Stats
49W - 36L
1,499 Elo+
Solo
Jing Wei
Jing Wei
LoneHawk67
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 82L
1,470 Elo+
Party 1
Fafnir
Fafnir
ToxicR0gu3
Fafnir
Level 127
God Stats
2W - 4L
1,389 SR
Queue Stats
232W - 209L
1,476 Elo+
Party 1
Team Averages
Level 113
1,551 SR
1,499 Elo+

VS

Team Averages
Level 113
1,515 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DEATH2P0INT0
Sylvanus
Level 108
God Stats
2W - 2L
1,595 SR
Queue Stats
6W - 8L
1,672 Elo+
Party 2
Bakasura
Bakasura
FallenGrace14
Bakasura
Level 142
God Stats
8W - 6L
1,518 SR
Queue Stats
29W - 31L
1,405 Elo+
Party 2
Merlin
Merlin
Hail_Abaddon_
Merlin
Level 165
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 296L
1,495 Elo+
Solo
Khepri
Khepri
KhepriMuk420
Khepri
Level 7
God Stats
1W - 1L
1,464 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,801
320
751
2,327
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
DrMMeyers
Tiamat
13
4 / 2 / 3
7,690
513
10,821
7,262
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Germmmmyyy
Mercury
15
5 / 1 / 3
8,527
568
8,487
9,760
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Jing Wei
LoneHawk67
Jing Wei
10
1 / 3 / 1
6,544
436
4,083
7,675
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
ToxicR0gu3
Fafnir
10
0 / 1 / 3
6,219
415
5,796
10,972
12,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 1 / 2
8,893
593
6,368
7,826
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
DEATH2P0INT0
Sylvanus
14
3 / 0 / 0
8,852
590
3,770
9,378
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
FallenGrace14
Bakasura
13
2 / 3 / 0
7,999
533
4,360
12,405
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
1 / 4 / 3
8,913
594
4,627
10,232
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Khepri
11
0 / 2 / 4
7,315
488
1,737
9,239
7,033
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
10
Kills
8
8
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
2
3
L
0
1
0
0
W
Sylvanus
DEATH2P0INT0
Sylvanus
3
0
0
3
L
Tiamat
DrMMeyers
Tiamat
4
2
3
2.75
W
Bakasura
FallenGrace14
Bakasura
2
3
0
0.67
L
Mercury
Germmmmyyy
Mercury
5
1
3
6.5
W
1
4
3
0.63
W
Khepri
0
2
4
1
L
Jing Wei
LoneHawk67
Jing Wei
1
3
1
0.5
L
Fafnir
ToxicR0gu3
Fafnir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
20,862
37,996
Taken
49,080
25,358
Mitigated
26,482
8,761
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,368
1,790
0
342
7,826
3,113
630
3,263
4,167
0
69,252
L
751
141
0
1,038
2,327
1,019
0
847
1,480
122
6,530
W
Sylvanus
DEATH2P0INT0
Sylvanus
3,770
994
621
4,048
9,378
7,675
1,075
2,302
7,031
53,019
15,922
L
Tiamat
DrMMeyers
Tiamat
10,821
983
0
1,562
7,262
5,060
6
2,368
4,706
56,467
0
W
Bakasura
FallenGrace14
Bakasura
4,360
2,858
0
1,880
12,405
4,728
0
3,494
8,780
0
45,635
L
Mercury
Germmmmyyy
Mercury
8,487
3,539
0
863
9,760
3,832
0
2,292
7,303
0
76,257
W
4,627
197
0
1,511
10,232
3,933
0
5,168
5,019
70,373
0
W
Khepri
1,737
259
1,639
1,032
9,239
7,033
86
2,239
6,691
14,806
0
L
Jing Wei
LoneHawk67
Jing Wei
4,083
2,770
0
750
7,675
2,755
0
2,071
5,254
0
46,566
L
Fafnir
ToxicR0gu3
Fafnir
5,796
1,111
0
4,548
10,972
12,692
0
2,365
8,117
20,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
41,972
368
Minions Killed
485
0
Camps Cleared
0
1,243,628
Distance Traveled
1,416,805
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,893
593
137
9
0
259,470
1
L
Chaac
4,801
320
10
1
0
36,155
0
W
Sylvanus
8,852
590
107
7
0
272,863
0
L
Tiamat
7,690
513
93
6
0
286,910
0
W
Bakasura
7,999
533
78
5
0
340,393
0
L
Mercury
8,527
568
138
9
0
373,831
1
W
Merlin
8,913
594
143
10
0
267,259
4
W
Khepri
7,315
488
20
1
0
276,820
0
L
Jing Wei
6,544
436
86
6
0
247,727
0
L
Fafnir
6,219
415
41
3
0
299,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role