Player Matchup

Ra
Ra
Pnwkingpin379
Ra
Level 116
God Stats
2W - 3L
1,245 SR
Queue Stats
79W - 95L
1,490 Elo+
Party 1
Artio
Artio
ShadyKenpachi
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,428 Elo+
Party 1
Chernobog
Chernobog
TheGreatZambin0
Chernobog
Level 159
God Stats
4W - 5L
1,617 SR
Queue Stats
398W - 351L
1,550 Elo+
Solo
Guan Yu
Guan Yu
xJustGutsx
Guan Yu
Level 158
God Stats
1W - 1L
1,829 SR
Queue Stats
257W - 290L
1,497 Elo+
Party 1
He Bo
He Bo
xShadyAstroX
He Bo
Level 147
God Stats
28W - 20L
1,615 SR
Queue Stats
273W - 302L
1,521 Elo+
Party 1
Team Averages
Level 138
1,561 SR
1,497 Elo+

VS

Team Averages
Level 107
1,712 SR
1,533 Elo+
Rama
Rama
Bergey33
Rama
Level 88
God Stats
2W - 2L
1,787 SR
Queue Stats
62W - 57L
1,531 Elo+
Party 2
Cliodhna
Cliodhna
DareTheHar3
Cliodhna
Level 137
God Stats
18W - 11L
1,744 SR
Queue Stats
266W - 269L
1,511 Elo+
Solo
Bacchus
Bacchus
DirtMacNasty
Bacchus
Level 122
God Stats
11W - 8L
1,731 SR
Queue Stats
70W - 57L
1,580 Elo+
Party 2
Bellona
Bellona
DrBeppis
Bellona
Level 63
God Stats
1W - 2L
1,759 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Googooinga5184
Morgan Le Fay
Level 126
God Stats
9W - 10L
1,537 SR
Queue Stats
85W - 71L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
6,856
457
3,443
12,712
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 2
6,397
426
1,737
15,431
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
TheGreatZambin0
Chernobog
14
2 / 3 / 2
8,745
583
8,089
11,475
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
xJustGutsx
Guan Yu
14
1 / 2 / 1
8,250
550
5,463
12,551
13,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 6 / 2
8,863
591
9,344
14,611
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 2 / 2
8,037
536
3,858
6,891
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
DareTheHar3
Cliodhna
16
12 / 2 / 4
10,581
705
11,363
10,361
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
DirtMacNasty
Bacchus
11
0 / 1 / 8
7,446
496
4,839
8,550
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
DrBeppis
Bellona
13
2 / 1 / 5
7,996
533
10,110
14,788
11,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Googooinga5184
Morgan Le Fay
14
8 / 2 / 8
9,339
623
15,780
7,825
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
24
24
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
2
2
2
1.5
W
Cliodhna
DareTheHar3
Cliodhna
12
2
4
7
W
Bacchus
DirtMacNasty
Bacchus
0
1
8
4
W
Bellona
DrBeppis
Bellona
2
1
5
4.5
W
Morgan Le Fay
Googooinga5184
Morgan Le Fay
8
2
8
6
L
0
8
2
0.13
L
0
5
2
0.2
L
Chernobog
TheGreatZambin0
Chernobog
2
3
2
1
L
Guan Yu
xJustGutsx
Guan Yu
1
2
1
0.75
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
45,950
66,780
Taken
48,415
42,024
Mitigated
32,131
15,017
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
3,858
2,832
0
2,146
6,891
3,000
699
427
6,464
0
59,153
W
Cliodhna
DareTheHar3
Cliodhna
11,363
1,892
0
1,137
10,361
4,181
0
2,298
8,063
0
80,943
W
Bacchus
DirtMacNasty
Bacchus
4,839
561
0
3,607
8,550
10,003
124
2,541
5,927
19,189
0
W
Bellona
DrBeppis
Bellona
10,110
3,107
0
5,293
14,788
11,294
0
5,968
8,820
0
49,200
W
Morgan Le Fay
Googooinga5184
Morgan Le Fay
15,780
1,123
0
745
7,825
3,653
0
3,651
4,174
65,914
0
L
3,443
225
511
1,666
12,712
4,075
0
5,134
7,578
51,686
0
L
1,737
247
443
2,006
15,431
14,514
0
6,591
8,840
12,861
0
L
Chernobog
TheGreatZambin0
Chernobog
8,089
5,066
0
4,071
11,475
4,780
0
2,464
9,011
0
78,735
L
Guan Yu
xJustGutsx
Guan Yu
5,463
500
0
3,514
12,551
13,853
0
2,625
9,926
0
58,195
L
9,344
143
0
2,806
14,611
4,802
17
3,805
10,806
79,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
43,399
481
Minions Killed
376
0
Camps Cleared
0
1,523,861
Distance Traveled
1,654,876
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,037
536
96
6
0
294,918
0
W
Cliodhna
10,581
705
107
7
0
376,568
1
W
Bacchus
7,446
496
23
2
0
325,010
3
W
Bellona
7,996
533
70
5
0
326,576
1
W
Morgan Le Fay
9,339
623
80
5
0
331,804
5
L
Ra
6,856
457
93
6
0
292,472
3
L
Artio
6,397
426
17
1
0
293,602
2
L
Chernobog
8,745
583
151
10
0
325,604
5
L
Guan Yu
8,250
550
105
7
0
294,580
2
L
He Bo
8,863
591
115
8
0
317,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role