Player Matchup

Baba Yaga
Baba Yaga
ChiEscxbar
Baba Yaga
Level 72
God Stats
7W - 3L
1,786 SR
Queue Stats
434W - 390L
1,467 Elo+
Solo
Lancelot
Lancelot
Gimlyboy
Lancelot
Level 17
God Stats
3W - 1L
1,703 SR
Queue Stats
37W - 42L
1,420 Elo+
Party 1
Bastet
Bastet
T8DB
Bastet
Level 127
God Stats
7W - 2L
1,552 SR
Queue Stats
232W - 220L
1,466 Elo+
Solo
Chang'e
Chang'e
VxTheGuardianxV
Chang'e
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 62L
1,413 Elo+
Party 1
Hachiman
Hachiman
uM Goat
Hachiman
Level 68
God Stats
2W - 0L
1,712 SR
Queue Stats
127W - 118L
1,414 Elo+
Party 1
Team Averages
Level 74
1,651 SR
1,436 Elo+

VS

Team Averages
Level 70
1,442 SR
1,462 Elo+
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
H3-CMS
Thanatos
Level 119
God Stats
3W - 5L
1,472 SR
Queue Stats
720W - 715L
1,464 Elo+
Solo
Terra
Terra
ModalPine148
Terra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,310 Elo+
Solo
Kali
Kali
SIawBunnys
Kali
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 85L
1,570 Elo+
Party 2
Xing Tian
Xing Tian
lts EIo
Xing Tian
Level 74
God Stats
3W - 4L
1,236 SR
Queue Stats
143W - 125L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChiEscxbar
Baba Yaga
16
8 / 2 / 11
9,572
957
16,784
7,660
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Gimlyboy
Lancelot
14
3 / 1 / 14
8,253
825
5,181
8,902
7,603
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
T8DB
Bastet
15
5 / 2 / 12
8,903
890
9,434
10,168
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 13
8,604
860
5,671
6,869
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
uM Goat
Hachiman
14
1 / 3 / 13
8,077
808
9,771
9,037
3,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 6 / 4
7,286
729
11,078
8,083
3,459
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
H3-CMS
Thanatos
13
2 / 4 / 5
7,336
734
5,906
9,427
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 6
7,118
712
4,606
13,345
13,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 4 / 4
6,389
639
3,509
8,257
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
lts EIo
Xing Tian
14
2 / 4 / 5
7,255
726
5,457
12,960
15,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
21
Kills
8
9
Deaths
21
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
6
4
0.83
W
Baba Yaga
ChiEscxbar
Baba Yaga
8
2
11
6.75
W
Lancelot
Gimlyboy
Lancelot
3
1
14
10
L
Thanatos
H3-CMS
Thanatos
2
4
5
1.13
L
1
3
6
1.33
L
0
4
4
0.5
W
Bastet
T8DB
Bastet
5
2
12
5.5
W
4
1
13
10.5
L
Xing Tian
lts EIo
Xing Tian
2
4
5
1.13
W
Hachiman
uM Goat
Hachiman
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,841
Damage
30,556
42,636
Taken
52,072
19,547
Mitigated
41,672
18,905
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,078
3,070
0
0
8,083
3,459
0
3,690
4,393
22,472
0
W
Baba Yaga
ChiEscxbar
Baba Yaga
16,784
1,150
746
3,013
7,660
2,741
973
3,435
4,043
34,465
0
W
Lancelot
Gimlyboy
Lancelot
5,181
670
171
0
8,902
7,603
648
4,210
4,553
0
9,652
L
Thanatos
H3-CMS
Thanatos
5,906
194
293
3,880
9,427
4,515
0
3,238
6,189
0
12,444
L
4,606
720
2,081
2,164
13,345
13,730
0
6,936
6,409
7,946
0
L
3,509
1,167
335
1,221
8,257
4,526
0
3,573
4,684
0
10,298
W
Bastet
T8DB
Bastet
9,434
1,578
573
2,769
10,168
3,643
1,457
3,251
6,748
0
17,482
W
5,671
304
5,480
3,934
6,869
2,376
567
4,288
2,493
12,874
0
L
Xing Tian
lts EIo
Xing Tian
5,457
248
2,356
2,599
12,960
15,442
0
5,018
7,942
8,330
0
W
Hachiman
uM Goat
Hachiman
9,771
5,903
787
1,432
9,037
3,184
1,114
5,255
3,658
0
20,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
35,384
107
Minions Killed
65
0
Camps Cleared
0
1,003,601
Distance Traveled
893,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,286
729
31
3
0
161,407
0
W
Baba Yaga
9,572
957
46
5
0
203,364
0
W
Lancelot
8,253
825
6
1
0
212,587
0
L
Thanatos
7,336
734
9
1
0
181,742
0
L
Terra
7,118
712
4
0
0
187,764
0
L
Kali
6,389
639
15
2
0
174,894
0
W
Bastet
8,903
890
21
2
0
204,338
0
W
Chang'e
8,604
860
20
2
0
202,337
0
L
Xing Tian
7,255
726
6
1
0
187,584
0
W
Hachiman
8,077
808
14
1
0
180,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role