Player Matchup

Maui
Maui
Dolphie1457
Maui
Level 21
God Stats
1W - 10L
1,101 SR
Queue Stats
8W - 36L
1,166 Elo+
Party 2
Fenrir
Fenrir
Krohwdin
Fenrir
Level 61
God Stats
4W - 7L
1,451 SR
Queue Stats
17W - 43L
1,275 Elo+
Party 2
Guan Yu
Guan Yu
Nofa1422
Guan Yu
Level 42
God Stats
0W - 4L
1,162 SR
Queue Stats
17W - 40L
1,286 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
awpah
Morgan Le Fay
Level 35
God Stats
7W - 10L
1,455 SR
Queue Stats
13W - 34L
1,292 Elo+
Party 2
Apollo
Apollo
moyer7152
Apollo
Level 29
God Stats
4W - 12L
1,446 SR
Queue Stats
16W - 40L
1,276 Elo+
Party 2
Team Averages
Level 38
1,323 SR
1,259 Elo+

VS

Team Averages
Level 76
1,538 SR
1,458 Elo+
Ao Kuang
Ao Kuang
ICE_BLANCO124
Ao Kuang
Level 83
God Stats
11W - 18L
1,479 SR
Queue Stats
148W - 144L
1,503 Elo+
Party 1
Scylla
Scylla
Jbratz69
Scylla
Level 49
God Stats
3W - 3L
1,241 SR
Queue Stats
49W - 63L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Ltdyr
Danzaburou
Level 66
God Stats
16W - 6L
1,723 SR
Queue Stats
39W - 34L
1,515 Elo+
Solo
Vamana
Vamana
samu042
Vamana
Level 104
God Stats
7W - 3L
1,492 SR
Queue Stats
232W - 219L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
saymoney333
Kumbhakarna
Level 79
God Stats
1W - 1L
1,753 SR
Queue Stats
30W - 31L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,907
406
3,002
13,298
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Krohwdin
Fenrir
13
3 / 6 / 3
8,230
484
7,891
16,199
8,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Nofa1422
Guan Yu
13
1 / 3 / 0
7,264
427
4,010
16,453
16,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
awpah
Morgan Le Fay
15
7 / 2 / 2
9,701
571
15,668
10,177
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
moyer7152
Apollo
12
0 / 3 / 0
7,148
420
4,740
11,006
4,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ICE_BLANCO124
Ao Kuang
16
8 / 3 / 2
9,887
582
8,705
14,244
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Jbratz69
Scylla
15
2 / 7 / 2
9,329
549
5,166
11,963
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Ltdyr
Danzaburou
14
2 / 0 / 8
9,107
536
14,010
8,556
3,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
samu042
Vamana
17
4 / 1 / 4
10,621
625
12,329
12,276
11,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
saymoney333
Kumbhakarna
13
1 / 0 / 9
8,891
523
5,276
12,549
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
11
Kills
17
17
Deaths
11
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ao Kuang
ICE_BLANCO124
Ao Kuang
8
3
2
3
W
Scylla
Jbratz69
Scylla
2
7
2
0.43
L
Fenrir
Krohwdin
Fenrir
3
6
3
0.75
W
Danzaburou
Ltdyr
Danzaburou
2
0
8
6
L
Guan Yu
Nofa1422
Guan Yu
1
3
0
0.33
L
Morgan Le Fay
awpah
Morgan Le Fay
7
2
2
4
L
Apollo
moyer7152
Apollo
0
3
0
0
W
Vamana
samu042
Vamana
4
1
4
6
W
Kumbhakarna
saymoney333
Kumbhakarna
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
45,486
67,133
Taken
59,588
45,765
Mitigated
35,404
16,550
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,002
483
0
3,563
13,298
11,676
240
4,129
9,169
22,421
0
W
Ao Kuang
ICE_BLANCO124
Ao Kuang
8,705
1,227
299
2,124
14,244
5,822
0
2,884
11,360
76,209
0
W
Scylla
Jbratz69
Scylla
5,166
563
0
710
11,963
4,499
180
6,582
5,381
76,626
0
L
Fenrir
Krohwdin
Fenrir
7,891
1,390
0
2,139
16,199
8,144
0
3,426
12,773
0
42,776
W
Danzaburou
Ltdyr
Danzaburou
14,010
7,055
0
4,864
8,556
3,109
1,236
1,656
6,900
0
67,428
L
Guan Yu
Nofa1422
Guan Yu
4,010
328
920
5,270
16,453
16,974
425
3,491
12,962
0
39,861
L
Morgan Le Fay
awpah
Morgan Le Fay
15,668
2,047
0
816
10,177
4,747
0
5,573
4,604
70,132
0
L
Apollo
moyer7152
Apollo
4,740
3,041
0
3,842
11,006
4,224
1,025
2,969
8,037
0
52,468
W
Vamana
samu042
Vamana
12,329
6,017
0
3,142
12,276
11,277
334
2,312
9,964
0
95,936
W
Kumbhakarna
saymoney333
Kumbhakarna
5,276
443
0
2,273
12,549
10,697
276
5,380
7,169
20,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
47,835
370
Minions Killed
512
0
Camps Cleared
0
1,692,224
Distance Traveled
1,729,484
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,907
406
33
2
0
342,317
7
W
Ao Kuang
9,887
582
97
6
0
366,142
0
W
Scylla
9,329
549
144
8
0
310,712
2
L
Fenrir
8,230
484
61
4
0
360,688
0
W
Danzaburou
9,107
536
104
6
0
336,494
0
L
Guan Yu
7,264
427
52
3
0
365,241
4
L
Morgan Le Fay
9,701
571
131
8
0
311,855
8
L
Apollo
7,148
420
93
5
0
312,123
1
W
Vamana
10,621
625
151
9
0
354,857
0
W
Kumbhakarna
8,891
523
16
1
0
361,279
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role