Player Matchup

Vamana
Vamana
Josniff
Vamana
Level 137
God Stats
18W - 12L
1,644 SR
Queue Stats
310W - 326L
1,567 Elo+
Party 2
Hel
Hel
Shtuepid
Hel
Level 122
God Stats
3W - 7L
1,268 SR
Queue Stats
213W - 225L
1,490 Elo+
Party 2
Medusa
Medusa
SmeedaL66
Medusa
Level 116
God Stats
16W - 5L
1,830 SR
Queue Stats
25W - 32L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
Tryck5
Baron Samedi
Level 40
God Stats
11W - 16L
1,490 SR
Queue Stats
88W - 94L
1,422 Elo+
Party 4
Fenrir
Fenrir
Valentay7816
Fenrir
Level 126
God Stats
6W - 3L
1,415 SR
Queue Stats
80W - 75L
1,440 Elo+
Party 4
Team Averages
Level 108
1,529 SR
1,481 Elo+

VS

Team Averages
Level 78
1,375 SR
1,464 Elo+
Apollo
Apollo
Lil_SeaPancake
Apollo
Level 105
God Stats
8W - 12L
1,163 SR
Queue Stats
185W - 188L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
Mister Hodge817
Nu Wa
Level 13
God Stats
14W - 12L
1,533 SR
Queue Stats
289W - 285L
1,508 Elo+
Party 3
Cliodhna
Cliodhna
Suup Coach
Cliodhna
Level 122
God Stats
5W - 4L
1,784 SR
Queue Stats
180W - 167L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
TheDanShman
Baron Samedi
Level 83
God Stats
4W - 6L
1,225 SR
Queue Stats
28W - 29L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
WingsuitWombat
Jormungandr
Level 65
God Stats
2W - 8L
1,169 SR
Queue Stats
65W - 68L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Josniff
Vamana
14
8 / 1 / 0
8,795
733
8,117
9,452
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 4
6,446
537
1,440
6,780
3,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SmeedaL66
Medusa
12
1 / 0 / 3
6,755
563
6,093
5,090
1,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Tryck5
Baron Samedi
11
2 / 3 / 2
6,915
576
6,701
6,769
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
12
5 / 1 / 2
7,206
601
8,592
9,508
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,785
482
3,159
7,672
2,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 7 / 2
5,531
461
5,292
9,261
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Suup Coach
Cliodhna
10
1 / 4 / 2
5,757
480
4,948
10,604
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
TheDanShman
Baron Samedi
10
3 / 4 / 1
5,875
490
6,502
9,347
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
WingsuitWombat
Jormungandr
9
0 / 1 / 2
5,598
467
2,107
9,170
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
4
5
Deaths
17
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
Josniff
Vamana
8
1
0
8
L
0
1
2
1
L
0
7
2
0.14
W
1
0
4
3
W
Medusa
SmeedaL66
Medusa
1
0
3
2.5
L
Cliodhna
Suup Coach
Cliodhna
1
4
2
0.5
L
Baron Samedi
TheDanShman
Baron Samedi
3
4
1
0.88
W
Baron Samedi
Tryck5
Baron Samedi
2
3
2
1
W
Fenrir
5
1
2
6
L
Jormungandr
WingsuitWombat
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,943
Damage
22,008
37,599
Taken
46,054
19,684
Mitigated
18,958
14,654
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Josniff
Vamana
8,117
3,253
0
3,678
9,452
6,962
391
4,242
5,210
0
71,534
L
3,159
1,866
670
3,032
7,672
2,504
0
344
7,328
0
45,270
L
5,292
2,179
0
638
9,261
2,635
0
322
8,282
30,811
0
W
1,440
31
2,557
3,528
6,780
3,452
54
1,830
4,950
19,445
0
W
Medusa
SmeedaL66
Medusa
6,093
2,372
0
2,132
5,090
1,983
0
1,659
3,431
0
49,958
L
Cliodhna
Suup Coach
Cliodhna
4,948
751
0
3,173
10,604
3,345
0
2,289
8,315
0
38,555
L
Baron Samedi
TheDanShman
Baron Samedi
6,502
603
292
2,747
9,347
3,806
0
3,318
6,029
29,394
0
W
Baron Samedi
Tryck5
Baron Samedi
6,701
185
143
819
6,769
3,281
352
3,368
3,401
47,192
0
W
Fenrir
8,592
2,596
0
1,797
9,508
4,006
147
2,802
6,706
0
46,870
L
Jormungandr
WingsuitWombat
Jormungandr
2,107
324
304
2,185
9,170
6,668
0
1,868
7,302
19,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
28,546
376
Minions Killed
273
0
Camps Cleared
0
1,226,278
Distance Traveled
1,230,463
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,795
733
117
10
0
244,466
2
L
Apollo
5,785
482
98
8
0
245,165
0
L
Nu Wa
5,531
461
37
3
0
225,312
0
W
Hel
6,446
537
31
3
0
245,918
0
W
Medusa
6,755
563
84
7
0
229,786
0
L
Cliodhna
5,757
480
67
6
0
277,838
1
L
Baron Samedi
5,875
490
52
4
0
236,626
0
W
Baron Samedi
6,915
576
77
6
0
212,872
2
W
Fenrir
7,206
601
67
6
0
293,236
0
L
Jormungandr
5,598
467
19
2
0
245,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role