Player Matchup

Surtr
Surtr
EWoC Monkey
Surtr
Level 134
God Stats
2W - 2L
1,154 SR
Queue Stats
13W - 33L
1,219 Elo+
Solo
Atlas
Atlas
Granny_Pounderr
Atlas
Level 96
God Stats
3W - 0L
1,752 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 1
Ao Kuang
Ao Kuang
HSAvon
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,492 Elo+
Party 1
Olorun
Olorun
ImCivillian
Olorun
Level 103
God Stats
6W - 5L
1,500 SR
Queue Stats
402W - 383L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Triple_6_King
Danzaburou
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,492 Elo+
Party 1
Team Averages
Level 101
1,481 SR
1,422 Elo+

VS

Team Averages
Level 98
1,515 SR
1,491 Elo+
Zeus
Zeus
CampingOutClan
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 102L
1,503 Elo+
Party 2
Arachne
Arachne
SeveralSlimes
Arachne
Level 56
God Stats
17W - 14L
1,538 SR
Queue Stats
108W - 130L
1,477 Elo+
Party 2
Hercules
Hercules
Vegaruu
Hercules
Level 88
God Stats
2W - 2L
1,537 SR
Queue Stats
41W - 33L
1,495 Elo+
Party 2
Athena
Athena
tavenmkb
Athena
Level 157
God Stats
0W - 2L
1,190 SR
Queue Stats
6W - 5L
1,551 Elo+
Party 2
Medusa
Medusa
thecrazykeebler
Medusa
Level 81
God Stats
9W - 3L
1,812 SR
Queue Stats
169W - 168L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,531
609
5,889
10,295
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 12
8,342
596
7,344
12,398
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
HSAvon
Ao Kuang
15
7 / 1 / 4
9,082
649
6,842
11,192
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
13
2 / 3 / 6
8,496
607
7,085
9,744
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Triple_6_King
Danzaburou
13
8 / 2 / 1
9,393
671
8,777
6,548
3,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 0
8,298
593
8,836
8,935
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
14
2 / 2 / 4
8,172
584
4,470
10,072
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Vegaruu
Hercules
12
0 / 2 / 2
6,985
499
5,182
12,336
9,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
tavenmkb
Athena
10
1 / 8 / 2
6,755
483
3,259
14,242
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

10
0 / 4 / 3
6,536
467
4,656
9,524
3,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
21
Kills
8
8
Deaths
21
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
1
1
2
2
W
3
1
12
9
W
Ao Kuang
HSAvon
Ao Kuang
7
1
4
9
W
Olorun
2
3
6
1.67
L
Arachne
2
2
4
2
W
Danzaburou
Triple_6_King
Danzaburou
8
2
1
4.25
L
Hercules
Vegaruu
Hercules
0
2
2
0.5
L
Athena
tavenmkb
Athena
1
8
2
0.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
26,403
50,177
Taken
55,109
30,555
Mitigated
32,892
16,717
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,836
1,623
0
912
8,935
3,374
0
5,418
3,517
48,612
0
W
5,889
2,856
0
4,830
10,295
7,461
384
992
9,303
1,062
62,009
W
7,344
3,325
327
2,723
12,398
10,617
168
4,204
8,194
22,672
0
W
Ao Kuang
HSAvon
Ao Kuang
6,842
1,576
0
2,270
11,192
4,853
1,418
1,534
9,658
78,800
0
W
Olorun
7,085
4,384
210
4,349
9,744
4,306
2,291
3,947
5,797
59,887
0
L
Arachne
4,470
3,434
0
2,263
10,072
4,005
0
3,749
6,323
0
65,682
W
Danzaburou
Triple_6_King
Danzaburou
8,777
4,599
0
2,008
6,548
3,318
476
1,977
4,571
0
59,613
L
Hercules
Vegaruu
Hercules
5,182
1,764
0
5,650
12,336
9,940
0
2,467
9,869
0
44,867
L
Athena
tavenmkb
Athena
3,259
730
266
1,133
14,242
11,574
0
6,954
7,288
21,556
0
L
4,656
2,553
0
1,875
9,524
3,999
0
3,003
6,521
0
38,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
36,746
447
Minions Killed
368
0
Camps Cleared
0
1,340,046
Distance Traveled
1,455,034
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,298
593
90
6
0
260,706
4
W
Surtr
8,531
609
103
7
0
259,591
4
W
Atlas
8,342
596
27
2
0
279,605
3
W
Ao Kuang
9,082
649
118
8
0
295,749
0
W
Olorun
8,496
607
89
6
0
253,932
0
L
Arachne
8,172
584
106
8
0
330,960
0
W
Danzaburou
9,393
671
110
8
0
251,169
0
L
Hercules
6,985
499
79
6
0
305,812
5
L
Athena
6,755
483
34
2
0
279,806
0
L
Medusa
6,536
467
59
4
0
277,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role