Player Matchup

Neith
Neith
 
Neith
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DamndbyDay
Gilgamesh
Level 130
God Stats
23W - 17L
1,654 SR
Queue Stats
232W - 214L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Lungaia
Kuzenbo
Level 96
God Stats
6W - 7L
1,597 SR
Queue Stats
35W - 26L
1,477 Elo+
Party 3
Hel
Hel
SkxnkHxnt
Hel
Level 157
God Stats
2W - 2L
1,255 SR
Queue Stats
332W - 284L
1,569 Elo+
Solo
Jing Wei
Jing Wei
TTVGENE29
Jing Wei
Level 104
God Stats
6W - 2L
2,019 SR
Queue Stats
35W - 27L
1,485 Elo+
Party 3
Team Averages
Level 109
1,605 SR
1,508 Elo+

VS

Team Averages
Level 83
1,500 SR
1,467 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Busted05
Chaac
Level 88
God Stats
13W - 17L
1,534 SR
Queue Stats
58W - 57L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RelostOne
Morgan Le Fay
Level 113
God Stats
3W - 6L
1,257 SR
Queue Stats
144W - 141L
1,460 Elo+
Party 1
Horus
Horus
River-rat13
Horus
Level 82
God Stats
3W - 4L
1,708 SR
Queue Stats
93W - 83L
1,472 Elo+
Party 1
Medusa
Medusa
parrallak
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 2 / 3
7,964
569
11,211
9,253
3,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
DamndbyDay
Gilgamesh
12
0 / 5 / 1
7,378
527
6,858
13,544
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Lungaia
Kuzenbo
10
1 / 1 / 1
6,812
487
3,992
10,801
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 0 / 0
8,025
573
7,176
10,730
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
TTVGENE29
Jing Wei
12
2 / 2 / 3
7,534
538
4,040
9,610
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 3 / 2
6,257
447
1,991
9,074
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Busted05
Chaac
11
2 / 3 / 2
6,747
482
5,005
11,395
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
RelostOne
Morgan Le Fay
12
1 / 2 / 0
7,102
507
7,543
7,538
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 1
8,268
591
8,914
11,316
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
parrallak
Medusa
10
2 / 4 / 2
6,379
456
9,410
11,814
4,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
8
10
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
3
3.25
L
Aphrodite
 
Aphrodite
0
3
2
0.33
L
Chaac
Busted05
Chaac
2
3
2
1
W
Gilgamesh
DamndbyDay
Gilgamesh
0
5
1
0.1
W
Kuzenbo
Lungaia
Kuzenbo
1
1
1
1.5
L
Morgan Le Fay
RelostOne
Morgan Le Fay
1
2
0
0.5
L
3
0
1
3.5
W
4
0
0
4
W
Jing Wei
TTVGENE29
Jing Wei
2
2
3
1.75
L
Medusa
parrallak
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
32,863
53,938
Taken
51,137
33,401
Mitigated
30,332
18,920
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,211
6,167
0
3,939
9,253
3,683
511
948
8,305
0
56,198
L
Aphrodite
 
Aphrodite
1,991
369
1,925
3,017
9,074
5,938
189
417
8,657
15,724
0
L
Chaac
Busted05
Chaac
5,005
1,649
0
2,602
11,395
5,835
0
3,039
8,356
0
43,593
W
Gilgamesh
DamndbyDay
Gilgamesh
6,858
2,292
0
1,529
13,544
9,004
0
777
11,929
0
58,861
W
Kuzenbo
Lungaia
Kuzenbo
3,992
1,425
0
3,480
10,801
13,246
18
2,155
8,515
14,170
0
L
Morgan Le Fay
RelostOne
Morgan Le Fay
7,543
737
0
1,980
7,538
3,215
748
4,652
2,792
57,563
0
L
8,914
2,751
195
4,575
11,316
10,599
0
1,423
9,198
0
65,851
W
7,176
461
2,735
7,237
10,730
4,099
118
4,517
6,213
56,785
0
W
Jing Wei
TTVGENE29
Jing Wei
4,040
2,024
0
0
9,610
3,369
2,985
1,260
8,350
0
50,754
L
Medusa
parrallak
Medusa
9,410
4,634
0
3,250
11,814
4,745
357
1,637
10,177
0
47,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
34,753
379
Minions Killed
380
0
Camps Cleared
0
1,284,172
Distance Traveled
1,310,639
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,964
569
85
6
0
223,486
0
L
Aphrodite
6,257
447
29
2
0
232,711
0
L
Chaac
6,747
482
77
6
0
282,309
0
W
Gilgamesh
7,378
527
96
7
0
217,523
0
W
Kuzenbo
6,812
487
15
1
0
275,646
5
L
Morgan Le Fay
7,102
507
99
7
0
254,871
6
L
Horus
8,268
591
107
8
0
286,422
0
W
Hel
8,025
573
104
7
0
297,086
1
W
Jing Wei
7,534
538
79
6
0
270,431
0
L
Medusa
6,379
456
68
5
0
254,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role