Player Matchup

Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
 
He Bo
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Diamond II
 
Ishtar
Diamond II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond I
KookBestBear
Hel
Diamond I
Level 68
God Stats
3W - 3L
1,715 SR
Queue Stats
77W - 59L
1,898 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
dYYLan3
Kukulkan
Diamond IV
Level 216
God Stats
8W - 3L
1,636 SR
Queue Stats
185W - 177L
2,243 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,570 SR
1,728 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,712 SR
2,114 MMR
Zeus
Zeus
Masters
 
Zeus
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
IcyCrizzlo23
Chiron
Masters
Level 159
God Stats
2W - 4L
1,731 SR
Queue Stats
404W - 396L
2,469 MMR
Solo
Ah Puch
Ah Puch
Diamond III
RoyGamerPro
Ah Puch
Diamond III
Level 159
God Stats
3W - 2L
2,032 SR
Queue Stats
232W - 206L
2,245 MMR
Solo
Yemoja
Yemoja
Diamond IV
StriderNoHIryu
Yemoja
Diamond IV
Level 154
God Stats
8W - 5L
1,725 SR
Queue Stats
113W - 116L
2,189 MMR
Solo
Thor
Thor
Diamond V
sputnok
Thor
Diamond V
Level 135
God Stats
11W - 28L
1,571 SR
Queue Stats
409W - 378L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 0 / 1
6,443
716
3,906
4,523
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
 
He Bo
11
5 / 1 / 1
6,337
704
6,347
4,697
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
9
0 / 2 / 2
5,287
587
5,600
8,301
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 2
5,003
556
2,823
6,541
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
dYYLan3
Kukulkan
10
0 / 1 / 0
5,380
598
1,984
3,565
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
MartichorasDa JiHerculesBakasura

VS

Bans
MercuryAo KuangAphroditeVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 0
6,190
688
2,665
4,945
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
0 / 2 / 2
4,876
542
4,272
7,772
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
RoyGamerPro
Ah Puch
9
0 / 3 / 0
5,263
585
2,215
5,996
1,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 1 / 2
4,785
532
2,528
6,689
2,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
sputnok
Thor
7
2 / 2 / 0
4,651
517
4,168
5,845
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
1
3.5
W
He Bo
 
He Bo
5
1
1
5.5
W
Ishtar
 
Ishtar
0
2
2
0.5
L
Zeus
 
Zeus
2
0
0
2
L
Chiron
0
2
2
0.5
W
0
0
2
1
L
Ah Puch
RoyGamerPro
Ah Puch
0
3
0
0
L
0
1
2
1
W
Kukulkan
dYYLan3
Kukulkan
0
1
0
0
L
Thor
sputnok
Thor
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
15,848
27,627
Taken
31,247
11,010
Mitigated
10,256
12,484
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,906
1,723
0
931
4,523
2,789
0
2,013
2,510
0
36,091
W
He Bo
 
He Bo
6,347
185
0
1,857
4,697
1,337
0
722
3,975
43,482
0
W
Ishtar
 
Ishtar
5,600
3,461
0
2,319
8,301
2,716
0
1,236
7,065
0
40,695
L
Zeus
 
Zeus
2,665
461
0
1,492
4,945
1,594
0
2,623
2,322
53,889
0
L
Chiron
4,272
1,829
176
1,170
7,772
2,414
0
2,019
5,753
0
32,774
W
2,823
194
2,971
4,161
6,541
2,874
0
1,975
4,566
15,398
0
L
Ah Puch
RoyGamerPro
Ah Puch
2,215
256
0
1,773
5,996
1,849
0
820
4,437
38,529
0
L
2,528
634
1,547
2,159
6,689
2,650
0
2,668
4,021
13,040
0
W
Kukulkan
dYYLan3
Kukulkan
1,984
44
0
245
3,565
1,294
0
1,462
2,103
42,524
0
L
Thor
sputnok
Thor
4,168
1,003
0
609
5,845
1,749
0
3,024
2,821
0
21,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
25,765
335
Minions Killed
312
0
Camps Cleared
0
953,542
Distance Traveled
895,034
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,443
716
84
9
0
216,912
4
W
He Bo
6,337
704
80
9
0
198,172
0
W
Ishtar
5,287
587
68
8
0
173,628
1
L
Zeus
6,190
688
112
12
0
175,110
0
L
Chiron
4,876
542
63
7
0
176,731
0
W
Hel
5,003
556
25
3
0
198,037
3
L
Ah Puch
5,263
585
80
9
0
180,730
0
L
Yemoja
4,785
532
22
2
0
182,319
0
W
Kukulkan
5,380
598
78
9
0
166,793
2
L
Thor
4,651
517
35
4
0
180,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role