Player Matchup

Mercury
Mercury
Bocanator15
Mercury
Level 154
God Stats
2W - 3L
1,874 SR
Queue Stats
383W - 346L
1,582 Elo+
Party 2
Chiron
Chiron
Kirklirk
Chiron
Level 137
God Stats
16W - 11L
1,774 SR
Queue Stats
300W - 240L
1,610 Elo+
Solo
Sylvanus
Sylvanus
Ninnon14
Sylvanus
Level 158
God Stats
7W - 6L
1,541 SR
Queue Stats
374W - 339L
1,577 Elo+
Party 2
Janus
Janus
Sariticus16
Janus
Level 155
God Stats
3W - 7L
1,427 SR
Queue Stats
361W - 328L
1,585 Elo+
Party 2
Nike
Nike
Éggs
Nike
Level 88
God Stats
0W - 2L
1,309 SR
Queue Stats
135W - 131L
1,612 Elo+
Solo
Team Averages
Level 138
1,585 SR
1,593 Elo+

VS

Team Averages
Level 95
1,619 SR
1,525 Elo+
Cupid
Cupid
JoshThePanda
Cupid
Level 67
God Stats
35W - 45L
1,522 SR
Queue Stats
47W - 58L
1,537 Elo+
Party 1
Hades
Hades
NoahTh3Panda
Hades
Level 76
God Stats
3W - 5L
1,394 SR
Queue Stats
75W - 81L
1,495 Elo+
Party 1
Fenrir
Fenrir
OhhYaKnow
Fenrir
Level 125
God Stats
4W - 2L
1,770 SR
Queue Stats
138W - 158L
1,523 Elo+
Party 1
Eset
Eset
P13GUY
Eset
Level 120
God Stats
8W - 3L
1,750 SR
Queue Stats
153W - 179L
1,526 Elo+
Party 1
Sol
Sol
Tacolover48
Sol
Level 89
God Stats
7W - 8L
1,663 SR
Queue Stats
75W - 93L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bocanator15
Mercury
10
0 / 2 / 0
5,668
472
2,737
9,450
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Kirklirk
Chiron
13
3 / 2 / 0
7,240
603
8,433
7,928
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Ninnon14
Sylvanus
9
0 / 2 / 0
5,765
480
3,578
11,633
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 0
6,109
509
5,717
7,232
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Éggs
Nike
13
3 / 2 / 1
7,609
634
9,788
9,878
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,336
528
3,807
7,518
2,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,005
584
3,272
11,102
4,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
OhhYaKnow
Fenrir
13
5 / 2 / 4
7,199
600
8,920
11,336
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
P13GUY
Eset
10
0 / 1 / 3
5,900
492
4,267
9,811
6,938
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 2
7,029
586
9,106
6,992
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
7
Kills
11
11
Deaths
7
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bocanator15
Mercury
0
2
0
0
W
1
1
0
1
L
Chiron
Kirklirk
Chiron
3
2
0
1.5
L
Sylvanus
Ninnon14
Sylvanus
0
2
0
0
W
1
3
1
0.5
W
Fenrir
OhhYaKnow
Fenrir
5
2
4
3.5
W
Eset
P13GUY
Eset
0
1
3
1.5
L
1
3
0
0.33
W
4
0
2
5
L
Nike
Éggs
Nike
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,253
Damage
29,372
46,121
Taken
46,759
25,969
Mitigated
22,438
12,869
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bocanator15
Mercury
2,737
761
0
1,237
9,450
3,510
0
2,604
6,846
0
44,668
W
3,807
2,418
178
3,690
7,518
2,925
0
565
6,953
0
46,957
L
Chiron
Kirklirk
Chiron
8,433
3,237
244
3,103
7,928
3,504
0
1,339
6,589
0
69,305
L
Sylvanus
Ninnon14
Sylvanus
3,578
739
764
3,104
11,633
10,052
0
5,535
6,098
18,017
0
W
3,272
565
24
5,185
11,102
4,676
0
222
10,064
57,759
0
W
Fenrir
OhhYaKnow
Fenrir
8,920
3,393
0
2,970
11,336
4,894
0
1,871
9,420
0
51,666
W
Eset
P13GUY
Eset
4,267
714
0
2,794
9,811
6,938
0
3,588
6,223
22,455
0
L
5,717
870
0
1,250
7,232
2,752
0
3,340
3,892
49,277
0
W
9,106
3,079
0
4,219
6,992
3,005
152
3,049
3,943
58,344
8,952
L
Nike
Éggs
Nike
9,788
1,785
0
3,167
9,878
6,151
0
3,272
6,606
0
70,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,391
Gold Earned
33,469
413
Minions Killed
388
0
Camps Cleared
0
1,161,176
Distance Traveled
1,182,801
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,668
472
70
6
0
273,540
0
W
Cupid
6,336
528
88
7
0
237,464
0
L
Chiron
7,240
603
114
10
0
227,053
1
L
Sylvanus
5,765
480
30
3
0
218,280
2
W
Hades
7,005
584
102
9
0
217,493
0
W
Fenrir
7,199
600
73
6
0
268,839
1
W
Eset
5,900
492
18
2
0
231,230
3
L
Janus
6,109
509
92
8
0
224,640
5
W
Sol
7,029
586
107
9
0
227,775
1
L
Nike
7,609
634
107
9
0
217,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role