Player Matchup

Cthulhu
Cthulhu
BooDee
Cthulhu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 84L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
EZmilehigh
Kukulkan
Level 149
God Stats
16W - 11L
1,565 SR
Queue Stats
51W - 56L
1,385 Elo+
Party 1
Mercury
Mercury
Menkee
Mercury
Level 29
God Stats
2W - 4L
1,274 SR
Queue Stats
139W - 200L
1,485 Elo+
Party 3
Skadi
Skadi
RamboRamsey
Skadi
Level 87
God Stats
10W - 10L
1,667 SR
Queue Stats
70W - 81L
1,478 Elo+
Party 3
Neith
Neith
marcusv33
Neith
Level 123
God Stats
1W - 0L
1,186 SR
Queue Stats
93W - 92L
1,470 Elo+
Party 3
Team Averages
Level 88
1,438 SR
1,434 Elo+

VS

Team Averages
Level 105
1,540 SR
1,523 Elo+
Arachne
Arachne
JonOssim
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 107L
1,542 Elo+
Solo
Hou Yi
Hou Yi
NachoA16
Hou Yi
Level 106
God Stats
3W - 3L
1,809 SR
Queue Stats
80W - 71L
1,472 Elo+
Party 2
Nox
Nox
Nerds4life
Nox
Level 120
God Stats
5W - 7L
1,293 SR
Queue Stats
30W - 20L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
SharkNett
Zhong Kui
Level 123
God Stats
9W - 8L
1,599 SR
Queue Stats
109W - 108L
1,499 Elo+
Party 2
Athena
Athena
xboy68
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BooDee
Cthulhu
13
2 / 3 / 6
9,392
522
11,183
20,026
19,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
EZmilehigh
Kukulkan
15
2 / 2 / 4
9,453
525
11,079
7,608
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Menkee
Mercury
15
3 / 4 / 5
9,743
541
5,822
17,090
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 2
11,725
651
16,498
12,225
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
marcusv33
Neith
15
3 / 3 / 4
9,416
523
10,609
13,102
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JonOssim
Arachne
16
5 / 1 / 3
9,701
539
9,103
17,346
8,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
NachoA16
Hou Yi
15
2 / 2 / 2
8,822
490
6,595
13,340
5,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 4
8,971
498
10,431
8,415
4,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
SharkNett
Zhong Kui
17
0 / 6 / 1
10,304
572
5,777
16,453
12,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
xboy68
Athena
12
0 / 6 / 7
8,099
450
6,560
18,460
17,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
17
Kills
9
12
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BooDee
Cthulhu
2
3
6
1.67
W
Kukulkan
EZmilehigh
Kukulkan
2
2
4
2
L
Arachne
JonOssim
Arachne
5
1
3
6.5
W
Mercury
Menkee
Mercury
3
4
5
1.38
L
Hou Yi
NachoA16
Hou Yi
2
2
2
1.5
L
2
2
4
2
W
7
0
2
8
L
Zhong Kui
SharkNett
Zhong Kui
0
6
1
0.08
W
Neith
marcusv33
Neith
3
3
4
1.67
L
Athena
xboy68
Athena
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,191
Damage
38,466
70,051
Taken
74,014
40,632
Mitigated
49,509
16,097
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BooDee
Cthulhu
11,183
1,435
3,060
4,678
20,026
19,435
0
6,015
14,011
39,966
0
W
Kukulkan
EZmilehigh
Kukulkan
11,079
723
0
744
7,608
3,334
277
3,551
4,057
78,432
0
L
Arachne
JonOssim
Arachne
9,103
7,011
0
2,585
17,346
8,453
0
5,939
11,407
0
83,795
W
Mercury
Menkee
Mercury
5,822
3,357
0
2,325
17,090
6,707
457
3,655
13,435
0
80,837
L
Hou Yi
NachoA16
Hou Yi
6,595
3,953
0
4,202
13,340
5,942
520
4,064
9,276
0
73,301
L
10,431
664
0
830
8,415
4,283
0
5,033
3,382
71,325
0
W
16,498
8,397
0
2,671
12,225
5,494
3,204
6,007
6,016
0
101,146
L
Zhong Kui
SharkNett
Zhong Kui
5,777
490
0
3,120
16,453
12,854
1,797
0
16,453
76,805
0
W
Neith
marcusv33
Neith
10,609
4,229
0
2,619
13,102
5,662
491
3,849
9,253
0
76,837
L
Athena
xboy68
Athena
6,560
2,464
2,047
3,361
18,460
17,977
0
7,226
11,234
20,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
45,897
593
Minions Killed
529
0
Camps Cleared
0
1,752,775
Distance Traveled
1,759,410
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,392
522
63
4
0
362,649
8
W
Kukulkan
9,453
525
136
8
0
322,064
0
L
Arachne
9,701
539
110
6
0
422,221
0
W
Mercury
9,743
541
110
6
0
421,244
0
L
Hou Yi
8,822
490
129
7
0
333,514
2
L
Nox
8,971
498
115
6
0
355,271
3
W
Skadi
11,725
651
169
9
0
291,356
0
L
Zhong Kui
10,304
572
161
9
0
300,139
0
W
Neith
9,416
523
115
6
0
355,462
0
L
Athena
8,099
450
14
1
0
348,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role