Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Aldonis
Athena
Level 127
God Stats
3W - 2L
1,626 SR
Queue Stats
67W - 71L
1,487 Elo+
Party 2
Fenrir
Fenrir
DuctTapePaladin
Fenrir
Level 108
God Stats
35W - 37L
1,354 SR
Queue Stats
121W - 112L
1,557 Elo+
Party 2
Charybdis
Charybdis
Zelphya
Charybdis
Level 129
God Stats
14W - 17L
1,304 SR
Queue Stats
68W - 73L
1,487 Elo+
Party 2
The Morrigan
The Morrigan
Zothectl
The Morrigan
Level 87
God Stats
2W - 1L
1,582 SR
Queue Stats
62W - 53L
1,525 Elo+
Party 3
Team Averages
Level 122
1,473 SR
1,511 Elo+

VS

Team Averages
Level 93
1,572 SR
1,473 Elo+
Poseidon
Poseidon
Cavemanbensmokin
Poseidon
Level 125
God Stats
13W - 5L
1,598 SR
Queue Stats
45W - 33L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
Crazytown
Kuzenbo
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,452 Elo+
Party 1
Vamana
Vamana
Legatus
Vamana
Level 122
God Stats
6W - 4L
1,763 SR
Queue Stats
57W - 50L
1,613 Elo+
Party 1
Artemis
Artemis
McMayhem
Artemis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,613 Elo+
Party 1
Ra
Ra
Qbaduba
Ra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 3 / 1
6,420
1,070
7,572
6,412
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Aldonis
Athena
11
0 / 4 / 0
6,030
1,005
3,278
10,456
10,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
1 / 2 / 0
6,366
1,061
4,364
11,604
8,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Zelphya
Charybdis
12
0 / 2 / 1
6,619
1,103
7,812
8,776
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Zothectl
The Morrigan
10
0 / 0 / 0
5,699
950
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

305

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,445
1,241
7,816
3,122
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Crazytown
Kuzenbo
12
4 / 0 / 5
7,247
1,208
6,101
7,909
10,426
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
Legatus
Vamana
12
1 / 0 / 9
6,953
1,159
9,917
8,609
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
McMayhem
Artemis
12
0 / 0 / 8
6,607
1,101
6,152
4,602
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 1 / 6
7,303
1,217
5,023
2,642
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
11
11
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
1
0.17
L
Athena
Aldonis
Athena
0
4
0
0
W
3
0
6
6
W
Kuzenbo
Crazytown
Kuzenbo
4
0
5
6.5
L
1
2
0
0.5
W
Vamana
Legatus
Vamana
1
0
9
5.5
W
Artemis
McMayhem
Artemis
0
0
8
4
W
3
1
6
6
L
Charybdis
Zelphya
Charybdis
0
2
1
0.25
L
The Morrigan
Zothectl
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
35,009
37,248
Taken
26,884
24,151
Mitigated
22,215
4,109
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,572
973
659
354
6,412
2,570
0
2,454
3,526
27,216
0
L
Athena
Aldonis
Athena
3,278
748
0
426
10,456
10,220
0
4,073
5,851
5,404
0
W
7,816
1,004
0
506
3,122
1,399
0
1,095
2,027
23,910
0
W
Kuzenbo
Crazytown
Kuzenbo
6,101
1,972
0
484
7,909
10,426
0
4,061
3,848
9,052
0
L
4,364
573
0
1,557
11,604
8,035
0
6,422
4,704
0
11,767
W
Vamana
Legatus
Vamana
9,917
5,413
0
1,325
8,609
6,982
0
2,506
5,948
0
22,087
W
Artemis
McMayhem
Artemis
6,152
3,276
0
589
4,602
2,193
0
2,171
2,431
0
14,154
W
5,023
66
327
327
2,642
1,215
0
1,017
1,625
16,284
0
L
Charybdis
Zelphya
Charybdis
7,812
3,431
0
1,113
8,776
3,326
0
4,921
3,510
0
27,912
L
The Morrigan
Zothectl
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
35,555
115
Minions Killed
126
4
Camps Cleared
6
490,780
Distance Traveled
661,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,420
1,070
52
9
2
115,707
0
L
Athena
6,030
1,005
3
1
0
110,671
0
W
Poseidon
7,445
1,241
36
6
3
129,461
0
W
Kuzenbo
7,247
1,208
1
0
0
139,583
0
L
Fenrir
6,366
1,061
7
1
0
144,874
0
W
Vamana
6,953
1,159
38
6
3
150,350
0
W
Artemis
6,607
1,101
19
3
0
117,818
0
W
Ra
7,303
1,217
32
5
0
123,867
0
L
Charybdis
6,619
1,103
53
9
2
110,768
0
L
The Morrigan
5,699
950
0
0
0
8,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role