Player Matchup

Geb
Geb
 
Geb
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BrinierChlcken
Thanatos
Level 155
God Stats
1W - 1L
1,522 SR
Queue Stats
23W - 24L
1,524 Elo+
Party 3
Sobek
Sobek
GenericJedi
Sobek
Level 129
God Stats
0W - 2L
1,151 SR
Queue Stats
16W - 24L
1,443 Elo+
Party 1
Cupid
Cupid
Sweetcorn86
Cupid
Level 126
God Stats
0W - 1L
1,490 SR
Queue Stats
14W - 22L
1,461 Elo+
Party 1
Tyr
Tyr
gavinf1799
Tyr
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
267W - 256L
1,534 Elo+
Party 3
Team Averages
Level 155
1,433 SR
1,492 Elo+

VS

Team Averages
Level 174
1,470 SR
1,515 Elo+
Eset
Eset
Dirtydishtowel
Eset
Level 203
God Stats
10W - 5L
1,413 SR
Queue Stats
531W - 504L
1,486 Elo+
Party 2
Hun Batz
Hun Batz
F0RG0773NONE
Hun Batz
Level 148
God Stats
2W - 5L
1,671 SR
Queue Stats
364W - 347L
1,489 Elo+
Solo
Chaac
Chaac
LuxDallas
Chaac
Level 249
God Stats
8W - 8L
1,484 SR
Queue Stats
1,046W - 1,054L
1,468 Elo+
Party 2
Xbalanque
Xbalanque
SnD Aztec
Xbalanque
Level 129
God Stats
4W - 3L
1,282 SR
Queue Stats
335W - 276L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
itzPineapple
Kuzenbo
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
411W - 396L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 2
5,072
845
4,788
5,287
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
7
0 / 3 / 3
4,902
817
3,595
4,054
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 3
5,613
936
2,562
8,327
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 3
5,272
879
4,209
5,636
2,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 1 / 1
5,272
879
2,379
5,717
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
6,838
1,140
7,319
3,409
1,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
F0RG0773NONE
Hun Batz
11
2 / 0 / 5
6,563
1,094
4,196
3,200
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
LuxDallas
Chaac
11
2 / 2 / 7
6,542
1,090
5,594
6,889
7,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
SnD Aztec
Xbalanque
10
2 / 2 / 6
6,373
1,062
5,842
5,252
1,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
itzPineapple
Kuzenbo
11
1 / 1 / 5
6,421
1,070
3,240
6,308
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
5
Kills
9
9
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
2
2
L
Thanatos
0
3
3
0.5
W
2
1
6
5
W
Hun Batz
F0RG0773NONE
Hun Batz
2
0
5
4.5
L
1
2
3
1.25
W
Chaac
LuxDallas
Chaac
2
2
7
2.75
W
Xbalanque
SnD Aztec
Xbalanque
2
2
6
2.5
L
1
2
3
1.25
L
2
1
1
2.5
W
Kuzenbo
itzPineapple
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,533
Damage
26,191
29,021
Taken
25,058
20,536
Mitigated
19,870
7,126
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,788
95
0
0
5,287
2,763
0
2,240
3,047
10,427
0
L
Thanatos
3,595
514
193
765
4,054
1,890
0
1,302
2,752
0
5,459
W
7,319
620
1,084
488
3,409
1,544
1,410
1,139
2,270
12,600
0
W
Hun Batz
F0RG0773NONE
Hun Batz
4,196
106
438
537
3,200
1,351
945
1,246
1,954
0
9,664
L
2,562
80
1,531
1,548
8,327
8,244
0
3,879
4,448
5,839
0
W
Chaac
LuxDallas
Chaac
5,594
344
734
1,755
6,889
7,915
91
1,814
5,075
2,517
11,567
W
Xbalanque
SnD Aztec
Xbalanque
5,842
2,407
383
1,455
5,252
1,676
835
1,199
4,053
0
11,201
L
4,209
1,313
915
1,122
5,636
2,402
0
2,503
3,133
0
8,200
L
2,379
118
132
920
5,717
5,237
0
2,093
3,624
0
5,583
W
Kuzenbo
itzPineapple
Kuzenbo
3,240
1,212
1,018
1,179
6,308
7,384
551
1,952
4,356
5,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
32,737
34
Minions Killed
61
0
Camps Cleared
0
547,229
Distance Traveled
580,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,072
845
6
1
0
110,219
0
L
Thanatos
4,902
817
3
1
0
93,586
0
W
Eset
6,838
1,140
24
4
0
118,817
0
W
Hun Batz
6,563
1,094
12
2
0
118,851
0
L
Sobek
5,613
936
8
1
0
124,878
0
W
Chaac
6,542
1,090
9
2
0
124,094
0
W
Xbalanque
6,373
1,062
12
2
0
111,640
0
L
Cupid
5,272
879
9
2
0
114,147
0
L
Tyr
5,272
879
8
1
0
104,399
0
W
Kuzenbo
6,421
1,070
4
1
0
107,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role