Player Matchup

Maui
Maui
Aoi_Suzume
Maui
Level 121
God Stats
5W - 2L
1,633 SR
Queue Stats
167W - 162L
1,501 Elo+
Party 2
Ao Kuang
Ao Kuang
TheGreatSkate
Ao Kuang
Level 28
God Stats
4W - 3L
1,531 SR
Queue Stats
11W - 8L
1,485 Elo+
Party 2
Bellona
Bellona
dodo274
Bellona
Level 65
God Stats
10W - 8L
1,147 SR
Queue Stats
706W - 763L
1,416 Elo+
Party 4
Ra
Ra
elmerochory
Ra
Level 45
God Stats
39W - 36L
1,386 SR
Queue Stats
554W - 572L
1,336 Elo+
Party 4
Izanami
Izanami
feercastellon1
Izanami
Level 83
God Stats
45W - 61L
1,463 SR
Queue Stats
485W - 531L
1,402 Elo+
Party 4
Team Averages
Level 68
1,432 SR
1,428 Elo+

VS

Team Averages
Level 117
1,452 SR
1,441 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GhostLegionX
Surtr
Level 141
God Stats
10W - 10L
1,541 SR
Queue Stats
45W - 35L
1,506 Elo+
Party 3
Poseidon
Poseidon
ThatHunterslife
Poseidon
Level 125
God Stats
0W - 2L
1,295 SR
Queue Stats
61W - 57L
1,419 Elo+
Party 3
Bakasura
Bakasura
UNHAPPY GRANNY
Bakasura
Level 109
God Stats
4W - 6L
1,424 SR
Queue Stats
181W - 173L
1,394 Elo+
Party 1
Merlin
Merlin
baseballbsb
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 253L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,274
527
1,610
7,354
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
TheGreatSkate
Ao Kuang
12
10 / 1 / 2
7,261
726
9,699
8,179
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
dodo274
Bellona
10
2 / 1 / 1
5,846
585
5,300
6,852
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 5
5,686
569
2,275
4,921
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
4,970
497
2,743
5,694
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 3 / 2
4,568
457
2,516
7,351
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,673
567
4,097
8,806
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
9
1 / 5 / 1
5,614
561
4,756
6,729
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
10
2 / 2 / 2
6,254
625
4,172
6,875
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
8
1 / 2 / 3
5,075
508
3,815
3,898
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
5
5
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
2
0.33
W
1
2
3
1.25
L
1
3
0
0.33
L
Poseidon
1
5
1
0.3
W
Ao Kuang
TheGreatSkate
Ao Kuang
10
1
2
11
L
Bakasura
2
2
2
1.5
L
Merlin
1
2
3
1.25
W
Bellona
dodo274
Bellona
2
1
1
2.5
W
2
0
5
4.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,627
Damage
19,356
33,000
Taken
33,659
17,214
Mitigated
13,761
8,814
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,516
1,330
0
420
7,351
3,908
0
3,206
4,145
19,757
0
W
1,610
525
0
1,622
7,354
4,683
0
3,078
4,168
10,398
0
L
4,097
1,762
0
2,784
8,806
3,732
0
784
8,022
298
31,726
L
Poseidon
4,756
451
0
1,040
6,729
2,242
100
5,257
1,369
37,844
0
W
Ao Kuang
TheGreatSkate
Ao Kuang
9,699
2,703
0
988
8,179
3,026
0
2,436
5,723
46,330
0
L
Bakasura
4,172
3,503
0
1,464
6,875
2,613
0
2,808
4,067
0
28,077
L
Merlin
3,815
171
0
530
3,898
1,266
455
1,426
2,472
24,119
0
W
Bellona
dodo274
Bellona
5,300
1,500
0
2,846
6,852
5,951
0
99
6,753
0
30,855
W
2,275
366
0
1,556
4,921
1,662
0
2,728
2,088
34,187
0
W
2,743
2,408
0
1,802
5,694
1,892
0
2,845
2,839
0
42,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
27,184
264
Minions Killed
255
0
Camps Cleared
0
1,012,474
Distance Traveled
921,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,568
457
26
3
0
194,981
0
W
Maui
5,274
527
18
2
0
200,621
2
L
Surtr
5,673
567
57
6
0
172,321
0
L
Poseidon
5,614
561
60
6
0
169,471
0
W
Ao Kuang
7,261
726
67
7
0
239,280
0
L
Bakasura
6,254
625
71
7
0
209,001
0
L
Merlin
5,075
508
41
4
0
175,899
0
W
Bellona
5,846
585
57
6
0
179,559
0
W
Ra
5,686
569
52
5
0
220,034
0
W
Izanami
4,970
497
70
7
0
172,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role