Player Matchup

Cernunnos
Cernunnos
BossBeefy
Cernunnos
Level 89
God Stats
34W - 22L
1,558 SR
Queue Stats
550W - 534L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
KingCaboosev22
Baron Samedi
Level 128
God Stats
8W - 7L
1,565 SR
Queue Stats
241W - 244L
1,567 Elo+
Solo
Cerberus
Cerberus
Reckl3ssGring0
Cerberus
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 172L
1,527 Elo+
Party 3
Maui
Maui
Supagudg
Maui
Level 144
God Stats
1W - 4L
1,553 SR
Queue Stats
136W - 151L
1,440 Elo+
Party 3
Nemesis
Nemesis
gembock
Nemesis
Level 104
God Stats
4W - 8L
1,298 SR
Queue Stats
115W - 106L
1,446 Elo+
Party 2
Team Averages
Level 124
1,495 SR
1,478 Elo+

VS

Team Averages
Level 116
1,641 SR
1,477 Elo+
Anubis
Anubis
HolyWizdon
Anubis
Level 157
God Stats
5W - 6L
1,575 SR
Queue Stats
124W - 134L
1,523 Elo+
Solo
Chronos
Chronos
Humane-Genocide
Chronos
Level 128
God Stats
3W - 1L
1,742 SR
Queue Stats
115W - 125L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Lypic
Cernunnos
Level 64
God Stats
31W - 21L
1,673 SR
Queue Stats
303W - 252L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
Ramzyyss
Ne Zha
Level 125
God Stats
19W - 26L
1,486 SR
Queue Stats
154W - 138L
1,560 Elo+
Solo
Bacchus
Bacchus
SuperJewJohnson
Bacchus
Level 108
God Stats
55W - 30L
1,730 SR
Queue Stats
329W - 303L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BossBeefy
Cernunnos
15
0 / 2 / 1
8,286
460
8,192
14,927
6,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
KingCaboosev22
Baron Samedi
15
5 / 3 / 3
9,264
515
13,217
11,924
4,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
1 / 3 / 3
8,873
493
11,549
20,212
20,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maui
12
1 / 2 / 1
7,657
425
3,076
10,111
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
gembock
Nemesis
15
4 / 3 / 3
9,245
514
8,383
16,317
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HolyWizdon
Anubis
16
4 / 6 / 2
10,060
559
10,016
12,740
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 5
10,180
566
9,149
13,105
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Lypic
Cernunnos
16
0 / 0 / 4
9,430
524
9,178
10,956
5,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Ramzyyss
Ne Zha
17
6 / 2 / 4
10,858
603
13,709
16,117
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 5
8,703
484
8,156
15,186
18,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
11
Kills
13
13
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BossBeefy
Cernunnos
0
2
1
0.25
W
Anubis
HolyWizdon
Anubis
4
6
2
0.83
W
2
3
5
1.5
L
Baron Samedi
KingCaboosev22
Baron Samedi
5
3
3
2.17
W
Cernunnos
Lypic
Cernunnos
0
0
4
2
W
Ne Zha
Ramzyyss
Ne Zha
6
2
4
4
L
Cerberus
1
3
3
0.83
L
Maui
1
2
1
0.75
W
1
0
5
3.5
L
Nemesis
gembock
Nemesis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,417
Damage
50,208
73,491
Taken
68,104
46,131
Mitigated
43,100
24,009
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BossBeefy
Cernunnos
8,192
3,552
0
6,407
14,927
6,216
400
2,907
12,020
0
71,693
W
Anubis
HolyWizdon
Anubis
10,016
37
0
120
12,740
6,953
200
6,173
6,537
74,086
0
W
9,149
3,921
0
3,429
13,105
4,594
1,845
8,194
4,279
72,695
0
L
Baron Samedi
KingCaboosev22
Baron Samedi
13,217
723
686
3,893
11,924
4,555
205
7,103
4,821
62,650
0
W
Cernunnos
Lypic
Cernunnos
9,178
3,841
0
6,772
10,956
5,380
2,007
1,137
9,819
0
89,513
W
Ne Zha
Ramzyyss
Ne Zha
13,709
3,339
0
4,679
16,117
7,936
905
5,108
10,825
0
87,493
L
Cerberus
11,549
637
0
7,363
20,212
20,442
0
8,909
11,303
65,318
0
L
Maui
3,076
403
0
2,271
10,111
9,127
30
4,820
5,291
18,159
0
W
8,156
749
386
4,979
15,186
18,237
68
6,324
8,802
27,800
0
L
Nemesis
gembock
Nemesis
8,383
3,497
0
3,389
16,317
5,791
0
3,582
12,735
0
79,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,325
Gold Earned
49,231
504
Minions Killed
550
0
Camps Cleared
0
1,648,663
Distance Traveled
1,781,355
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,286
460
116
6
0
336,606
0
W
Anubis
10,060
559
134
7
0
326,654
10
W
Chronos
10,180
566
134
7
0
324,951
6
L
Baron Samedi
9,264
515
103
6
0
337,321
6
W
Cernunnos
9,430
524
140
8
0
363,113
0
W
Ne Zha
10,858
603
125
7
0
378,573
0
L
Cerberus
8,873
493
148
8
0
310,740
3
L
Maui
7,657
425
29
2
0
278,602
3
W
Bacchus
8,703
484
17
1
0
388,064
3
L
Nemesis
9,245
514
108
6
0
385,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role