Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Mrpolishguy
Artemis
Level 128
God Stats
2W - 3L
1,144 SR
Queue Stats
140W - 140L
1,416 Elo+
Party 1
Bacchus
Bacchus
NineArtsDragun
Bacchus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 91L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
ROTEXE
Guan Yu
Level 59
God Stats
7W - 6L
1,544 SR
Queue Stats
187W - 190L
1,414 Elo+
Party 2
Thanatos
Thanatos
Vescense
Thanatos
Level 20
God Stats
9W - 13L
1,307 SR
Queue Stats
24W - 34L
1,319 Elo+
Party 2
Team Averages
Level 95
1,399 SR
1,415 Elo+

VS

Team Averages
Level 116
1,501 SR
1,460 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Big_ol_Cheese
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 313L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
Brayan88890
Ratatoskr
Level 66
God Stats
7W - 9L
1,376 SR
Queue Stats
272W - 272L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pand41789
Morgan Le Fay
Level 103
God Stats
6W - 6L
1,500 SR
Queue Stats
164W - 157L
1,360 Elo+
Solo
Izanami
Izanami
javakroger
Izanami
Level 149
God Stats
110W - 106L
1,626 SR
Queue Stats
226W - 225L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
13 / 4 / 2
11,647
647
19,231
10,292
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Mrpolishguy
Artemis
15
3 / 3 / 4
8,906
495
12,237
10,992
4,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 10
9,736
541
8,746
12,708
15,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
ROTEXE
Guan Yu
15
1 / 4 / 3
9,297
517
10,072
19,033
15,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Vescense
Thanatos
16
3 / 3 / 7
9,792
544
8,858
15,054
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 2 / 1
9,225
513
15,246
18,597
17,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 3
7,651
425
7,534
20,212
18,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Brayan88890
Ratatoskr
15
6 / 5 / 1
9,374
521
7,637
17,228
6,561
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Pand41789
Morgan Le Fay
12
0 / 8 / 4
7,506
417
5,612
12,625
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
javakroger
Izanami
13
3 / 4 / 2
8,021
446
5,582
13,879
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
23
Kills
15
15
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
4
2
3.5
L
Bellona
 
Bellona
5
2
1
2.75
L
1
4
3
0.63
L
Ratatoskr
Brayan88890
Ratatoskr
6
5
1
1.3
W
Artemis
Mrpolishguy
Artemis
3
3
4
1.67
W
3
1
10
8
L
Morgan Le Fay
Pand41789
Morgan Le Fay
0
8
4
0.25
W
Guan Yu
ROTEXE
Guan Yu
1
4
3
0.63
W
Thanatos
Vescense
Thanatos
3
3
7
2.17
L
Izanami
javakroger
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,144
Damage
41,611
68,079
Taken
82,541
47,039
Mitigated
51,811
32,144
Healing
23,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,231
2,073
0
1,096
10,292
4,220
559
4,213
6,079
85,437
0
L
Bellona
 
Bellona
15,246
6,093
0
6,685
18,597
17,626
612
2,495
15,000
0
72,737
L
7,534
3,570
498
5,583
20,212
18,232
0
5,791
14,232
29,469
0
L
Ratatoskr
Brayan88890
Ratatoskr
7,637
1,654
0
5,909
17,228
6,561
0
4,708
12,435
0
71,090
W
Artemis
Mrpolishguy
Artemis
12,237
7,598
0
6,188
10,992
4,933
851
3,250
7,742
0
71,831
W
8,746
2,651
0
4,936
12,708
15,588
198
3,249
9,459
27,829
0
L
Morgan Le Fay
Pand41789
Morgan Le Fay
5,612
669
0
561
12,625
4,496
0
9,578
3,003
44,704
0
W
Guan Yu
ROTEXE
Guan Yu
10,072
2,233
549
9,429
19,033
15,788
82
1,045
17,988
0
65,472
W
Thanatos
Vescense
Thanatos
8,858
2,731
0
9,946
15,054
6,510
0
1,389
13,665
0
85,909
L
Izanami
javakroger
Izanami
5,582
2,736
0
4,316
13,879
4,896
0
5,405
8,474
0
62,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,378
Gold Earned
41,777
475
Minions Killed
414
0
Camps Cleared
0
1,780,026
Distance Traveled
1,575,551
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,647
647
130
7
0
366,427
6
L
Bellona
9,225
513
108
6
0
330,851
2
L
Atlas
7,651
425
25
1
0
343,691
5
L
Ratatoskr
9,374
521
109
6
0
337,475
0
W
Artemis
8,906
495
109
6
0
307,179
0
W
Bacchus
9,736
541
33
2
0
355,373
0
L
Morgan Le Fay
7,506
417
81
5
0
287,875
0
W
Guan Yu
9,297
517
96
5
0
340,655
0
W
Thanatos
9,792
544
107
6
0
410,392
0
L
Izanami
8,021
446
91
5
0
275,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role