Player Matchup

Charybdis
Charybdis
A-Aron95751
Charybdis
Level 89
God Stats
5W - 5L
1,302 SR
Queue Stats
403W - 405L
1,508 Elo+
Solo
Nemesis
Nemesis
Clout DrXp
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,481 Elo+
Party 1
Baba Yaga
Baba Yaga
MindOfZoom
Baba Yaga
Level 88
God Stats
4W - 2L
1,692 SR
Queue Stats
315W - 286L
1,471 Elo+
Party 1
Cabrakan
Cabrakan
WarriorZitaX7
Cabrakan
Level 45
God Stats
1W - 1L
1,295 SR
Queue Stats
281W - 277L
1,466 Elo+
Party 1
Chiron
Chiron
Yamomstink9411
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,448 Elo+
Party 1
Team Averages
Level 58
1,458 SR
1,475 Elo+

VS

Team Averages
Level 121
1,367 SR
1,427 Elo+
Ares
Ares
BRKFST2GO
Ares
Level 147
God Stats
9W - 9L
1,517 SR
Queue Stats
411W - 434L
1,400 Elo+
Solo
Xbalanque
Xbalanque
DanosonicDaimyo
Xbalanque
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
118W - 101L
1,413 Elo+
Party 2
Sol
Sol
Vijil5
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Winston Carr
Hercules
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 215L
1,417 Elo+
Party 2
Camazotz
Camazotz
man of bat 506
Camazotz
Level 115
God Stats
1W - 6L
1,032 SR
Queue Stats
114W - 109L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A-Aron95751
Charybdis
19
5 / 3 / 17
11,483
820
20,937
13,592
8,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Clout DrXp
Nemesis
18
6 / 6 / 13
11,298
807
11,863
17,544
15,657
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
MindOfZoom
Baba Yaga
18
3 / 3 / 18
10,660
761
14,566
11,261
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
WarriorZitaX7
Cabrakan
16
4 / 6 / 12
10,681
763
4,841
19,016
35,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 3 / 16
11,191
799
14,538
11,750
6,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 9 / 9
10,851
775
5,590
22,622
31,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
DanosonicDaimyo
Xbalanque
15
2 / 5 / 7
9,632
688
20,023
11,772
7,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Vijil5
Sol
15
0 / 3 / 10
9,365
669
10,459
9,426
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
Winston Carr
Hercules
19
4 / 3 / 9
10,304
736
10,686
20,139
35,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
19
11 / 5 / 5
11,767
841
10,401
17,313
11,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
60
25
Kills
20
21
Deaths
25
76
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
A-Aron95751
Charybdis
5
3
17
4.5
L
Ares
3
9
9
0.83
W
Nemesis
Clout DrXp
Nemesis
6
6
13
2.08
L
Xbalanque
DanosonicDaimyo
Xbalanque
2
5
7
1.1
W
Baba Yaga
MindOfZoom
Baba Yaga
3
3
18
4
L
Sol
Vijil5
Sol
0
3
10
1.67
W
Cabrakan
WarriorZitaX7
Cabrakan
4
6
12
1.67
L
Hercules
Winston Carr
Hercules
4
3
9
2.83
W
7
3
16
5
L
Camazotz
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,745
Damage
57,159
73,163
Taken
81,272
73,005
Mitigated
90,802
25,520
Healing
25,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
A-Aron95751
Charybdis
20,937
7,645
1,589
3,460
13,592
8,296
3,609
3,876
9,716
0
48,487
L
Ares
5,590
164
194
568
22,622
31,706
194
3,835
18,787
9,475
0
W
Nemesis
Clout DrXp
Nemesis
11,863
2,942
1,830
2,998
17,544
15,657
264
3,043
14,501
0
17,738
L
Xbalanque
DanosonicDaimyo
Xbalanque
20,023
6,230
1,093
2,452
11,772
7,066
2,692
3,631
8,141
0
38,014
W
Baba Yaga
MindOfZoom
Baba Yaga
14,566
678
1,350
3,717
11,261
7,216
2,057
2,525
8,736
33,356
0
L
Sol
Vijil5
Sol
10,459
2,193
0
2,477
9,426
5,083
844
3,091
6,335
21,290
0
W
Cabrakan
WarriorZitaX7
Cabrakan
4,841
1,041
1,310
1,773
19,016
35,340
500
4,663
14,353
9,094
0
L
Hercules
Winston Carr
Hercules
10,686
1,623
1,731
10,070
20,139
35,433
217
5,032
15,107
115
24,082
W
14,538
5,495
3,495
3,998
11,750
6,496
1,770
2,057
9,692
0
33,499
L
Camazotz
10,401
3,375
1,155
5,705
17,313
11,514
3,520
3,818
13,495
0
26,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,313
Gold Earned
51,919
148
Minions Killed
145
0
Camps Cleared
0
1,262,790
Distance Traveled
1,155,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,483
820
59
4
0
240,238
0
L
Ares
10,851
775
4
0
0
190,088
0
W
Nemesis
11,298
807
21
2
0
294,174
0
L
Xbalanque
9,632
688
43
3
0
227,886
0
W
Baba Yaga
10,660
761
37
3
0
262,037
0
L
Sol
9,365
669
29
2
0
216,293
0
W
Cabrakan
10,681
763
11
1
0
226,718
0
L
Hercules
10,304
736
36
3
0
288,169
0
W
Chiron
11,191
799
20
1
0
239,623
0
L
Camazotz
11,767
841
33
2
0
232,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role