Player Matchup

Nemesis
Nemesis
BsLogic
Nemesis
Level 59
God Stats
4W - 1L
1,470 SR
Queue Stats
81W - 84L
1,438 Elo+
Party 1
Mulan
Mulan
Quik-_-Core43
Mulan
Level 102
God Stats
8W - 3L
1,624 SR
Queue Stats
111W - 93L
1,476 Elo+
Party 1
Anubis
Anubis
Riveroll99
Anubis
Level 103
God Stats
19W - 11L
1,684 SR
Queue Stats
54W - 58L
1,408 Elo+
Solo
Team Averages
Level 88
1,593 SR
1,441 Elo+

VS

Team Averages
Level 90
1,531 SR
1,472 Elo+
Chiron
Chiron
FireblackQc
Chiron
Level 86
God Stats
6W - 6L
1,593 SR
Queue Stats
96W - 87L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IntelFadiman
Morgan Le Fay
Level 87
God Stats
22W - 17L
1,500 SR
Queue Stats
527W - 512L
1,500 Elo+
Solo
Mulan
Mulan
punishh33r97
Mulan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BsLogic
Nemesis
17
9 / 3 / 11
12,210
814
18,439
14,160
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 16
11,997
800
15,125
16,950
25,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Riveroll99
Anubis
16
8 / 4 / 9
11,502
767
14,001
16,306
8,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
6 / 6 / 0
11,448
763
14,115
13,859
4,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
IntelFadiman
Morgan Le Fay
14
1 / 10 / 3
10,210
681
12,429
15,874
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 7 / 4
9,437
629
8,321
26,107
19,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
23
Kills
7
7
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BsLogic
Nemesis
9
3
11
4.83
L
Chiron
6
6
0
1
L
Morgan Le Fay
IntelFadiman
Morgan Le Fay
1
10
3
0.25
W
6
0
16
14
W
Anubis
Riveroll99
Anubis
8
4
9
3.13
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,565
Damage
34,865
47,416
Taken
55,840
41,926
Mitigated
30,256
14,375
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BsLogic
Nemesis
18,439
10,846
121
2,330
14,160
7,527
168
4,169
9,991
0
46,342
L
Chiron
14,115
6,220
418
3,105
13,859
4,505
0
5,421
8,082
0
38,917
L
Morgan Le Fay
IntelFadiman
Morgan Le Fay
12,429
1,317
0
272
15,874
6,129
279
3,721
11,797
40,808
0
W
15,125
1,552
266
6,027
16,950
25,600
1,099
3,939
13,011
0
42,154
W
Anubis
Riveroll99
Anubis
14,001
226
57
5,574
16,306
8,799
1,506
4,367
11,939
63,646
0
L
8,321
1,322
74
4,136
26,107
19,622
0
5,125
20,449
0
29,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,709
Gold Earned
31,095
175
Minions Killed
150
0
Camps Cleared
0
847,801
Distance Traveled
673,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,210
814
51
3
0
312,923
0
L
Chiron
11,448
763
52
3
0
231,781
0
L
Morgan Le Fay
10,210
681
51
3
0
227,674
1
W
Mulan
11,997
800
54
4
0
298,509
0
W
Anubis
11,502
767
70
5
0
236,369
0
L
Mulan
9,437
629
47
3
0
213,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role