Player Matchup

Anubis
Anubis
DaDonfather
Anubis
Level 103
God Stats
78W - 53L
1,530 SR
Queue Stats
326W - 382L
1,315 Elo+
Party 1
Xing Tian
Xing Tian
UncleBetsy
Xing Tian
Level 89
God Stats
9W - 9L
1,537 SR
Queue Stats
107W - 129L
1,470 Elo+
Party 1
Medusa
Medusa
oariddleo
Medusa
Level 28
God Stats
46W - 44L
1,467 SR
Queue Stats
300W - 335L
1,300 Elo+
Party 1
Team Averages
Level 73
1,511 SR
1,362 Elo+

VS

Team Averages
Level 41
1,419 SR
1,260 Elo+
Hachiman
Hachiman
Emrys1313
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,208 Elo+
Party 2
Mulan
Mulan
Lemonmeister2
Mulan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,289 Elo+
Party 2
Baron Samedi
Baron Samedi
jerodman
Baron Samedi
Level 27
God Stats
0W - 2L
1,258 SR
Queue Stats
8W - 10L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 0 / 10
8,857
805
9,968
7,298
4,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
UncleBetsy
Xing Tian
15
4 / 0 / 12
9,905
900
7,478
14,749
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
oariddleo
Medusa
13
10 / 1 / 6
9,662
878
14,558
8,805
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Emrys1313
Hachiman
11
0 / 6 / 0
7,000
636
5,834
11,349
2,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
6,736
612
6,541
15,337
7,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
jerodman
Baron Samedi
12
1 / 5 / 0
7,518
683
7,283
10,707
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
10
8
L
Hachiman
Emrys1313
Hachiman
0
6
0
0
L
0
6
1
0.08
W
Xing Tian
UncleBetsy
Xing Tian
4
0
12
10
L
Baron Samedi
jerodman
Baron Samedi
1
5
0
0.2
W
Medusa
oariddleo
Medusa
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,004
Damage
19,658
30,852
Taken
37,393
25,294
Mitigated
14,142
11,965
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,968
409
770
3,816
7,298
4,212
1,125
1,856
5,442
53,281
0
L
Hachiman
Emrys1313
Hachiman
5,834
3,908
0
1,412
11,349
2,949
0
4,605
6,744
0
28,390
L
6,541
1,177
0
1,881
15,337
7,094
0
7,349
7,988
1,082
11,645
W
Xing Tian
UncleBetsy
Xing Tian
7,478
897
0
4,957
14,749
17,206
273
2,620
12,030
12,507
0
L
Baron Samedi
jerodman
Baron Samedi
7,283
318
1,281
2,925
10,707
4,099
0
5,515
5,192
26,124
0
W
Medusa
oariddleo
Medusa
14,558
5,553
257
2,165
8,805
3,876
1,715
3,268
5,537
0
33,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,424
Gold Earned
21,254
126
Minions Killed
113
0
Camps Cleared
0
613,637
Distance Traveled
544,134
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,857
805
75
7
0
189,382
0
L
Hachiman
7,000
636
48
4
0
173,730
0
L
Mulan
6,736
612
15
1
0
177,022
0
W
Xing Tian
9,905
900
11
1
0
211,458
2
L
Baron Samedi
7,518
683
50
5
0
193,382
0
W
Medusa
9,662
878
40
4
0
212,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role